is based on Javascript and only bidimensional...though, it works very well
Posts
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RE: Cloth simulation
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Cloth simulation
is it so simple as it looks? I would really like having something similar within sketchup. Funny, anyway...
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RE: Re: Some Funny Pics.
"YOU HAD ONE JOB..."
more here at http://hadonejob.com -
[tutorial] gestire gruppi e componenti
Guida free sulla gestione di gruppi e componenti; creazione, modifica, opzioni di visualizzazione e parametri avanzati.
http://tridem.altervista.org/sketchup.html
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RE: Re: Some Funny Pics.
@unknownuser said:
I'd probably have a heart attack if this happened to me,
...who wouldn't? -
RE: Simple country barn
Agree with smarque. Moreover, for people not speaking english, watching a video with spoken explanations could be very hard, while a text can be translated quite easily.
That said, thanks for whatsoever you'll do -
RE: Kerkthea in sketchup
Indeed, it's not good having the KT program folder inside the SU plugin.
That's how usually the folders look likeplugin folder (the path.txt file should be created automatically the first time you run su2kt and ask you where the kerkythea.exe file is located)
application folder
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RE: Italianiiii popolo di disegnatoriiiiiiiiii
@unknownuser said:
Il problema รจ che tutte le informazioni buone sono in inglese, e qualcuno dovrebbe mettersi e tradurre... ma รจ un lavoraccio.
Vero, ogni tanto vedo in giro blog in italiano che parlano di sketchup ma non c'รจ paragone, Sketchucation a mio avviso รจ la migliore fonte di aggiornamento/apprendimento, anche meglio del forum ufficiale dove trovi al 90% discussioni tipo: "aiuto, come si disegna un cerchio?".
Qui scrivono grandi esperti, gli sviluppatori di plugin e se serve gli stessi sviluppatori del programma, ovviamente in una comunitร internazionale รจ d'obbligo l'inglese, ma vale la pena sforzarsi un po' aiutandosi coi traduttori poi col tempo diventa quasi naturale -
Plugin req: last value shortcut
A very simple request...I guess
I use SU mainly to draw industrial plants.
Often I need to move/pull/scale a lot of items for the same value, natively there is kinda snap to the last entered value but sometime it's a long distance and other snaps interfere, it would be easiest having a key that returns that last value -
RE: SU2KT 3.17 missing bitmaps
looking better...perhaps is the ";" character in the folder name? you should avoid characters that are not letters and numbers
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RE: SU2KT 3.17 missing bitmaps
what about if you put the .xml scene in the folder where the texture are?