@jo-ke I'd send them a support ticket. They are usually responsive.
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Posts made by Rich O Brien
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RE: PlaceMaker
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RE: [Plugin] Axyz - v1.1a - 8 June 24
1st GIF.
- How are you doing a box select?
Dragging on empty space is reserved for widget sizing.
- How are you doing a box select?
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RE: [Plugin] Axyz - v1.1a - 8 June 24
@rv1974 said in [Plugin] Axyz - v1.0a - 31 May 24:
it still has no check mark (V) in the beginning of the corresponding line
Ruby console output if you click it?
@rv1974 said in [Plugin] Axyz - v1.0a - 31 May 24:
Currently it nudges randomly (approx. 0.3-0.5 cm)
Translation nudging is pixel based
- Normal: 10 pixels
- Slow[ALT]: 2 pixels
- Fast[SHIFT}t: 20 pixels
We did discuss adding an option in the Settings dialog to add user control over values. I'll make a note of it.
Axyz' intent to give you artistic control over transformations. Not really a precision design tool. You can leverage precision via VCB input. But its main intent is to offer an easier path to transforms.
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RE: [Plugin] Axyz - v1.1a - 8 June 24
@rv1974 said in [Plugin] Axyz - v1.0a - 31 May 24:
For some reason Ctrl+Shift shortcut is not working
Its also available via context menu if the keyboard shortcut is proving difficult to fire
@rv1974 said in [Plugin] Axyz - v1.0a - 31 May 24:
its impossible to put V next to Individual Centers option in right click menu
I don't understand this sentence
@rv1974 said in [Plugin] Axyz - v1.0a - 31 May 24:
the gizmo looks is extremely confusing
Use ESC to reset and continue transformations when widget begins to devolve
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RE: Refund policy inquiry.
100% we issue refunds if they are either still possible via PayPal or Stripe and the developer has not 'cashed out'
So I would say that there's in general about 30 days where we honour a refund request.
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RE: [Plugin] Axyz - v1.1a - 8 June 24
@rv1974 said in [Plugin] Axyz - v1.0a - 31 May 24:
Individual by Reference (Shift) [default]: by ratio of position of the Widget in the object under the Widget
The pick point for the widget will use its orientation to reference transformations.
Axyz will consider the the underlying object's orientation when you place the widget on an object. This is signified by it's muted colors as compared to free space placement where the widget's colors are more conventional.
This allows you to transform objects at global or local levels. You can switch from local to global using ALT.
Below is an example where I place the widget to the face of a group. I toggle Individual by Reference Mode and all in the selection will now transform about this pick point.
If I switch to Individual Center mode then the transformation will be about the barycenter of each object.
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RE: [Plugin] Axyz - v1.1a - 8 June 24
Axyz is a joint project between myself and @fredo6
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RE: D5 Render Work
@marked001 That's impressive. Is it real-time? The glass reflections are well done if it is real-time.
Looks like your pushing the engine a fair bit. There's weird little glitches like the screen space reflections can't keep up with the camera and the light passing through the ceiling lats.
Definitely sells the space though. Except for the cheapskate out on the balcony having 2 bananas.
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[Plugin] Axyz - v1.1a - 8 June 24
Further Information and usage instructions on Axyz is available here
Requirements
- LibFredo6: v14.5 or above Download Libfredo
- Sketchucation Tools v4.4.1 or above Download Sketchucation Tools
- SketchUp 2017 and above
- Platform: Windows and Mac OSX
- Licensed under Sketchucation SCFLicense (Free)
Overview
Perform transformation on selected objects with a Widget: Translation, Rotation, Scaling, Mirror
- Manipulates Guides, Edges, Faces, Images, Groups and Components
- Position Widget in the model by a simple Click or inferencing
- Transformation (translation, rotation, scaling, mirror) by Click-Drag on a widget handles
- Post-transformation adjustments via VCB and modifiers (copy and multiples, distance, angle, scale factors)
Documentation
Help is integrated in the extension, as a Quick Card.
Link to YouTube Playlist
Keybindings
TAB to cycle transformations
ALT to cycle global, local or current context axes
SHIFT to cycle individual centers
CTRL to cycle copy mode
ARROW to cycle nudge modeHave fun!
Release Notes
1.1a - Fixed the issue of Divide (ex: 3/) for Rotation
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RE: TIG Text tag tool
Just adding @TIG so he sees the thread
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RE: Rayscaper, My trip down the road to adjumacation.
@Mike-Amos said in Rayscaper, My trip down the road to adjumacation.:
For some reason the mirror is not reflecting, suitably set up in Rayscaper, just not apparent in the render
What render method are you using?
Could it be the Max Depth for Approx GI need increasing if you are using Approx GI?
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RE: Iria - Zeiram the Animation - Heroine's main car
@Bryan-K Good stuff. You had very little reference to work from and the reference you had was lo-res.
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RE: How do I use follow me tool when the lines split?
You can't. FollowMe works on a continuous edge with no branching.
PipeAlongPath would help you do it fast than native FollowMe but you still need to work on continuous non-branching selections.
If you do it so you can mirror and then union it will save some steps
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RE: Selection all planes of inner shell of a room
@Ralf0815 said in Selection all planes of inner shell of a room:
I would have to paint all the surfaces one by one? Or is there a function to automatically paint all surfaces that are visible from inside a room?
Not that I know of. Surface normals are any face pointing the correct direction so there is no way to say what is 'inside'
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RE: Viewer
@djh
Only tool I know of is 3DBrowser which has implicit support for skp files.I've tried it a few years ago and while useful I found it not too approachable.
I recommend trialling before buying.
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RE: Selection all planes of inner shell of a room
@Ralf0815 You could paint the faces with a material not already in the model. Then use the context menu to select Same Material. Group the selection and export selection only.
You could get lucky with the context Select menu options if the geometry is set up to suit the selection options.
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RE: Fredospline no activating or working
@Jaques69 Did you activate the license per the Licensing Guide
https://downloads.sketchucation.com/licensing/SCFLicense-Instructions_to_Users.pdf -
RE: [Plugin] Zorro2 (beta)
@GGERMANCRUZ said in [Plugin] Zorro2 (beta):
The plugin is wonderful, a shame it hasn't been updated in so long
Zorro is now part of Artisan 2 tool suite