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    Recent Best Controversial
    • RE: Message to the Irish

      No Rich you don't have to go to Maastricht on the 31st.
      Gaieus means we can schedule our own meeting for SCF members, somewhere in Ireland, at a time that suits us.
      Sounds nice!

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • RE: Message to the Irish

      Dublin. probably gonna rent a car

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • Message to the Irish

      Hello to the Irish people on this forum
      I am going to honor your green hills and rainy weather with a visit, from this Wednesday until two weeks after. (together with a friend who is not SU-related at all, sadly) But still I thought; maybe we can meet up some time? You know, since going to the 3dBasecamp is so expensive... we can have our own mini-basecamp πŸ˜†

      Do throw me a pm with directions and stuff if you like the idea!
      Martha

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • RE: Can I load Nested components only when needed?

      Eh. I don't think so... if you would use subcomponents that would not be in use at all times, they would get deleted if the user purges his model, and your DC would be broken. Same story as with the materials that need a swatch if you don't use them permanently. Each component should have at least one instance.
      You could maybe use copies instead of show/hide? or in addition to it?

      Good luck with it... let know when you've found a solution

      posted in Dynamic Components
      pyrolunaP
      pyroluna
    • RE: DC SpiralStairCaseBuilder

      πŸ‘ Like +1

      posted in Dynamic Components
      pyrolunaP
      pyroluna
    • RE: I want to force a maximum, but how?

      Hm no not exactly. But I've figured out what went wrong. Sort of.
      It went like this. Everything was fine until I added a custom variable. At that moment (or some other similar actions), either the parent component or the component itself would jump to a different location.
      I was baffled at first, but discovered that when I changed the user input, thus forcing SU to recalculate the entire component, everything went back into place. So it's quite irritable to work with, but the error will never occur when the user uses the component β˜€

      posted in Dynamic Components
      pyrolunaP
      pyroluna
    • RE: I want to force a maximum, but how?

      I ended up using a solution similar to yours.
      I am now, however, bumping into another problem altogether. In subcomponents, more than a few levels down, a rotation by zero results in a different location of the component than a rotation by... zero! The geometry jumps all over the place. It's bugging me

      posted in Dynamic Components
      pyrolunaP
      pyroluna
    • RE: Challenge Chair

      Hey Oli why don't you try and sell your chair design to Ikea? Fastest money you've ever made πŸ˜„

      posted in Gallery
      pyrolunaP
      pyroluna
    • RE: I want to force a maximum, but how?

      thanks for trying Jim... that's what I had come up with myself. But I had thought there would be a in-built function for such a thing. I had first planned to do a drop-down with pre-set values, but the client wanted to be able to set the values steplessly... difficult!! Well. Maybe I'll do a very long drop-down πŸ˜†

      posted in Dynamic Components
      pyrolunaP
      pyroluna
    • I want to force a maximum, but how?

      I thinks this should be possible, but I'm not sure. At the very least, I don't know how.
      I want users to be able to input a value (in cm) but I want it to be limited between zero and a specific length or angle, which I am using later on for positioning a subcomponent.
      Who can help me?

      posted in Dynamic Components sketchup
      pyrolunaP
      pyroluna
    • RE: The doors of time, new view

      Whow totally awesome!!! It reminds me somehow of the notre dame...

      posted in Gallery
      pyrolunaP
      pyroluna
    • RE: The Big House...

      I really like how you've done the grass! Never thought of making bands in it. This way it doesn't matter if there is visible tiling...

      posted in Gallery
      pyrolunaP
      pyroluna
    • RE: Zen with Twilight

      Very nice... love the atmosphere...

      But if that's a lake out there, you're horizon is way off... hehe or your room is sloping downwards into your lake πŸ’š

      posted in Gallery
      pyrolunaP
      pyroluna
    • RE: A Sharp Story

      Tricky way of describing that one, Juan! They do not pay 29. They pay 27, in TOTAL.
      It goes like this:

      Manager:
      +30 -5 = 25
      Bellboy:
      +5 -5 +2 = 2
      Three men:
      -30 +5 -2 = -27 = 3*9 = 30 -3

      whichever way you put it.
      The problem adds numbers that oughtn't be added.

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • RE: 35 movies in 2 mins

      ugh I'm bad at this...
      I think I recognized The Devil wears Prada (with the forks and the shoes)
      Maybe Apollo13, the last one?

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • RE: Active Denial System

      brilliant! especially that name!

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • RE: Various rendering choices? -- Challenge!

      right... I don't really do cross-eyed picture-things
      I do, however, own a very primitive pair of red/cyan-3d-glasses.

      So I tried making this picture into a picture that can work with those glasses... proves quite difficult, but I think it works...


      Stereoglyph_Weave_Gold.jpg

      posted in Gallery
      pyrolunaP
      pyroluna
    • RE: Challenge Proposal

      Hmm I like your ideas... a race track seems incredibly boring to me... sorry guys.
      What about modelling a city; it could work very well with your 'work together'-thing: everyone gets assigned a lot, and (maybe) some basic planning guidelines.

      But maybe it's "overdone" too...

      Still. I like it. Every city is unique and every building in this imaginary city will be unique as well.

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • RE: World Cup!

      Congrats, Spain!

      posted in Corner Bar
      pyrolunaP
      pyroluna
    • RE: Sculpture_updated

      Ha nice... all it needs is some birds and birdpoo...

      posted in Gallery
      pyrolunaP
      pyroluna
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