Many thanks for the replies. To be honest this will never be built and is just something for both of our portfolios. I haven't a clue how to write scripts either but it might be worth investing some time in remus' idea which sounds best to me
@unknownuser said:
Maybe you could modify the tree generator script to give you lots of follow me paths in a sort of organic shape, you could then get a rectangle to follow along each path, intersect the whole thing, clean it up as best as you can and then subd and smooth.
And another question regarding the tapering -
@unknownuser said:
Then you could Zorro the top parts and the scale the end of the tube to create the tapers.
How is it possible to scale just the top parts? I'm trying to imagine it with a rectangle now.. wouldn't the whole thing just be equally scaled/stretched? Is there some way to just select a portion of a rectangle?