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    Subd and smooth stuff

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    • D Offline
      dolphus
      last edited by

      Way to go Remus I think this patch will become very interesting Great 😍

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      • R Offline
        remus
        last edited by

        Just a bit of variation on a theme, i just wanted to post this because ive managed to get material lights to work for the first time. im happy.

        http://farm4.static.flickr.com/3106/2444373957_41483bf844.jpg?v=0

        http://remusrendering.wordpress.com/

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        • R Offline
          remus
          last edited by

          It does a reasonable job with tyres as well:

          http://farm3.static.flickr.com/2293/2444377393_3868f27dc9.jpg?v=0

          http://remusrendering.wordpress.com/

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          • S Offline
            ScottPara
            last edited by

            Nice work Remus.

            Scott

            Love the fact that some HATE my avatar.....

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            • R Offline
              remus
              last edited by

              A slightly improved version of sometihng i posted in the 'random renders' thread, i reckon it belongs in here more than in there.

              http://farm4.static.flickr.com/3220/2453681057_65b98368f0.jpg?v=0

              http://remusrendering.wordpress.com/

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              • Z Offline
                ZYX
                last edited by

                I have done this head from an edit of "3D man_walking"'s head with 2 iterations.

                http://img527.imageshack.us/img527/2052/im1210651690ah7.png

                http://img137.imageshack.us/img137/7867/subsmoothbd3.th.jpg

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                • R Offline
                  remus
                  last edited by

                  Nice one XZY, good to see more people using subd and smooth.

                  I like the subject, it certainly looks liek a lot of fun to play around with.

                  If i may, could i suggest a higher depth of field? the closeest bit of the model seems quite out of focus.

                  http://remusrendering.wordpress.com/

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                  • Z Offline
                    ZYX
                    last edited by

                    @remus said:

                    Nice one XZY, good to see more people using subd and smooth.
                    I like the subject, it certainly looks liek a lot of fun to play around with.

                    thanks.

                    @remus said:

                    If i may, could i suggest a higher depth of field? the closest bit of the model seems quite out of focus.

                    Will i like large aperture scenes, it was just a render test, still doing some things in that face. πŸ˜›

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                    • G Offline
                      Gjenio
                      last edited by

                      With this incredible plugin Sketchup has filled up the gap with other organic modelling softwares.
                      Thanks so much, Whaat...

                      It's shame that knife tool causes crashes whenever you work in parallel projection!

                      Here is my 5 minutes playing around. Not so good, but I want to post it just to show how simple become creating organic shapes in a couple of minutes.

                      Foot.jpg

                      Thanks again!


                      Foot.skp

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                      • P Offline
                        princedragoncok
                        last edited by

                        1st attempt at a face. Went a bit wrong so I decided it looked better growing from the ground

                        http://www.sketchucation.com/forums/scf/download/file.php?mode=view&id=9729&sid=d286fbad28e63059fe2d20dbbeb4bb9e


                        shiznit5.jpg

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