sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Procedural terrains

    Scheduled Pinned Locked Moved Gallery
    63 Posts 25 Posters 6.2k Views 25 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • DanielD Offline
      Daniel
      last edited by

      Solo, how did you convert the GE jpeg to the 3D SU model?

      My avatar is an anachronism.

      1 Reply Last reply Reply Quote 0
      • K Offline
        kwistenbiebel
        last edited by

        @daniel said:

        Solo, how did you convert the GE jpeg to the 3D SU model?

        Indeed 😲 😮 How does one do that? (Zbrush?)

        1 Reply Last reply Reply Quote 0
        • soloS Offline
          solo
          last edited by

          Daniel, I will do a kinda tutorial once I have all the kinks worked out and there are a few. The Google earth image gets changed into an extreme bump or better word a displacement map which is then used as a map on a flat mesh to create a physical relief. I want to see if I can map the actual image as a texture and then use it also as a displacement map in oder to give a better 3d representation.

          http://www.solos-art.com

          If you see a toilet in your dreams do not use it.

          1 Reply Last reply Reply Quote 0
          • FrederikF Offline
            Frederik
            last edited by

            😲 😲 😲
            This is simply AMAZING, Pete..!! 👍 👍 👍

            Looking forward to learn more about this... 😄

            Cheers
            Kim Frederik

            1 Reply Last reply Reply Quote 0
            • S Offline
              sepo
              last edited by

              Fantastic stuff Solo...looking forward to see the way you do it.

              1 Reply Last reply Reply Quote 0
              • K Offline
                kwistenbiebel
                last edited by

                This is a cool progress to watch.
                I can imagine using the displacement-to-mesh idea for lots of different things as well.

                1 Reply Last reply Reply Quote 0
                • soloS Offline
                  solo
                  last edited by

                  St. Andrews golf course in Scotland.

                  http://img249.imageshack.us/img249/6884/standrewsakv6.jpg

                  http://img443.imageshack.us/img443/9678/standrews1rx9.jpg

                  http://img249.imageshack.us/img249/9766/standrews2aa8.jpg

                  http://img443.imageshack.us/img443/5360/standrews3ka4.jpg

                  http://www.solos-art.com

                  If you see a toilet in your dreams do not use it.

                  1 Reply Last reply Reply Quote 0
                  • S Offline
                    sepo
                    last edited by

                    Looks good. What happens with buildings. Do they come up accurately?

                    1 Reply Last reply Reply Quote 0
                    • soloS Offline
                      solo
                      last edited by


                      http://img443.imageshack.us/img443/9356/terrdwi6.jpg

                      reduced poly version.

                      The houses do not raise right due to google image had shadows that screw with the displacement.

                      fast render (20 seconds due to image being texture)

                      http://img249.imageshack.us/img249/4042/andrewsrenderqx3.jpg

                      Still needs tweaking, but this could be a new way of doing terrains, may need a code expert to make this a ruby idea however.

                      http://www.solos-art.com

                      If you see a toilet in your dreams do not use it.

                      1 Reply Last reply Reply Quote 0
                      • P Offline
                        princedragoncok
                        last edited by

                        My god, this is amazing. Still don't understand how this is works though.. 😲

                        1 Reply Last reply Reply Quote 0
                        • marked001M Offline
                          marked001
                          last edited by

                          haha... me neither.. i understand how the bump maps or displacement maps work in the renders.. but how are you achieving that complex sketchup mesh?? awesome stuff.. i just recently saw someting on the maxwell forums where someone had just taken a google earth image and used it as a displacement map.. wasnt accurate at all, but was really cool and simple..

                          http://www.revision21vis.com

                          instagram: revi21on

                          1 Reply Last reply Reply Quote 0
                          • K Offline
                            kwistenbiebel
                            last edited by

                            [Off Topic]: I tried texturing a freeform in Vue...and didn't succeed .Seems as Vue doesn't really has real UV-mapping tools (only cilindrical,spherical, etc..which results in distorted soup). Next step: Zbrush?

                            Sorry for the OT. Now please continue with this nice landscaping process 😄 !

                            1 Reply Last reply Reply Quote 0
                            • soloS Offline
                              solo
                              last edited by

                              I would also believe Z-brush to be the best option. Vue has more mapping tools than SU and others alike but by no means a true solution.

                              http://www.solos-art.com

                              If you see a toilet in your dreams do not use it.

                              1 Reply Last reply Reply Quote 0
                              • F Offline
                                fossa
                                last edited by

                                Just to chime in here and show there is some more interest in this process. We are doing stuff like this more and more and I for one would love to see a tutorial on this process. Time usually doesn't permit us to do the freeform thing and we end steping the contours from survey data or traced images.

                                I guess my real question is: Are you getting an accurate "dem" image from GE to use as a displacement map or is this more of an "artistic guess" at landscaping. Either way you are certainly on to something here. If someone could build a displacement map routine ruby for sketchup I'm not sure I would need autocad anymore.

                                1 Reply Last reply Reply Quote 0
                                • soloS Offline
                                  solo
                                  last edited by

                                  Fossa,

                                  I would not say it's an artistic approximation but more of a primary image limitation, see the images I get from GE have shadows and the shadows are a very instrumental in getting the displacement map accurate. I have not yet tried using the new GE sun positioning feature yet and will in due coarse try different settings. ( I will continue with this in a few days , as soon as my current project completes).
                                  I agree a terrain generator ruby would be awesome and another reason to not use those $$$ apps and keep the workflow down to a single app.

                                  http://www.solos-art.com

                                  If you see a toilet in your dreams do not use it.

                                  1 Reply Last reply Reply Quote 0
                                  • T Offline
                                    tomsdesk
                                    last edited by

                                    Soooooo much to learn...nice work (again!), Pete. Will be watching close for that tut as well as I just today got a small house project where a stone outcrop is the prominent and center feature of the site. The architect wants to have it poke thru a deck and maybe a little of the floor structure to the inside (at a fireplace)...should be a fun model to build but it will have to look better than what I've done before: so perfect timing!

                                    http://www.tomsdesk.moonfruit.com/
                                    2.5D Trees & Shrubs!

                                    1 Reply Last reply Reply Quote 0
                                    • I Offline
                                      igor
                                      last edited by

                                      excuse me a sec while i pick my jaw up off the floor.
                                      that is the most amazing terrain model, or any organic model for that matter, i have ever seen.
                                      that was a genius idea to use the terrain tool + subd and smooth. i never would have thought of that. you have, once again, succeded in making me feel like a begginer.

                                      The genius switch has no "off" position
                                      Intelegence is natrual, it takes real effort to be ignorant

                                      1 Reply Last reply Reply Quote 0
                                      • L Offline
                                        lapx
                                        last edited by

                                        Have you done any experimenting with Heightfield ruby? Where displacement is done by a grey scale image. The darker areas are the lowest point and the highest point are light.

                                        1 Reply Last reply Reply Quote 0
                                        • soloS Offline
                                          solo
                                          last edited by

                                          lapx, I have not, sounds like the kinda thing I may be very interested in trying. got a link?

                                          http://www.solos-art.com

                                          If you see a toilet in your dreams do not use it.

                                          1 Reply Last reply Reply Quote 0
                                          • D Offline
                                            dudekracked
                                            last edited by

                                            hi lapx

                                            what is the height field ruby?

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 3
                                            • 4
                                            • 1 / 4
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement