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      Cryengine 3 free finally available

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      Cryengine 3 to import .skp files, there will be free edition

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      @charly2008 said: Hi Pichuneke, what happened with your Video link? I don't know, it's the first time I try to see that video since I linked it here...
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      All Ancient Rome models from 3DWarehouse together

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      DanikD
      Hello to everyone, I've posted my new reconstruction in a new topic "HISTORY IN 3D": http://sketchucation.com/forums/viewtopic.php?f=81%26amp;t=59718 Just because it is not the center of Rome but Corinth I'll be glad to see you there
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      New Monopoly City Streets uses Sketchup

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      I've posted about our app before, but if you want to see the Monopoly Competition buildings that are in Google Earth (KMZ) format on your iPhone, you can do so with NaviCAD (http://www.navicad.com). Just type in "monopolycompetition09" in the search interface and tap a result. The competition models look very good in NaviCAD. Note that NaviCAD is only a viewing/navigating app. Any suggestions are welcome--send an email to feedback@navicad.com. thanks, Chuck (one of the NaviCAD developers)
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      Videos of Gaudi's Sagrada Familia finished (Barcelona,Spain)

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      @unknownuser said: HI ALL!! These videos about Sagrada Familia are simply awesome. Where did you get them from? Can you tell me how to find a similiar one for Notre Dame - Paris? Thanks. Youtube and Flickr search. If I have authorization of the owner I will upload new videos and images soon of the Sagrada Familia.
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      Enjuto Mojamuto (subtitled in english)

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      How do I eliminate this banded effect in a tileable texture?

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      This tutorial shows a technique that may help eliminating shading. http://www.bitbrush.com/tutorial1.html
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      Interesting links on the net

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      Incredible link! http://www.byzantium1200.com/ But the best is the collection of links it has: http://www.byzantium1200.com/links.html The previous list: http://www.romereborn.virginia.edu/ http://museums.ncl.ac.uk/alacami/alacami.htm http://student-kmt.hku.nl/~joost1/forumtrajani/EN%20frames.html http://trashformer.free.fr/spip/rubrique.php3?id_rubrique=1 http://members.toast.net/zeroneg1/web/vreconframeset.html http://www.kle.nw.schule.de/gymgoch/faecher/erdkunde/cologne/xanten.htm http://www.ancientsites.com/xi/places/index.rage (offline while I write) http://www.mirabiliaovetensia.com/ (the man that made it is a "friend" from another forums). http://www.ostia-antica.org/vinci/vinci.htm http://dlib.etc.ucla.edu/projects/Forum http://www.nyu.edu/its/humanities/ach_allc2001/papers/beacham/ http://www.phimai.ca/model.htm
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      Extensions blog

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      Good idea Coen . will this be something like the scriptspot blog? See here: http://www.scriptspot.com/
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      Renders of Roman Theatre of Cartagena (Work In Progress)

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      After a year, I have managed to improve the quality of the Corinthian capital, in order to obtain a simplified one... in other words, I have made this: [image: 1.jpg] To obtain this (Render and captures made with Blender) [image: render467.jpg] [image: porfin2.jpg] As you see, now I have a capital with one hundred times less faces than the previous one, but... I can't manage with Blender when trying to export it to Sketchup. UV doesn't import in sketchup at all (I have tried with Collada, .Obj, .3DS... no luck). What I want to do is to export it textured. The normal map in grayscale may be useful to texture a low poly version of the capital in Sketchup, as capitals are white (well, some day I could paint them with their original colours, as the marble was painted...), but at this moment I am looking for a way to export the textured capital into sketchup. I keep fighting with this, I have used Blender 2.63. One day I would like to export the model to a game engine. Edit: Yes, I know that Sketchup doesn't handle normal maps, bump maps... and so on. But I want optimized versions of the columns
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      Roman theatre of Orange (France) Today.

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      @avcesar said: nice job, pichuneke!! ¡NO, TU AQUÍ NO! (In English: No, you here no!)
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      Uploading a file with 8.94 mb to Warehouse: File too big

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      Mike LuceyM
      Your English is fine pichuneke. Good to see that you solved your own problem. Mike
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      An idea: topography in sketchup (I am not a programmer :-( )

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      i spoke about a case, when a face-origin pyramid is partially inside and partially outside of the calculated shape but maybe since complicated things tend to be trivial once you get the 'clue' after adding all the pyramids together you will get the correct result, forgive me for being sceptic... comparing your and the original 'slicing' method could prove your point
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      Roman Theatre in Cartagena (Spain) Work in progress

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      New Renders with Kerkythea: [image: ra14ci.jpg] [image: eb2atl.jpg]
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