@rich o brien said:
[attachment=0:1pdg34y8]<!-- ia0 -->soft-chair.jpg<!-- ia0 -->[/attachment:1pdg34y8]
Great example Rich.
You used Substance Painter, and Wrapr?
@rich o brien said:
[attachment=0:1pdg34y8]<!-- ia0 -->soft-chair.jpg<!-- ia0 -->[/attachment:1pdg34y8]
Great example Rich.
You used Substance Painter, and Wrapr?
@bryan k said:
It's still kind of rough, but this is the general configuration. (pilot, some instruments and seats from the warehouse. All were modified)
"Glass instruments" images are screen captures from Google Images.
Looking forward to the rest of that cockpit.
It stopped to appear. I did upgrade on those plugins earlier and maybe opened SU bit to early.
@rich o brien said:
[attachment=0:lutopfq9]<!-- ia0 -->grab_22_09_2016_001.png<!-- ia0 -->[/attachment:lutopfq9]
[edg3d:lutopfq9]0BS0SdGtKkVqlg4[/edg3d:lutopfq9]
Looks great!
Texturing inside Substance Designer?
I am getting this on Ruby Console.
"English"
TT_Libยฒ - Unable to clean up: C:/Users/Nero/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/TT_Lib2/libraries/2.10.4
DL is deprecated, please use Fiddle
SUbD - Unable to clean up: C:/Users/Nero/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/TT_SUbD/libraries/1.0.4
Vertex Tools - Unable to clean up: C:/Users/Nero/AppData/Roaming/SketchUp/SketchUp 2016/SketchUp/Plugins/TT_Vertex/CExt/1.2.4
Any idea on that?!
I do hope you are wrong. )
What about VR and AR, they need to make some progress in those areas.
Thing is that plugin developers are plugin those holes where Trimble do not goes.
SubD, WrapR, VertexTools, Artisan, Skatter etc.
There is so many plugins for SU that no one can say that something is not possible to be done inside SU, and i did not see community more active like it is this one around SU.
I think Trimble should adopt those plugins and make as easy possible for coders to do they work and get us more and more things that we could not imagine in past revisions of SU.
I think that shadows should be more elongated, if they are coming from Sun.
@pilou said:
More easy with plugin!
Plugin is great but licencing is bad, i need it once last year to speed up modeling and client pause project for 14 months, now to use it again i have to pay again.
I do not understand what is you are trying to do?
I like it.
I think your perspective of background do not match perspective of your view.
@thomthom said:
Nice! That actually looks like a nice model to test OpenSubdiv UV mapping handling with. Do you mind sharing the model?
How is it coming along, any sneak peek?
@jo-ke said:
update pano: new rooms added. some changes.
[flash 640,480:359vxpyr]http://doerr.bplaced.net/visu/oflj/oflj003.swf[/flash:359vxpyr]
What is frame size for you to have that crisp look inside VRPano?
I use SketchUV and Roadkill, and it works great.
WrapR is in development and it will make unwraping inside SU.
I really like your scene.
I have one thing to comment. Your background is in like blue specter of light, like golden hour or similar, so making this light more blue would make this scene realistic.
But than again I maybe misunderstood your scene in terms of colors.
I think Wrap-R is worth waiting for, i really really think it is game changer for SU and game engines out there.