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    mingjae

    @mingjae

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    Latest posts made by mingjae

    • RE: Making Grass on a Contoured Plane using Displacement?

      @andybot said:

      Well, if you are capable with Photoshop, I can suggest adding grass after the rendering by using a Material ID mask, as I explain here:
      http://charlottesvillearchitecturalrendering.com/?p=127

      really thanks Mr.Andybot!
      actually i'm not familiar with photoshop works but the tutorial motivate me.. โ˜€

      btw this Alpha.jpeg always appear as i save a render scene:

      http://img442.imageshack.us/img442/8588/bag2alpha.jpg

      so i need to replace the white coloured to a grass.jpeg
      and how to make the overlay grass pic in photoshop if i do a closer view?
      (mine, the meet between black and white is straight line) can i make them grassy line?

      posted in V-Ray
      M
      mingjae
    • RE: Making Grass on a Contoured Plane using Displacement?

      oh my god! master shifu valerostudio!
      yours is fantastic to me.. let me be your student pls..

      as soon as i read this post, i try to render a test with your setting,
      this is my setting:

      http://img152.imageshack.us/img152/2663/bagv.jpg

      i insert the diffuse click 'm' as texNoise and insert the grass material in color A and let color B 'm' untouched,
      and the displacement map at the displacement 'm'

      and this is the result:

      http://img801.imageshack.us/img801/1422/bag2w.jpg

      do not know why the displament wont appear even i check it, all the plane are exploded,
      and where to setting scale to 0.005 btw? is it the size below colorB?
      i also change the value from 1 to 0.005 but the noise is flat and still no displacement to render.. ๐Ÿ˜ข

      btw, are these method trying to make the slope from the texNoise so the contour was random right?

      posted in V-Ray
      M
      mingjae
    • RE: Making Grass on a Contoured Plane using Displacement?

      thx for all ur responses,

      no Mr.Andybot, i was had the same problem without another models attached, only a smooved plane and some case it render the displacement flat at the edge, but on random edge not all side edge (similar to the 1st pic case)

      and today i test the render using the same diffuse map and displacement map and appear another issue:

      http://img41.imageshack.us/img41/8343/displa.jpg

      yesterday i was using 3, and got better grass result, but today the displacement look like a slime grass, but i do the render setting identically, i dont touch anything.. ๐Ÿ˜ฎ

      this is 2days ago:

      http://img442.imageshack.us/img442/2113/rumput.jpg

      even the grass at the rectangle plane behind was better than yesterday, the amount i use is also 3..

      i was trying set the tile larger even smaller using texture>position but no result similar to the first day test..

      and yes, i was trying sketchup fur but for me this one is more realistic..

      but now im stressed... ๐Ÿ‘Š

      posted in V-Ray
      M
      mingjae
    • RE: [Plugin] Import OBJ with Materials v2.1 20131118

      woaa.. thx sir now it can load some of the file but some still cannot be loaded..
      and yes,much more slower than fluidimporter... ๐Ÿ‘Š

      thx sketchUcation! ๐Ÿ˜

      posted in Plugins
      M
      mingjae
    • RE: V-Ray 1.49.01 rendering .obj crash?

      @pepa yes sir, thx, it works but sometimes it don't, maybe due to its very complex poly.

      http://img19.imageshack.us/img19/4162/rendertu.jpg

      the sketchup file is 51Mb, and it seems not very effective do this kind of works using sketchup, the viewport becomes very laggy and the vray render frame buffer windows appear after a 5minutes waiting time.. ๐Ÿ˜ฒ

      @mr.ThomThom, i uploaded the 6Mb model sir, i got it free from 'i dont remember blog'
      here is the model: http://www.mediafire.com/?7975kudbfcvab7d

      the models is just amazing, but the sofas is kind of artistic sofas not an ordinary shape one.. i'm looking for a simple realistic one, but seems very hard to find it from the warehouse..

      btw, i don't know the model original material, the file contain the.mtl file but i dont know how to apply it, or the green wire was the original one?

      btw thx for all responses sir ๐Ÿ˜„

      posted in V-Ray
      M
      mingjae
    • RE: [Plugin] Import OBJ with Materials v2.1 20131118

      yes mr.TIG, fluidImporter can successfully load .obj models but it 90% will crashes if i try to render the scene using vray, ๐Ÿ˜ž

      and yes, there's a lot of text if i open the ruby console, these are the texts written:

      Processing 'C:\Users\John\Downloads\Compressed\VizPeople_Free_3d_Models_Sofas\Ikea_kramfors\Ikea_kramfors.obj'...
      Error: 666
      Error: #<ArgumentError: Cannot convert argument to Sketchup::Point3d>
      D:/Program Files (x86)/Google/Google SketchUp 8/Plugins/obj_importer.rb:317:in add' D:/Program Files (x86)/Google/Google SketchUp 8/Plugins/obj_importer.rb:317:in run'
      D:/Program Files (x86)/Google/Google SketchUp 8/Plugins/obj_importer.rb:317:in map' D:/Program Files (x86)/Google/Google SketchUp 8/Plugins/obj_importer.rb:317:in run'
      D:/Program Files (x86)/Google/Google SketchUp 8/Plugins/obj_importer.rb:229:in each' D:/Program Files (x86)/Google/Google SketchUp 8/Plugins/obj_importer.rb:229:in run'
      D:/Program Files (x86)/Google/Google SketchUp 8/Plugins/obj_importer.rb:365
      quietly_force_sync_mats_cb just called

      I try another .obj files and still wont load the models,

      here is one of the model sir:
      http://www.mediafire.com/?7975kudbfcvab7d

      posted in Plugins
      M
      mingjae
    • RE: FluidImporter free .obj importer Beta 1.0.5 Updated

      Hi, I want to uninstall the FluidImporter,
      but I use revoUninstaller to do the job,
      but revo is make a mistake, it even bold the vray registry to be deleted so i skip the registry deletion and i found this to verify if i can delete these 3 files:

      http://img14.imageshack.us/img14/9527/85977293.jpg

      are those fluidimporter files? is it save if I delete them?

      coz fluidimporter is crashes with my vray so vray wont render any image from imported object..

      posted in Extensions & Applications Discussions
      M
      mingjae
    • V-Ray 1.49.01 rendering .obj crash?

      Hi,

      I am using Vray 1.49.01 on Su8 Pro, Win7 64bit.

      trying to import good components from .obj files using FluidImporter plugin,
      but Vray won't render the image if there's an imported .obj models..

      and vray wont crash if i do not import the .obj files before.

      Do i miss a setting on this case?
      the .obj file is aroung 6Mbs

      thx

      posted in V-Ray render plugins extensions
      M
      mingjae
    • RE: [Plugin] Import OBJ with Materials v2.1 20131118

      Hello,

      i need a help sir, the plugins wont load the .obj file,
      but at the text box bottom of sketchup it processing something but just in a second..
      my .obj file is around 6Mbs

      I am trying all the 3 methods,with textures,no material, and as mesh but no object were created, the obj_importer.rb is on the plugins folder at Google Sketchup8 directory,
      and the plugin menu is loaded at the SketchUp>Plugins..

      my OS is Windows7 Ultimate 64bit,
      my Trimble SketchUp8 ver is 8.0.16846

      on larger .obj file (76Mb) the plugin processing about 4secs but still no object were created, did I miss something to load the models?

      thx

      posted in Plugins
      M
      mingjae
    • Making Grass on a Contoured Plane using Displacement?

      Hi,
      I'm trying to make an area of grass on a contoured land (actually a small garden)
      I'm using a grass material as diffuse map and a displacement map,

      I made the contour from sandbox from scratch and smoove tool to make the contour,
      and UV Toolkit to fix the broken grass maps.

      but this method sometimes made a strange edge from the displacement maps:

      http://img580.imageshack.us/img580/61/grassn.jpg

      I thought the contour from the smoove tool was the problem,
      so i re-render it from a plane (not a plane from scratch one), this is the result:

      http://img607.imageshack.us/img607/8893/tesm.jpg

      the flat grass still appear

      without wall, it sometimes appear too..

      just need some alternatives ways if there is a better way to do this kind of grass render..
      any suggestion?

      thx

      posted in V-Ray render plugins extensions
      M
      mingjae