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    • RE: Problems with a Model from the 3D Warehouse

      Several suggestions:

      1. Get the house model fixed before you do anything else. You should not have to draw the triangles to get the surfaces to form the way you have. Set the drawing axis to line up with the house edges to help you here;
      2. The roof surface measures 25367141.8 sq mm and the panels 1580x808 ( 1276.6 sq mm). That means if you have 100% packing efficiency you should be able to install 19 but the chimney prevents that so look at either optimization of the required number of panels based on you longitude where you are going to install and possibly reduce number required;
      3. Instead of installing all " vertically" the way you have try 90 deg rotation of some to see if you can get the 12 to fit ok
      4. Look at the combination of different panel sizes to get the wattage you need to fit your needs. If you check the panel supplier site I guess they would give you some options in this area.
        Good Luck
        BTW here is a small fix to your model http://sketchup.google.com/3dwarehouse/details?mid=c0eb29754d7d46969f30f02514717f00
      posted in SketchUp Discussions
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      mac1
    • RE: Join push/pull question

      @csmelville said:

      Friends, I'd like to recreate this wheel well in my F1 car using the joint push/pull plugin (the wheel well you see in the picture was created with the "intersect with model" tool, very cumbersome). Everything seems to be going well until I pull the rectangle from the flat, bottom side of my car to the curved, top side of my car. I can't get the rectangle shaped extrusion to make a "hole" through the top of my car. The pull goes through the top of the car but the top of the car remains a clean surface. Can anyone help?

      Have not used your plugin but the pp operation is basically planar. If you have two planes but not parallel you can push through but it will not cut a hole. Think will have to go the intersect route

      posted in Newbie Forum
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      mac1
    • RE: Notched Box Plugin

      @cnc paul said:

      Hi All,

      I am try to find a plugin that creates a box where the edged are jointed by notches, any ideas

      Mant thanks

      Paul

      Have not used this plugin but it maybe worth a look https://sites.google.com/site/wudworx/plugins-and-tools-2/wwxboardmaker

      posted in Plugins
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      mac1
    • RE: CabinetCRUNCHER

      @robert said:

      Has anyone used or is actively using the Cabinet Cruncher software that can give some feedback?
      It's suppose to work with Sketchup to develop cut list for cabinets.
      http://www.cabinetcruncher.com/

      Thanks,

      Robert

      No but noted in looking at your link they have a free trial version. It would be nice if one could use OpenOffice vs MS EXCEL

      posted in Woodworking
      M
      mac1
    • RE: Kitchen Cabinet Design

      @freestate3072 said:

      Greetings, newby here. I am interested in designing kitchen cabinets for my own kitchen. Can any of my fellow members give me some pointers?

      Thanks,
      Jim

      There is a huge difference is designing and layout in my mind.
      Designing means you must get up to speed on the general accepted standards of height and depth of cabinets, primary and secondary work triangles for layout relations etc. and all those buzz words;
      Layout would be using available units to fit the space you have for installation.
      You need to make a basic decision if you mean designing or layout
      For design search the internet. Here are some links I use often but not exact fit for your question but can give you a start: http://www.finewoodworking.com/blog/design-click-build/page/4 ( You will have to nose around this Fine Woodworking link, the link is more detailed on how to model SU items.); http://www.srww.com ( see the link to skectchup in the top bar in this post. There is an 8 part series on building a bed side table if you are interested) , reading books like " Building Traditional Kitchen Cabinets" by Jim Tolpin as an example. You can even go down to your local Woodcraft and Rockler stores and watch/ read some of their videos / books etc. They may even give you some contacts for local woodworking guilds
      For layout info visit your big box stores and pickup the many brochures they have, checkout the supplier web sites from those because they will some times have models you can import into your SU model and make use of the 3d ware house for models and possible how to's
      Just some thoughts Good Luck

      posted in Newbie Forum
      M
      mac1
    • RE: Polar Array

      @bmike said:

      @jean lemire said:

      Hi folks.

      Make sure that you have enabled the "Utilities" extensions in Windows Menu --> Preferences --> Extensions.

      You usually do that once.

      When done, restart SU. Now, when you right click on a circle, a polygon or an arc, the Choice "point at center" will show in the contextual menu. This will place a "Guide Point" at the center. You can delete it later if you dn't need it anymore.

      Not seeing this work for me... on an arc or circle.

      You may have to enable ruby scrip examples also

      posted in SketchUp Discussions
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      mac1
    • RE: Clean up one error

      @lapx said:

      @unknownuser said:

      Error Loading File Enable3DWarehouse.rb
      No such file to load -- WarehouseRubyExtension

      Does anyone know how I can resolve this? I transfered ruby files from one computer to another and have been having problems like this since. Hopefully this can be resovled. Ive searched the forum and cant find an answer.

      Thanks,

      Sounds like you missed a file when you did the transfer. If possible do a search for that file on the "old" computer and if found note location then install in same place in the new computer.Have you check the new computer to see if you have it but maybe in the wrong location??

      posted in Plugins
      M
      mac1
    • RE: Greetings and salutations!

      @thespacegamer said:

      I'm brand new to sketchup, don't know a thing about it yet asides from the fact I've seen it do some cool stuff and, if exported to an advanced renderer, it's models can take on a photo realistic quality.

      I've used sculpt animate on my old amiga from early days, I've put a lot of time into Blender and now would like to try Sktechup.

      I have some newbie questions that I hope are easy to answer:

      1. What are the best tutorials for sketchup for a newbie who does have some grasp of the 3d modeling basics?
        There are a number http://sketchup.google.com/support/bin/answer.py?hl=en&answer=36207 and youtube has quite a few also
        http://www.youtube.com/aidanchopra do a sketchup search there for others

      2. what are the most useful add-ons for the free version of sketchup, where does one acquire them and how are they installed?
        See these links http://www.sketchucation.com/extensions-index/ http://rhin.crai.archi.fr/RubyLibraryDepot/plugins_list_az.php , http://smustard.com/ Most will give directions on how to load. Check out this link also http://forums.sketchucation.com/viewforum.php?f=262 and the plugin forum.

      3. I love making detailed model starships of my own design and decided to get sketchup while waiting for the newest version of blender after seeing some amazingly good starships made and rendered in sketchup. Anyone have and good tutorials on making good looking starships?
        Sorry not into that type of modeling check the 3d warehouse or search for them. others will probably answer

      I hope SU3D is as easy as people say it is, and that the free version works instead of being a lure.

      Free version gives you a lots of capability. Think you will be very happy with it

      posted in Newbie Forum
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      mac1
    • RE: What Can I expect SU to do with cabinets?

      See my post ref your question ref Wood Worker fourm. Dave R will give you lots of help
      Good Luck

      posted in Plugins
      M
      mac1
    • RE: Bubbled face

      Freo's Curviloft tool seems like a good candidate to me


      bubble_mac1.png


      bubble_mac1.skp

      posted in Plugins
      M
      mac1
    • RE: ? Woodworkers Group

      Matte
      If you are thinking about using SU for modeling here are a couple of good links I use. Sure there are many more
      http://www.finewoodworking.com/blog/design-click-build/page/4. this is a blog an has many short How -to's posted
      http://www.srww.com. For this one look for the SU link Joe has an 8 part series on the design of a bed side table that will get you up to speed quickly
      Good Luck

      posted in SketchUp Discussions
      M
      mac1
    • RE: Imperfect objects bug

      Not knowing a detailed step sequence on how you get the problem my guess is you are doing some thing allowing these errors to creep in even though it is not intentional. The screen shot indicates your model is complex and if you are not careful you can snap to some thing you are not aware of. I would recommend the following: Turn length snapping off, make sure you use the VCB input to set your lengths vs using any visual ques unless you are sure you are snapping to the intended point. Are all the layers you have shown based on components or groups. If they are not you can snap to geo in them even though it is hidden. Make sure you use components or groups to isolate the geo
      Just some thoughts. Good Luck

      posted in SketchUp Bug Reporting
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      mac1
    • RE: Polar Array

      Couple of ways to find center. Brute force and plugin
      The arc segments are just the cords of a circle so pick two, find the centers and construct a bisector and they will intersect at thee center. The easy way is use the plugin point at center http://forums.sketchucation.com/viewtopic.php?f=323&t=18963&hilit=point+at+center

      posted in SketchUp Discussions
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      mac1
    • RE: Need help with several questions: windows on curved surfaces

      arklandesign Updated mac3 file. Did not set axis and import of widow lites were off plane some what
      Here are updates to the door lites combination. I took the one in your model and redrew to try and get every thing in plane. The original issue I had may have been an artifact from the original bend or not I could not tell.

      xxxxxmac2 uses shape bender. If you decide to use that Program you will need to increase the number of segments in the ref curve because two in the model is not enough to get a good fit. If you look closely there are still a few artifacts I don't understand just yet. Also there is a bug flagged by Chris Fullmer in the SCF plugin forum wherein the last segment angle is not "correct" although I don't think that is causing the issues I see.

      xxxxmac3 uses components. I made the door and two top lites as one and another from one of the side lites. You can install the door then since it will fit within the arc segments you have drawn and the I just scaled the lites in that same segment to fit to fill it.(I would probably redo this to use the golden rectangle criteria to make it look a little better) The adjacent ones will fit w/o scaling. Noteif you don't want the side stiles to be different widths because of this scaling you can use Fredo's scale tool in the stretch mode to prevent that problem. That is one of the issues I have with the shape bender maybe and still have to check.USF 521 Bldg_mac2.skp

      Not sure you need to redo your total model. Think you can make do with what you have


      USF 521 Bldg_mac3.skp

      posted in Newbie Forum
      M
      mac1
    • RE: Need help with several questions: windows on curved surfaces

      arclandesign
      Quick look at your "other" window problem. Shape bender will work but, there are some problems with your component model. There are some dimension problems, one side vs other different lengths, some below plane points vs others points at zero, some lines are not on axis. I think this is causing some intersect problems. You need to correct these or you may have some down stream problems


      USF 521 Bldg_mac1.skp

      posted in Newbie Forum
      M
      mac1
    • RE: Need help with several questions: windows on curved surfaces

      Ref the windows on the left side: The multiple pane windows cannot be set to cut opening because of the arc radius of 213.6175 ft. The cut is referenced to how you have the component axis set and this a single planeref and therefore the problem. For that area the arc segment length is 6.72184 ft and the components now are set to bend slightly at those points. Suggest you try and modify the three pane windows to a single pane at the center line now showing since that is the 6.71284 ft. and then you can set the cutting plane and just install as many as you what ( 2,3,4,5 panes etc) along those segment lengths
      Using shape bender should work but given that would be done over say three segments the bumpy look would not look good unless you want to and more segments??
      Will look at the other areas as time permits.

      posted in Newbie Forum
      M
      mac1
    • RE: Close Gaps Script

      There is also a repair_broken_lines rb but have not used but, maybe a candidate for you. Sorry don't have the url

      posted in Plugins
      M
      mac1
    • RE: [Plugin] Groups to Components

      @cadfather said:

      Matts plugin is still buggy, he has been very busy and not able to update many of his scripts - on the other hand Fredo's scale tools include a group to component command, so Thom you don't really need the extra effort for this plugin - but perhaps a CTRL toggle between the wider context and not could be handy... 💚

      Ref Matt's tool is Buggy but I can work around by just including a line I draw in my selection and has worked Ok for me that way

      posted in Plugins
      M
      mac1
    • RE: [Plugin] Groups to Components

      @thomthom said:

      I did not see any model to download... where about in the thread is it?

      https://docs.google.com/leaf?id=0B37CGPyQd3oiMWE1NDJlMWEtYTdmMC00MzYwLWIzMzMtYTAwMGE3NjM2NTRh&hl=en_GB

      posted in Plugins
      M
      mac1
    • RE: [Plugin] Groups to Components

      Here is a good test case for you if you want to go crazy. http://www.google.com/support/forum/p/sketchup/thread?tid=0a9b7b20ecc8e1bf&hl=en The model uses a number of identical groups and those should be reduced to a single definition

      posted in Plugins
      M
      mac1
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