I genuinely thought my suggestion would produce great enthusiasm among the community and I must admit I was very wrong...
Posts made by leminilab
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RE: Sort Scenes by name
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RE: Sort Scenes by name
Well,
I did it manually eventually but I still think it could be useful to have the option to sort the scenes alphabetically.Have a nice day!
Nicolas -
Sort Scenes by name
Hi,
I wonder if there's a plugin to sort the scene panel by name?
I have a file with 50 scenes I need to re-order and moving each one up or down is very tedious...Anybody encountered the same issue before?
Thanks for your help and have a nice day!
Nicolas -
RE: SketchUV Shortcuts
Nah, he replied this to me:
"Regarding keyboard shortcuts, unless they are listed as an option in the SketchUp keyboard shortcuts (Preferences), then it can't be done. Sorry!"
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RE: SketchUV Shortcuts
Well it seems impossible then...
Does sanyone know of another plugin which would do the same thing but would be usable with a keyboard shortcut? -
RE: SketchUV Shortcuts
No way... I was hoping some ruby genius would have replied something like 'yea, no problem!'...
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SketchUV Shortcuts
Hi, I'd like to create shortcuts for the very often used 'Save UVs' and 'Load UVs' in SketchUV. But the commands cannot be found in the Preference/Shortcuts Panel.
Is it impossible? Really? Forever?Seriously, it's really not vital, but I would certainly enjoy it!
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ExtensionStore: Convert my installed plugins to a bundle
Hi,
The 'doh' moment is back!
I just can't figure out how to create a bundle with my installed plugins...Any tutorial available?
Sorry...
Nicolas -
RE: Anamorphosis: I need help!
Well... Blender is giving me the most flexible approach.
I set the camera and then paint the texture.Any solution involving geometry projection would make editing (change of position, change of texture...) painful.
I considered buying Blendup (a Sketchup to Blender transfer add-on) to import my Sketchup cameras and geometry to Blender, paint in Blender and back to Sketchup.
Eventually, I chose to do everything in Blender (model, texture and render).I will let you know how it turned up!
Thanks a lot for your help, gentlemen! -
RE: Anamorphosis: I need help!
I painted the walls in Blender using Stencil mode: seems to work that way!
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RE: Anamorphosis: I need help!
I think you mean something like this:
Unfortunately, it doesn't work as expected...
Thanks for your help!
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Anamorphosis: I need help!
Hi,
I'm stuck on this project... Seemed simple but I can't figure it out...
I need to project an image on to walls: the image is only visible from one point of view and distorted from any other point of view.I thought I would use Photomatch but i can't seem to make anything happen...
Any clues?
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RE: SubD examples and models
Hi Eli!
Very excited to see what you will come up with this tool!
And again, a big thank you for your previous help!
Nicolas -
RE: SubD examples and models
@thomthom said:
haha! just saw your signature! awesome!
You changed my working life so much... I can't do less than that...
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RE: SubD examples and models
And what if the subdivision level could be triggered in the scene's properties?
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RE: When was group copies implemented? It's awesome!!!
Yeah, I'm on a rush job and just found out it's not a default behaviour of Sketchup...
This ThomThom guy really deserves 3 exclamation marks...Thomthom, I think I love you man...
!!!
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When was group copies implemented? It's awesome!!!
I decided never to put 3 exclamation marks at the end of a sentence: one is always enough.
But this select active groups/convert to component feature is absolutely brilliant!!! (<--I just did it again...)Thanks to any human being related to this massive workflow improvement!!! (<--I just can't stop now...)
Thank you Sketchup team!
Nicolas -
RE: SubD examples and models
@thomthom said:
@leminilab said:
I wish SubD could have a toggle on/off for an entire model or having control over the level of detail on selected objects (<-this is the worst sentence I've ever written I think...
Yes! This is high up on the list for next release. Multiple selected objects - and I was going to explore allowing groups containing SUbD instances as well to propagate the toggle.
This would be awesome!
In a group, if you have models with different level of details (some at 1 level of subdiv, others at 2 or 3), would the each model's lOD be retained?
But then maybe it would be nice to have an option to apply the same level of detail to all the models within a group...
Well, let me say it again: I already thank you a lot for all your hard work on this: it's really appreciated!