hello, yes, as I can remember
Posts
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RE: Rayscaper New Releases
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RE: Rayscaper New Releases
I paused the rendering and changed the definition, and it didn't crash... "studio" version raw rayscaper
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RE: Rayscaper New Releases
Here's a version with an HDRI map background
But I'm trying to make a "studio" render for a friend, and Sketchup crashes when I change the image resolution during rendering. I set it to 300x400 and double-scaled it twice, and it crashed both times. Should I send a crash report?
https://jskup.fr/wp-content/uploads/2025/09/rocking-chair-3-Phil94.jpg -
RE: Rayscaper New Releases
pixelcruncher
Thanks for the details
In truth, I think I'm on the wrong line for the choice of HDRI size definition. I'm confusing it with the size of the textures... sorry for the messages above -
RE: Rayscaper New Releases
Mike Amos Thanks,
I'll have a hard time understanding your joke "Change one thing and you get a call from Sister Carol. Not something for the faint-hearted..." because I'm French and my level of English is limited. But thank you for this feedback.
It's true that the result of "arranged" renderings ends up producing standardized photographic images (I'm thinking of this couple in this image; it looks like an advertising brochure for real estate development), but it's perfect for my clients.
I'm very happy, thanks to AI, to be able to use Rayscaper as a complete rendering engine (characters and vegetation). I find the quality of the rendering engine equal to Vray, but simpler. -
RE: Rayscaper New Releases
before/after: rayscaper project/Nano banana+Magnific upscale
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RE: Rayscaper New Releases
ok, sorry, Indeed, I changed the component name and the instance name... thanks. Perfect, I'll test it.
However, I don't understand. I set the HDR definition to 8k, and it seems that it doesn't take this definition into account. I'll redo the rendering after downloading the map from the site.
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RE: Rayscaper New Releases
thanks Pix, but no change for the lights component name with this version 9.64 If I rename the lights componant all lights go down
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RE: Rayscaper New Releases
Be careful, Comfy UI requires a large graphics card and lots of free disk space, and a lot of patience.
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RE: Rayscaper New Releases
I previously attached images of Rayscaper with a very satisfactory upscale and I am now adding a character: So, Rayscaper rendering, adding a character with Flux dev basic (via my ComfyUI installation for those who know), and upscale with Magnific via the Xfigura site which gives a few free credits per month.
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RE: Rayscaper New Releases
yes, but for now if I rename RS lights components, they all shut down
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RE: Rayscaper New Releases
@pixelcruncher thanks, do tyou have any tip to fix this lights name/numbe issue? (which I spoke about above)
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RE: Rayscaper New Releases
I did the same. I am now on 0.9.62 and no problem
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RE: Rayscaper New Releases
With pleasure.
Yes, @Mike-Amos, I also check "transparent shadows" on Pixel cruncher's advice. But I do indeed go up to 35,000 SPP with a 2K resolution. I don't activate denoiser, and if your graphics card is sufficient, it's still fast. Probably 20 or 30 minutes of rendering time. -
RE: Rayscaper New Releases
new project with last rayscaper version and light upscale
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RE: Rayscaper New Releases
an old project, rendered with Rayscaper photoshop retouching and AI upscale
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RE: Rayscaper New Releases
hello,
yes, and under the hood and above the stove, the noise is too present (by the way, I like your rendering.) this noise problem on certain dark parts is recurrent with Rayscaper. But can you show a screenshot of the original texture that you applied to the kitchen furniture?Perhaps you could use a stronger emissive material for your light that illuminates the work surfaces, rather than a spotlight or sphere light? -
RE: Rayscaper New Releases
in this scene, a series of bulbs of the same type and two others for the individual lamps. And I end up with the list of numbers if I want to adjust the intensity... it would be necessary to have noted the number of each light that we add...