Yes, this is the very reason I'd really like Tomasz to integrate section cuts into SU2KT for instance.
Kgon,
This section cut method is only good because it saves time as well as file size (you can stay with a single component). If you use the intersection method, you will need to explode all components on the corners (or at least make them unique) which is long, tedious and you end up with an unbearable file size.
To tell the truth, in Kerky for instance, displacement maps are more likely to be introduced first - and they will be as good as modeling these roofs individually. But sure both section cuts and displacement maps are the frist priority on my Kerkythea wish-list, too!