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    • halroachH

      [REQ] label points with same X,Y Coordinates -pointcloud aid

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      TIGT
      Try this require 'sketchup.rb' def cpointseqxy() model=Sketchup.active_model ents=model.active_entities layers=model.layers tlayer=layers.add("cpointseqxy") sel=model.selection sela=sel.to_a sel.clear vec=[10,10,10] ### change these values for arrow length model.start_operation("cpointseqxy") cs=[] ca=[] sela.each{|e| cs<< e if e.class==Sketchup;;ConstructionPoint ca<< e if e.class==Sketchup;;ConstructionPoint } th=[] ch=[] lh=[] ca.each{|c| cx=[] cs.each{|e| next if c.to_s == e.to_s if c.position.x == e.position.x and c.position.y == e.position.y cx<< e ch<< e t=ents.add_text(" =XY",e.position,vec) th<< t l=ents.add_cline(c.position,e.position) lh<< l end#if } cs=cs-cx } th.each{|t|t.layer=tlayer} lh.each{|l|l.layer=tlayer} sel.add(th+ch+lh) model.commit_operation end This has arrows for the text: vec=[10,10,10] sets the arrows 'vector', adjust the value of it to change the leader location, length etc...
    • halroachH

      Remove extra faces

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      mitcorbM
      Regarding the extra faces after import to sketchup: Could this be a result of overlapping, or multiple instances of vectors with the same endpoints, but on different layers that were created in the cad program?
    • halroachH

      [REQ] project/unproject selected textures

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      halroachH
      @thomthom said: @unknownuser said: The reason I am looking for something like this is that I imported a 3DS file of a car. All the textures luckily came in fine, but the faces were reversed - all the textures appear on the interior surface of the car. When I select all the faces and 'reverse faces' they come out all jumbled up. When I select one face and select to have it projected and then reverse it, it comes out fine. but I have to do this to aprox 2000 faces one by one!?!? I didn't read this the first time around. To transfer UV mapping front<->back side of faces: http://forums.sketchucation.com/viewtopic.php?f=180&t=18992#p155759 I had already tried out your UV toolkit, but it didn't seem to work. only about 6 faces out of the 2000 were reversed, and I'm not sure they did it well either.
    • halroachH

      IDEA - Omni Push Pull Tool

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      halroachH
      @kwistenbiebel said: Wuaaah...wouldn't that create a temporal anomaly in the subspace field ? It depends on how much dilithium crystals we put into it...
    • halroachH

      [REQ] multiple flip along component's axis

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      halroachH
      @martinrinehart said: Do all the components have the same axes? In my current model, they all happen to be the same component which is spread all over the place in different orientations. But it would be nice to be able flip all sorts of different components, each along it's own axis...
    • halroachH

      How do I find a problematic Sketchup Material?

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      S
      I had a similar problem where I are getting this message every time I tried to save: "*** Problems were found that could not be fixed! *** The name for CMaterial (290526) is not valid". It would still let me save the file though. I was able to solve the problem by opening the materials window and hovering over each material to look at the name. I found 3 materials that somehow had blank names. After renaming those materials the problem went away. I don't know how those blank named materials got there in the first place though, I tried to recreate the problem but SketchUp won't let you name a material with a blank name.
    • halroachH

      [REQ] components to groups script

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      M
      See http://www.sketchucation.com/forums/scf/viewtopic.php?f=180&t=10555 please... I've made this plugin on a similar request... But there is a SU bug on creating groups inside a component...
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