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    [REQ] project/unproject selected textures

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    • halroachH Offline
      halroach
      last edited by

      Hi Guys,

      I was wondering if there is a way to select a number of faces with different textures on each one of them and have ALL the textures be projected or unprojected.
      This would be instead of selecting each texture separately, right click-texture-projected...

      The reason I am looking for something like this is that I imported a 3DS file of a car. All the textures luckily came in fine, but the faces were reversed - all the textures appear on the interior surface of the car. When I select all the faces and 'reverse faces' they come out all jumbled up. When I select one face and select to have it projected and then reverse it, it comes out fine. but I have to do this to aprox 2000 faces one by one!?!? 🎉

      FlexTools - Super Quick Windows, Doors, Slats...

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      • thomthomT Offline
        thomthom
        last edited by

        Sorry, but there is no API for us to control a texture's Projected property. 😕

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • halroachH Offline
          halroach
          last edited by

          @thomthom said:

          Sorry, but there is no API for us to control a texture's Projected property. 😕

          Thanks for the quick reply Thomthom!
          bummer, though I've found a workaround to my problem. Using Rhino to import the 3DS. And reverse the Normals Direciton.

          FlexTools - Super Quick Windows, Doors, Slats...

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          • thomthomT Offline
            thomthom
            last edited by

            @unknownuser said:

            The reason I am looking for something like this is that I imported a 3DS file of a car. All the textures luckily came in fine, but the faces were reversed - all the textures appear on the interior surface of the car. When I select all the faces and 'reverse faces' they come out all jumbled up. When I select one face and select to have it projected and then reverse it, it comes out fine. but I have to do this to aprox 2000 faces one by one!?!? 🎉

            😳 I didn't read this the first time around.
            To transfer UV mapping front<->back side of faces: http://forums.sketchucation.com/viewtopic.php?f=180&t=18992#p155759

            Thomas Thomassen — SketchUp Monkey & Coding addict
            List of my plugins and link to the CookieWare fund

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            • halroachH Offline
              halroach
              last edited by

              @thomthom said:

              @unknownuser said:

              The reason I am looking for something like this is that I imported a 3DS file of a car. All the textures luckily came in fine, but the faces were reversed - all the textures appear on the interior surface of the car. When I select all the faces and 'reverse faces' they come out all jumbled up. When I select one face and select to have it projected and then reverse it, it comes out fine. but I have to do this to aprox 2000 faces one by one!?!? 🎉

              😳 I didn't read this the first time around.
              To transfer UV mapping front<->back side of faces: http://forums.sketchucation.com/viewtopic.php?f=180&t=18992#p155759

              I had already tried out your UV toolkit, but it didn't seem to work. only about 6 faces out of the 2000 were reversed, and I'm not sure they did it well either.

              FlexTools - Super Quick Windows, Doors, Slats...

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