Originally modeled for a NPR render in 2011 for Chalet Colorado. I reworked the model and rendered it here in D5 Render.
This was the original render generated in SU with some Photoshop work.
Originally modeled for a NPR render in 2011 for Chalet Colorado. I reworked the model and rendered it here in D5 Render.
This was the original render generated in SU with some Photoshop work.
@Bryan-K Thanks Bryan.
Some more goods. I want to create a hilly landscape but have a sudden burst of laziness.
@pixelcruncher said in Runaway train in the snow with the door and windows open!:
Very cool, how did you make the fire?
It's a D% Render fire particle. It's like a component that I just rotated horizontal.
House I designed today from the ground up just using Sketchup. It's under construction.
@L-i-am I fiddled with it for a while a few years ago. At the time it felt strange because I was used to the Thea Render interface but it's similar to D5 Render.
Here's the latest. Got the brake line blocked in. Other than adding the hand brake in the right rear and updating the trucks (which most untrained eyes won't notice) I'm almost done.
I created decals for the graphics on the sides. The background is from Bridge. FBX import.
Killing time and whipped this up today using a design from an old house plan catalog.
@Bryan-K Thanks.
Did some changes to the design here and there to make it look more like the original design including the landscaping but I kept the "meadow" scatter grass.
I also added 3D siding using Instant Architect.
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@pixelcruncher Thanks. Now I'm tempted to buy a nice 57 Chevy from CG Trader and modeling a couple more of those old house designs. Maybe not I don't know. I have regular work to focus on.
This is the New House from WIP. Finished I guess. This could go on forever.
Ant Chair I started modeling in 2010 with information from "Republic of Fritz Hansen" which is a Series 7 Ant Chair that was designed by Arne Jacobsen in 1955. The seat itself was tweaked with Artisan and the UV mapping was done with Fredo's Thrupaint. Textured in D5 Render. I created a solid color model and wood grain model and adjusted the materials as required. If you make the asset "unique" in D5 you can apply different materials or colors to the seat.
Started this yesterday. Nothing too complicated. Based on a golden spiral floor plan shape and went up from there. I laid out the site plan in Autocad.
Sketchup AI turned it into Waterworld.
Trying out different icicles.
This is using icicles geometry nodes by Ander Goico which I generated with the help of Construction Lines (which is like a CAD addon for Blender) by Don Norris. I added lines alongside the trim, fascia, under gutters, etc and converted those to curves and then added the icicle geometry node to each line. Then I synced it to D5 Render from Blender. The Bronco is another Blenderkit vehicle. These icicles are more random. It's a little tedious but that's a given.
Fred,
Are you familiar with manufactured steel buildings? A good general knowledge will help. If not you can look up the general components of a steel building. You can find some information here.
It's laid out on a grid usually in equal feet. The rigid frame is basically like a wide flange beam with an angle. The center web is basically and extruded rectangle and the flanges are extruded rectangle. You don't have to mess with that when starting out with Sketchup.
Use that sketch, scale it and start tracing from there. Work to scale whether it be in feet or centimeters. Use a known unit.
I never designed any myself but drew countless foundation plans for steel buildings like this including elevations and site plans.
@Rich-O-Brien It says I need a reputation of 20 to downvote.
It was created by Justin Horstmann. It's native Sketchup but I don't know about the shadows. You could try shooting him an email. Lots of neat stuff at his website.
If you're wondering about how I found that I just did a screenshot of one of your screenshots and did a reverse image search in Google Images.
@majid said in Another House in D5:
Looks nice,
I am interested to know what parts are done inside Sketchuo, Are IVYs part of the Sketchup model?
Thanks Majid. This is the extent of all the Sketchup work. The rest is D5 Render assets. The vines are also from D5 with their recent addition of vine procedurals. The arched brick is done first with Curviloft and I settled on using Quadface Tools for mapping.
@Gus-R Here's a more recent rigid frame section sample from my files.
@Rich-O-Brien said in Oooops:
@Rich-O-Brien Get off my lawn!
The right side bar's text is kind of small for my aging eyes. Can you make the font bigger?
We'll be tweaking as we go so expect improvements. As you can imagine migrating was a big challenge. Keeping historical stuff was important.
So poke around for a bit before piling on the requests
OK. This just happened too:
I think I found a solution with the original process. I just copied the loop at the end of the spoke to the top position of that center loop replacing that center loop. I was able to make it a solid with solid inspector and it needed some very minor clean-up.