@harley_130 said:
the most frustrating program I've ever encounter.
Welcome to the forum.
I'm fairly new to SU also, coming from DataCad with very little 3D experience.
Very helpful forum here and finding it gets easier rather quickly.
@harley_130 said:
the most frustrating program I've ever encounter.
Welcome to the forum.
I'm fairly new to SU also, coming from DataCad with very little 3D experience.
Very helpful forum here and finding it gets easier rather quickly.
ShrokFab ... that sure came out nice for a beginner.
May I ask what program you used to get that look ?
When choosing print preview, I see my model as a speck, a couple of miles away.
Not sure what I changed or how to fix.
So simple ... at some point I'll start remembering.
Thanks Pilou
Somewhere I read that you can select the push / pull tool, double click on something and it will extrude to the previous p / p distance.
I had a few walls to extrude. I p / p the first to 10'
Went to the next wall and hovered over the area until it was selected,
double clicked p / p, and it was extruded the 10', but in the opposite direction.
Where did I mess up ?
@rhys ifan said:
any suggestions?
Attach the sketchup file or an image. The experts here will surely help.
Oh wow ... so easy (once someone shows me)
I was trying to set up guide lines that took forever.
Thanks JL.
Trying to get the hang of creating hip rafters.
After setting guide lines and taking way too long,
I got the bottom seat cut and the bottom end section to close face.
After multiple attempts , cannot get the top end to close face after removing the angled sections.
Could someone take a look and tell me where the problem is ?
@dave r said:
I expect the first Subtract converted the group to a non-solid because of a tiny face (really a hole) being created. Hard to tell without seeing it.
I had looked at the other end after subtracting and it appeared closed, but guess it really wasn't.
I tried it on an identical sized piece, but without the chamfer cuts and it worked.
Thanks for the tip on the solid tool.
Thanks Dave
Why did it work on one end and not the other ?
Also open to better ways of doing this.
Thanks for the "purge unused" tip.
Not gettin it, need to get away, my brains squash and I'm about to throw my computer out the window.
Thanks Dave, appreciate your help.
@dave r said:
Let me know how it goes.
Not good
Still get the four copies when I "Paste in place".
Two of'em ... out of place.
Obviously I'm missing something here.
Also why does my file size show approx 60k, your approx 20k ?
Thanks Dave
I'll start from scratch again ... I need to figure when I made the extra copies.
I'm stuck at a section of that tutorial
" opening the top rail for editing and paste in place".
I get 4 stile copies and can't figure where I went wrong.
The link to that tutorial will help a bunch.
I'll have to study and do a step-by-step on that second section, with the 5 door parts and unique components.
That should get me going though, thanks Dave.
Using SketchUp a little over a month now and have been making and saving components.
With the ability to edit components rather easily I thought I could make a general size raised panel cabinet door, and then edit as needed.
No matter what I tried, I could not easily edit the door without some part getting out of whack or distorted.
... and this was a rectangular design door, arched design must be near impossible.
Curious as to how some of you experienced users go about handling cabinet doors ?
@pbacot said:
I would duplicate the rectangle and just push-pull three of them, maybe make a component of the whole for more track
That was my original thought.
@unknownuser said:
But to learn use of the cutting component, remember to apply directly to a face ( a "raw" face, not to a component or group that is closed).
Hadn't picked up on that.
@unknownuser said:
Drawing the component on the face like you did is a good idea, but getting the axes and cutting plane right
So when I put the rectangle on the face, and push/pulled downwards, is that what made it backwards ?
Would I have had to push/pull upwards then move the rectangle down to keep every thing on right plane or axes?
@DaveR
How quickly you come up with these good looking examples is amazing.