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    cholme

    @cholme

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    Latest posts made by cholme

    • Label Tool with Auto Fill

      I would love an option that the Label Tool in Layout would AutoFill with the names of SketchUp Components.

      All too often I want to callout or label items for working drawings but don't want to clutter up my SU model with a bunch of arrows and text.

      posted in LayOut Feature Requests layout
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      cholme
    • Callouts using SU Component Names

      I was wondering if there is any way to use the "label tool" in Layout and have it auto-fill with the component name from SketchUp? If not, it would be a nice feature. I very often have parts in drawings that I want to label in Layout for working drawings but I don't want to muck up my SU model with a bunch of arrows and callouts.

      posted in LayOut Discussions layout
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      cholme
    • RE: [Plugin] Shape Bender Beta

      This looks awesome... but I don't know if I have something set wrong. I was trying to bend some text to an arc and it took about 3 minutes just to see the preview. I looked at the sample video and it looked like it went pretty quick, am I missing something?

      posted in Plugins
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      cholme
    • Physical attributes and mating

      This is probably a big ask but here it goes. Years ago I switched from a program called SolidWorks. One of the features in Solidworks that I sorely miss in SU is the ability to check some real world situations. Things like mating parts made it easy to check the swing of doors etc. SketchyPhysics has the abilities but is wildly difficult to use. Literally every time I set out to model something in SketchyPhysics I give up after a couple hours because I can't get it to perform the way I need it to.

      Perhaps work with the developers at SketchyPhysics to develop a more intuitive plugin and include it in SketchUp 9

      posted in SketchUp Feature Requests sketchup
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      cholme
    • Help with hinges

      First I will say I love the idea of Sketchy Physics. I am a furniture maker and frequently set out to use SP for my designs but quickly get discouraged because I can't predict the results and thus I don't use it.

      I am currently trying to design a piece with what is like a bifold door. So I need to have doors that move with hinges for the other doors. When I create a group and connect the hinges the doors swing but don't move from their position. When I group the door with the hinges they work properly EXCEPT the two doors swing through each other. I saw a video on another thread which seems to have a work around but creating a flat group and including it in the hinge group but for some reason that doesn't work for me.

      This seems like a powerful tool but man is it difficult to use.

      So, 2 questions.

      1. Any suggestions for my specific hinge problem?
      2. Any suggestions for truly understanding Sketchy Physics? Videos, Manual, anything?

      Thanks,

      Chris

      posted in SketchyPhysics
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      cholme
    • RE: Groups, Components and Joints

      I am pretty good at most programs and can figure out stuff pretty easily. I have had Sketchy Physics for quite a while now and rarely use it because I find it very unpredictable. Case and point, when I tried to do the exact same thing as in DanYHKim's video (i.e making the flat square and connecting the hinge to that etc.) it doesn't behave the same as in the video.

      I am a furniture maker and frequently start SP but it is easier and faster for me to build a small, practical, prototype than to figure out how to get SP working with complex joints.

      Any ideas for how to get a handle on this plug in? Manual? Video tutorials? Anything?

      I LOVE the idea of it, and it seems like it is amazing but I just don't get it.

      Thanks,

      Chris

      posted in SketchyPhysics
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      cholme
    • A lot of tiny components - slow performance!

      I am wondering if anyone has some advice for me. I am trying to create a photo-realistic light fixture for a client. The design calls for a bunch of chains (like the one to turn on and off lights). I created the little balls, approx 1/8in each and made then components. Then duplicated them to make a chain... then copied the chains. It creates 300,000 + faces and makes SketchUp virtually impossible to use.

      Is there a way to accomplish this better?

      I attached my SU file.

      Any thoughts?


      Pendant Lights v1.skp

      posted in SketchUp Discussions sketchup
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      cholme
    • RE: Turning Problems

      AWESOME!!! Thanks so much!

      posted in SketchUp Discussions
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      cholme
    • Turning Problems

      I am hoping someone can see something I don't. Every now and then I try to create turned things and they result in faces missing. I attached a model.

      What am I doing wrong?


      Ball Joint.skp

      posted in SketchUp Discussions sketchup
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      cholme
    • Applying wood textures with the right axis

      I have been using SU for a while now and haven't found an easy way to do the following. I want to be able to apply wood textures in the correct direction for the wood grain. Obviously on a flat board I can use the position texture tool (although it is quite tedious). The biggest problem is when I have a curved surface. I attached a model of a table leg, hopefully someone will have some magic for me.


      Cabriole Leg.skp

      posted in SketchUp Discussions sketchup
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      cholme