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    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info
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    • RE: Lathe Tool

      The reason I ask is because I'm very new to sketchup-ruby scripting. I enjoyed making pipe sculptures, so I got the free version of 3SKENG when it was avalable. (it's not available for a free download anymore :evil: ) So I said why not give myself a challenge and try to make 3SKENG myself. I just wanted the plugin to create the geometry, without any mouse gestures or vcb. I allready knew how to use UI.inputbox, so I decided to just use that. (does anyone know how to redefine the defaults to match the last usage?) I was hoping someone knew a simple lathe tool. So far I'v got it to make all the circles in the curve, but I don't know how to connect them.

      PS. Sorry I yelled. :ashamed:

      posted in Developers' Forum
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      Builder Boy
    • RE: I can't find out the plugin I had used !

      Is there a plugin that will do that without rendering?

      posted in Plugins
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      Builder Boy
    • RE: Lathe Tool

      @tig said:

      OK, 'FollowMe' won't give the exact 3D form... so try 'FollowMeAndKeep' [FAK] OR [maybe better] my 'ExtrudeEdgesByLathe' [part of the 'ExtrusionTools' Zipped Set]... these should give a 'lathed' form you desire... πŸ€“
      [flash=425,344:1edc9v1y]http://www.youtube.com/v/whZU0sf0ACA?hl=en&fs=1[/flash:1edc9v1y]

      I already told you! I just want a snippet of code! Not a plugin! Besides, I already have that plugin! And, I specifically said:

      @builder boy said:

      I don't want to use mouse gestures or anything else, or I would have used TIG's Plugin. I just want the section that creates the geometry.

      posted in Developers' Forum
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      Builder Boy
    • RE: Lathe Tool

      @tig said:

      Rotate+Ctrl to copy xN or /N for number at each angle or within the angle... πŸ˜•

      I think you're confused πŸ˜• I used a 2D graphic for the first picture to make it simple. In real life, It would look a little more like this:
      5.png

      posted in Developers' Forum
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      Builder Boy
    • Lathe Tool

      I just need a code that will take a defined face and lathe it to the following specifications:

      3.png

      I don't want to use mouse gestures or anything else, or I would have used TIG's Plugin. I just want the section that creates the geometry.

      I also don't want to use Follow Me to an arc, and this is why:
      4.png

      This is what I have so far:


      Pipe Tool.zip

      posted in Developers' Forum
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      Builder Boy
    • RE: How Many Susans Can Your Computer Do?

      YES!!! ONE MILLION!

      I cheated a little 😳 I used guide points instead of Susans. and I kinda grouped them together as well. 😳

      posted in SketchUp Discussions
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      Builder Boy
    • RE: (REQUEST)Plugin

      I prefer to just keep the model info window open with a shortcut key:

      1.png

      Then again, I have a dual monitor desktop so... πŸ˜†

      posted in Plugins
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      Builder Boy
    • RE: Need help converting a 3ds file to a skp file

      If they are too big, just scale them down to the right size with the scale tool. (Press S to activate the tool, or find it under the tools menu) πŸ˜„

      Now about the textures... Sorry, I don't use 3ds files, so I don't know that to tell you 😳

      posted in Newbie Forum
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      Builder Boy
    • RE: Help with Animation

      You said you were using 24 frames per second. Are you animating the view, or actual objects? If you are animating actual objects, what ruby script are you using? (don't worry, I've heard of them all here)

      Also, if you want, I could do it for you if you post the .skp file.

      posted in Newbie Forum
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      Builder Boy
    • RE: Visual Puns & Puzzles

      @unknownuser said:

      Bull Headed.

      YES!!! YES!!! YES!!! WE HAVE A WINNER!!!

      posted in Gallery
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      Builder Boy
    • RE: Visual Puns & Puzzles

      @chris fullmer said:

      Tourist?

      Nope

      posted in Gallery
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      Builder Boy
    • RE: Visual Puns & Puzzles

      @unknownuser said:

      Red bull?

      Red bulled?

      Red bullied?

      Bulls + ed = bullshit

      I'm crap at this

      Nope

      @chris fullmer said:

      Bullet?

      Nope

      posted in Gallery
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      Builder Boy
    • RE: Visual Puns & Puzzles

      @unknownuser said:

      @builder boy said:

      I don't know if this one has already been taken:
      [attachment=0:6uxmsdnc]<!-- ia0 -->Test.jpg<!-- ia0 -->[/attachment:6uxmsdnc]

      Would that be Bullied? πŸ˜†

      Nope

      posted in Gallery
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      Builder Boy
    • RE: Visual Puns &amp; Puzzles

      I don't know if this one has already been taken:
      Test.jpg

      posted in Gallery
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      Builder Boy
    • RE: My first Twilight Render!!!

      @unknownuser said:

      man... i would've just photoshopped the glow 😳 πŸ˜†

      I would have to, but I don't know how to use Photoshop 😳

      posted in Gallery
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      Builder Boy
    • I have a simple suggestion for sketchup

      Make an iPad app for SketchUp. I'm not talking about a keypad or vnc, I mean a real SketchUp app! Even better, let me download ruby plugins for SketchUp too! I'd pay $10 for that!

      posted in SketchUp Feature Requests sketchup
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      Builder Boy
    • All my plugins!

      Abandoned topic, please remove.

      posted in Plugins
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      Builder Boy
    • Name

      Is it possible to change my username? because if it is, I would like to change it to "Builder Boy"

      posted in Newbie Forum sketchup
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      Builder Boy
    • RE: Request_paint reverse

      @chris fullmer said:

      Who wrote that plugin mcjohnston? Is it one of yours? Do you have more?

      I made it myself! I don't write very many plugins. And when I do, they don't do much.

      posted in Developers' Forum
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      Builder Boy
    • RE: [Plugin] $ Copy Brick (Updated 5/04/11)

      It won't work! Every time I try to use it, I get this in the ruby console:

      
      Error; #<NoMethodError; undefined method `entities' for nil;NilClass>
      (eval);79;in `initialize'
      (eval);911;in `new'
      (eval);911
      (eval);79;in `call'
      (eval);79
      
      
      posted in Plugins
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      Builder Boy
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