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    • RE: Need help with my export please

      @tig said:

      These areas are so tiny I had to search and zoom in to find them - surely people viewing your robot will not notice these very minor imperfections ?
      If you insist on 'pointless perfection' then why can't you re-texture those like you did for the forehead ?

      I didn't make these. Lol the ones I make are a WHOLE LOT better but I never got into uv mapping before so I cannot. I need to have these imported properly in order to do work with them.

      posted in SketchUp Discussions
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      Blah11
    • RE: Need help with my export please

      @tig said:

      You robot is lying on his back whilst floating in the air πŸ˜’
      It's pretty well textured considering some messes that can happen with UV mapping imports!
      If you edit the group containing the head and switch on view > hidden geometry and take a sample [materials > eyedropper] from a nearby part that's textured correctly then just paint the faulty forehead etc it's easily fixed... switch off hidden geometry to see a smoothed result again
      Thanks =p but now there is also the problem with other areas like that, I tried doing the same for them but it doesn't work out so well for them. It sucks but im really giving up on this sketchup import and I really don't want to.

      http://i228.photobucket.com/albums/ee18/Troopermanaic/1-3.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/2-2.jpg

      posted in SketchUp Discussions
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      Blah11
    • RE: Need help with my export please

      @solo said:

      I was gonna suggest DE but you already tried it.

      I'd personally just sample from next to the wrong texture and paint it correctly in SU.

      I have never had bad UV's with DE before, so if you wanna upload the model I'll give it a try.

      no problem BTW I was kinda lazy with my 3d program so I left the model kinda offset from the xyz plane.

      favicon

      (www.2shared.com)

      I have a few hundred other models I have to export as well I don't want to have this problem with every one of them. Any help is appreciated.

      posted in SketchUp Discussions
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      Blah11
    • Need help with my export please

      Hello, im trying to export a 3d model with the UV coords to sketchup, I have tried a few things but every single time sketchup loads it like this

      http://i228.photobucket.com/albums/ee18/Troopermanaic/1-1.jpg

      when it should be like this

      http://i228.photobucket.com/albums/ee18/Troopermanaic/2.jpg

      I tried using my programs sketchup export function I am using deep exploration 6.3 BTW
      I have tried importing via every file type sketchup can import with. Nothing works it keeps loosing its texture coord on its forehead and a few other places.
      I don't know what else to do, in my 3d program it doesn't loose the texture coord, just when I load up sketchup. I also have tried using 3ds export functions and they didn't work either.

      Is there some setting I can change to fix it?

      posted in SketchUp Discussions sketchup
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      Blah11
    • RE: My recent works with sketchup

      Heres my finished ground gundam, I might put a little bit more work into it but I dont think its anything worth noting.

      http://th09.deviantart.net/fs71/PRE/f/2010/301/5/c/5c11830a1aaaf07f9f1072c61e7a47db-d31o0kx.jpg

      http://th00.deviantart.net/fs71/PRE/f/2010/301/f/9/f93685b02e1a0b6934613627f35b4d9d-d31odre.jpg

      posted in Gallery
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      Blah11
    • RE: Render This - Chair Loft

      @urgen said:

      @blah11 said:

      Decided to do a render myself, 25 minutes with keyshot

      ...fast update your image in Photoshop(Increase brightness) πŸ˜‰
      [attachment=0:1btvn2hw]<!-- ia0 -->untitled56a.png<!-- ia0 -->[/attachment:1btvn2hw]

      thanks but thats weird when I originally posted the picture it was lighter

      posted in Gallery
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      Blah11
    • RE: Render This - Chair Loft

      Decided to do a render myself, 25 minutes with keyshot

      http://i228.photobucket.com/albums/ee18/Troopermanaic/untitled56.png

      posted in Gallery
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      Blah11
    • Paint on, easy texturing

      I first got the idea a while back when I was using MS paint, imagine painting on materials or textures to easly color 3d in sketchup.

      Heres an example
      http://www.youtube.com/watch?v=wzb0bO4xn_Q

      Obviously it wont be this complex but it would be a worthy plugin.

      posted in SketchUp Feature Requests sketchup
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      Blah11
    • My recent works with sketchup

      These are still Work in progress none of them are complete

      First, this is an older work that I decided to bring back, I believe it has much more potential I just need to work on it more
      "NT-1 Alex"

      http://th02.deviantart.net/fs71/PRE/f/2010/252/c/2/c2bf778011fe17e4d7a887234aae32af-d2yehzr.jpg

      http://th07.deviantart.net/fs71/PRE/f/2010/256/e/4/e43862245bcec1e4f47e643c26cc064f-d2yn8pf.jpg

      http://th00.deviantart.net/fs70/PRE/f/2010/256/e/d/ed60bd44ff629fbf71733dd85a5ccd96-d2yn8si.jpg

      Heres is my favorite project because everything I did with it just worked out perfectly and it looks amazing I am going to be finishing this one soon, I dont have many recent shots of it so heres 2 older shots
      "RX-79G"

      http://th02.deviantart.net/fs70/PRE/f/2010/166/e/4/e47de5d61dd8d3e7894cef2f3a4b58fc.jpg

      http://th09.deviantart.net/fs71/PRE/f/2010/171/5/4/54b407698d7ff30547030b826fade988.jpg

      and a recent one here

      http://th05.deviantart.net/fs71/PRE/f/2010/175/c/f/cfac270e3df440bdc1e6d37ed6e9103d.jpg

      This happens to be my newest project with all its comedic work completed its at 95% completion and should be done right after I finish the RX-79G
      "RGM-79"

      http://th04.deviantart.net/fs70/PRE/f/2010/297/4/b/4b305d806829e9a508d78dcb0802d6f1-d31gsqx.jpg

      http://th05.deviantart.net/fs70/PRE/f/2010/297/d/e/de0b93d279f1f06965f130d6376af999-d31gst0.jpg

      Lately I been just playing around with sketchup I really wanted to do something for my favorite video game character so I wiped this up it actually only took an hour to create though I think of it as great work

      http://th05.deviantart.net/fs71/PRE/f/2010/292/c/f/cf239986e144ce8c5d8add577114d00a-d3128b9.jpg

      Last but not least heres an older work I did in sketchup, I bought Logitech speakers and I thought that it would be cool to improve on the idea so this is what came to mind

      http://th02.deviantart.net/fs70/PRE/f/2010/098/b/0/b0cf6b9ecfc51c67f663c2bd0fe23be7.jpg

      posted in Gallery
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      Blah11
    • Stuck with sketchup texturing can someone help?

      I am really bad at texturing but on the other side I am really good at photoshop and the Bamboo pad. Since I basically given up 100% on UV unwrapping I found out another way "10X easier way" BUT unfortunately I cant figure out how to make it work.

      Basically its to paint over the 3d. I cant find the plugin anywhere and I dunno how to make it work in photoshop. IF it were possible I would like to use my bamboo pad but beggars cant be choosers. Please if you can help me it would be greatly appreciated.

      posted in SketchUp Discussions sketchup
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      Blah11
    • RE: Rogue's W.I.P's!

      @marian said:

      @blah11 said:

      OH PLEASE on everything that is holey can you make a modern version of this car
      http://www.gtoalley.com/gtopics/69jbgto.jpg
      the 1969 GTO
      I love that mustang concept.

      Uhmm Blah that's not a mustang ...that's in fact a 1969 Pontiac(God rest its soul) GTO.

      ya know what I can see the resemblance but it looks more like one of the new mustangs to me more then I would think of the 69 GTO Thats only my opinion though.

      posted in Gallery
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      Blah11
    • RE: Rogue's W.I.P's!

      OH PLEASE on everything that is holey can you make a modern version of this car
      http://www.gtoalley.com/gtopics/69jbgto.jpg
      the 1969 GTO
      I love that mustang concept.

      posted in Gallery
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      Blah11
    • RE: Speaker redesign of Logitech X-530

      Finished them
      If these were real I probably would buy them.

      http://i228.photobucket.com/albums/ee18/Troopermanaic/AASDFDFG262.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/AASDFDFG263.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/AASDFDFG264.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/1-27.png

      http://i228.photobucket.com/albums/ee18/Troopermanaic/1-28.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/2-18.jpg

      posted in Gallery
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      Blah11
    • Speaker redesign of Logitech X-530

      This isn't exactly the exact same thing as the Logitec X-530 but a redesign I decided to do. I think it came out pretty well and I do plan on doing all the speakers soon. For now heres what I can show, hope you all enjoy.

      (background image not made by me)

      http://i228.photobucket.com/albums/ee18/Troopermanaic/untitled232.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/fdsgdfgdg234.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/1-26.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/4-8.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/6-5.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/2-17.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/3-13.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/7-3.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/8-2.jpg

      posted in Gallery
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      Blah11
    • RE: Big Shiny Balls of Steel

      NEAT-O I wish I knew how to make light travel that far in Hypershot.

      posted in Gallery
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      Blah11
    • RE: Illustrating Sketchup in Photoshop

      @blah11 said:

      is there way to make textures for 3d models in Photoshop? I always thought how much better I could make textures if I didn't have to UV map them.

      is anyone going to answer that question? I kinda been looking forward to an answer.

      posted in SketchUp Tutorials
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      Blah11
    • RE: Ray Ochoa- My Car WIPs and final renders

      @rayochoa said:

      Presenting the Reized 2500
      What do you think?

      http://ray-ochoa.webs.com//photos/Rays Cars Part 6/Reized 2500 Front.png

      OMG please I have to render that car I swear I wont steal your work I just love that car too much.

      posted in Gallery
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      Blah11
    • RE: Sword and shield

      well I was also watching the new naruto episodes I missed =X it did take me 7 hours to make but this took me 2 days to make
      http://fc04.deviantart.com/fs40/f/2009/052/1/0/10cf5539712b88526862fcaf3e304156.jpg
      So I would guess I am pretty quick.

      posted in Gallery
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      Blah11
    • RE: Sword and shield

      @macker said:

      This is going to sound so bitchy... Why did that take you 7 hours?

      I altered the sides of the shield to that they would be kinda odd but in a good way, they aren't round but kinda weird. its kinda hard to notice but this shield is a great shape its not straight. I doubt anyone could have done it faster then I did and I am a fast sketchup artist.

      As you can see in the pics I didn't just use the push/pull tool but I refined the mesh afterwards so that it could remain the basic shape. Kinda like the edge of a nice new car by the wheel well.

      http://i228.photobucket.com/albums/ee18/Troopermanaic/1-19.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/2-11.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/3-8.jpg

      posted in Gallery
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      Blah11
    • Sword and shield

      I didn't expect this to come out as exceptional well as it did, everything just kept going right with this build also I tried to keep it low poly though its still pretty detailed and the curves are pretty good as well.

      Heres some images

      http://i228.photobucket.com/albums/ee18/Troopermanaic/4-5.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/1-18.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/2-10.jpg

      http://i228.photobucket.com/albums/ee18/Troopermanaic/3-7.jpg

      Total build time is about 7 hours. I will render it later gotta go to sleep for work tomorrow. I know its not the most detailed thing I modeled but I am happy with it.

      posted in Gallery
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      Blah11
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