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    Rayscaper, My trip down the road to adjumacation.

    Scheduled Pinned Locked Moved WIP
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    • Mike AmosM Offline
      Mike Amos @Mike Amos
      last edited by

      @Mike-Amos

      As I thought, the scene as opened is a blank canvas. All mats are 100% opaque and no emiters.

      Mike AmosM 1 Reply Last reply Reply Quote 0
      • Mike AmosM Offline
        Mike Amos @Mike Amos
        last edited by Mike Amos

        @Mike-Amos

        Made mat 003 an emiter and this ran over 4m 20s.

        There are lines here not apparent in the render window, geometry? Yep, when I selected the view Rich set the geometry (Hidden lines etc) was switched on by Sketchup. Old bug.

        Rich Tea Test 4m 20s.png

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        • Mike AmosM Offline
          Mike Amos @Mike Amos
          last edited by Mike Amos

          @Mike-Amos

          An observation, I looked at mat 003 and emission which I set to colour, had been switched OFF. I did not shut the render window this time round.

          I shut the render window because I cannot minimise it without minimising Sketchup first, it would be nice to be able to minimise Rayscaper independantly.

          This scene just rendered at 3m 42s with emision set to colour and power at 1.00.

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          • pixelcruncherP Offline
            pixelcruncher Extension Creator @Mike Amos
            last edited by

            @Mike-Amos

            No, does not reproduce, random over several renders.

            That sucks, will keep an eye out for this.

            Ghost textures, where the same texture is apparent more than once in the materials list. Ghost white is a colour I use exclusively for glass. If as in this instance, the light fitting is imported, the material is listed twice or more and treated as a seperate instance. Only one of which had a glass setting.

            Could you send the latest iteration of your scene? It will help me better understand why the material is listed twice.

            2a. I believe this is a bug where imported models have the same material as the main model. The model (Light) itself is probably unrealistic so I will adjust and try again.

            I'm not following on this one, can you provide a small test scene? Or instructions to reproduce so I can understand the expected behavior?

            As I thought, the scene as opened is a blank canvas. All mats are 100% opaque and no emiters.

            Apologies, but not following which scene you are talking about.

            There are lines here not apparent in the render window, geometry?

            Which lines in the model, I have it open here but I'm not sure I understand:

            cd5610fe-194c-460a-bc69-62b49b513d72-image.png

            I shut the render window because I cannot minimise it without minimising Sketchup first, it would be nice to be able to minimise Rayscaper independantly.

            Is this the behavior you are referring to?

            minimize-bug.gif

            If so, yes that is annoying and is new to me. I will put it on my list.

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

            pixelcruncherP 1 Reply Last reply Reply Quote 0
            • pixelcruncherP Offline
              pixelcruncher Extension Creator @pixelcruncher
              last edited by

              @Mike-Amos - Something I learned from @Rich-O-Brien. There's a great tool called ShareX (https://getsharex.com/). You can use it to quickly capture and annotate screenshots. A screenshots with an arrow, circle or other annotation immediately helps me understand what the problem is. Text is harder for me to dissect issues with Rayscaper.

              Cheers,
              Thomas

              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

              Mike AmosM 1 Reply Last reply Reply Quote 0
              • Mike AmosM Offline
                Mike Amos @pixelcruncher
                last edited by

                @pixelcruncher

                I am going to have a look at that but it seems most of the problems are based around lost settings for colour/texture/material between openings of Rayscaper.

                The issue of Rayscaper not minimising is nothing new for me here.

                The led lights in the kistchen of the my home renders was due to the glass cover of the unit becoming opaque. No way light gets through that. and later render has demonstrated this by castnig a shadow of the light fixture.

                I believe this is nothing serious and only a matter of time. I know you are getting this right mate. Thanks for making this soon to be great program.

                pixelcruncherP 1 Reply Last reply Reply Quote 1
                • pixelcruncherP Offline
                  pixelcruncher Extension Creator @Mike Amos
                  last edited by

                  @Mike-Amos

                  I am going to have a look at that but it seems most of the problems are based around lost settings for colour/texture/material between openings of Rayscaper.

                  Thanks for reporting. If there are easy-to-reproduce examples, please send them my way. I appreciate the help.

                  I believe this is nothing serious and only a matter of time. I know you are getting this right mate. Thanks for making this soon to be great program.

                  I appreciate your support, Mike!

                  Cheers,
                  Thomas

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  Mike AmosM 1 Reply Last reply Reply Quote 0
                  • Mike AmosM Offline
                    Mike Amos @pixelcruncher
                    last edited by

                    @pixelcruncher Moving on a bit.

                    I have noted that textures that are repeated as in the wood texture on the furniture, can become corrup. the scaling can be lost but sampling from a different piece of that furniture can fix the issue. It's not apparent here for example.

                    The 'chilli cat' image here has rescaled too. Originally stretched is has reduced in size in the render.

                    Minime 1 500 S 13m 35s Origin.jpg

                    Minime 1 500 S 13m 35s.jpg

                    Mike AmosM pixelcruncherP 2 Replies Last reply Reply Quote 1
                    • Mike AmosM Offline
                      Mike Amos @Mike Amos
                      last edited by

                      @Mike-Amos

                      Success creating a normal from a texture via Affinity photo. Lightened here in Irfanview.

                      Minime Tile Texture Home Made Normal Affinity Photo.jpg

                      1 Reply Last reply Reply Quote 0
                      • L Offline
                        L i am
                        last edited by

                        Try this Mike, you can drag in your texture and within 2 seconds you will have a normals map, and in fact any other type of map.

                        Link Preview Image
                        NormalMap-Online

                        Online NormalMap Generator FREE! Create a Normalmap directly inside your browser! No Uploads required, completely client-based

                        favicon

                        (cpetry.github.io)

                        Mike AmosM 1 Reply Last reply Reply Quote 1
                        • Mike AmosM Offline
                          Mike Amos @L i am
                          last edited by

                          @L-i-am

                          Very sharp, thanks mate.

                          Mike AmosM 1 Reply Last reply Reply Quote 1
                          • Mike AmosM Offline
                            Mike Amos @Mike Amos
                            last edited by

                            Looking at camera views and trying for a defined FoV. This top view with a 'Cap' is handy to see where in the render scene, I need lights.

                            Still trying for the right mix but it will take a bit of fiddling.

                            1st is without a domplete roof cap the second with.

                            Minime Camera test 1 500 S 20m 36s Clipped Ir.png

                            Minime Camera test 2 500 S 21m 41s Ir Clipped.jpg

                            Mike AmosM 1 Reply Last reply Reply Quote 0
                            • Mike AmosM Offline
                              Mike Amos @Mike Amos
                              last edited by

                              @Mike-Amos

                              Repeat.

                              Minime Camera test 3 500 S 20m 42s Cropped Ir.png

                              Mike AmosM 1 Reply Last reply Reply Quote 0
                              • Mike AmosM Offline
                                Mike Amos @Mike Amos
                                last edited by

                                I change a directional light for a round light and experienced Crash #146881.

                                I will restart and go again.

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                                • pixelcruncherP Offline
                                  pixelcruncher Extension Creator @Mike Amos
                                  last edited by

                                  @Mike-Amos Do you mind sending me that scene again? I would like to investigate why the scaling is off.

                                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                  Mike AmosM 1 Reply Last reply Reply Quote 0
                                  • Mike AmosM Offline
                                    Mike Amos @pixelcruncher
                                    last edited by

                                    @pixelcruncher

                                    I have sent the model earlier. a few adjustments, the circular lights in the ceiling to 5w and the spotlights to 20w which makes them more obvious in the render.

                                    Bout it re4ally.

                                    Not convinced by the shower unit which is meant to be chrome so another look later.Minime Camera test 6 500 S 32m 06s gpu Ir Cropped.jpg

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                                    • Bryan KB Offline
                                      Bryan K
                                      last edited by

                                      Looking damned good!

                                      See my portfolio at https://delphiscousin.blogspot.com/

                                      Mike AmosM 1 Reply Last reply Reply Quote 0
                                      • Mike AmosM Offline
                                        Mike Amos @Bryan K
                                        last edited by

                                        @Bryan-K

                                        Ta mate, getting there but it's a whole new system.

                                        Very much enjoying the ride.

                                        Mike AmosM 1 Reply Last reply Reply Quote 0
                                        • Mike AmosM Offline
                                          Mike Amos @Mike Amos
                                          last edited by

                                          @Mike-Amos

                                          Moving onwards, had some incidents of the pc shutting down without my input. Seems to be a win doze thing again but I'm keeping an eye on it.

                                          Minime Camera test 7 500 S 40m 10s gpu.png

                                          Mike AmosM 1 Reply Last reply Reply Quote 0
                                          • Mike AmosM Offline
                                            Mike Amos @Mike Amos
                                            last edited by

                                            @Mike-Amos

                                            View change. Still trying to work out a better scene in such a small build.

                                            Minime Camera test 8 500 S 31m 12s gpu.png

                                            Mike AmosM 1 Reply Last reply Reply Quote 0
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