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Rayscaper, My trip down the road to adjumacation.

Scheduled Pinned Locked Moved WIP
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  • P Offline
    pixelcruncher Extension Creator @Mike Amos
    last edited by 20 Jun 2024, 10:05

    Nice render Mike!

    For some reason when selecting gpu render, this pc reverts from 2748 x 1048 to 1000 x 1000 pixel size.

    Can you reproduce this consistently? Smells like a bug.

    Well, I had a thunk to add a reading light over the desk, balance. I still do not have it yet but, I am looking.

    Maybe this is something I can help with? Is the light just not rendering, or are you having trouble configuring the light?

    Cheers,
    Thomas

    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

    M 2 Replies Last reply 20 Jun 2024, 20:53 Reply Quote 0
    • M Offline
      Mike Amos @pixelcruncher
      last edited by 20 Jun 2024, 20:53

      @pixelcruncher

      Well, difficult to say if there is any illumination from the unit, it has a fake emitter and two directional lights which are pointing in the correct direction. Still getting myself oriented with these lights.

      1 Reply Last reply Reply Quote 0
      • M Offline
        Mike Amos @pixelcruncher
        last edited by 21 Jun 2024, 09:39

        @pixelcruncher

        Essentially the balance issues make it difficult for me to see where the illumination level is do I will have to render a scene or two with just the lamps I have made and adjust from there.

        M 1 Reply Last reply 21 Jun 2024, 10:29 Reply Quote 0
        • M Offline
          Mike Amos @Mike Amos
          last edited by 21 Jun 2024, 10:29

          @Mike-Amos

          Weird this, one spotlight and one directional light along with the fake emitter surface.

          I ramped up the directional light alone to 100.00 watts. OK, distance that this illumination appears at needs adjusting. I then reduce the power levels to zero watts and the illumination does not change. I will close Rayscaper and open it again, see what happens.

          M 1 Reply Last reply 21 Jun 2024, 13:52 Reply Quote 0
          • M Offline
            Mike Amos @Mike Amos
            last edited by 21 Jun 2024, 13:52

            @Mike-Amos

            OK, part of the reasons for a simple black screen rather than a render is that for some reason, there were TWO 'ghost white' textures/colours imported. Only one of which had any reference to 'glass'.

            Nice to find that.

            Even at 200w the cone of light is not apparent from the now 2 x spotlights.

            M 1 Reply Last reply 21 Jun 2024, 16:18 Reply Quote 0
            • M Offline
              Mike Amos @Mike Amos
              last edited by 21 Jun 2024, 16:18

              @Mike-Amos

              OK, the properties assigned to materials etc in Rayscaper are not surviving shutdown and restart on this pc. Memory? 32gig and a decent graphics card suggests not.

              Boxing 7 500 Sampless 42m gpu.png

              R 1 Reply Last reply 21 Jun 2024, 21:21 Reply Quote 0
              • R Offline
                Rich O Brien Moderator @Mike Amos
                last edited by 21 Jun 2024, 21:21

                @Mike-Amos I believe there's issues when there's a mix of emission materials.

                There's also some odd behaviour whereby an emission value will decide to not emit light until you reset it.

                I'd wait for a fix around lights

                Download the free D'oh Book for SketchUp

                R 1 Reply Last reply 21 Jun 2024, 21:47 Reply Quote 0
                • R Offline
                  Rich O Brien Moderator @Rich O Brien
                  last edited by 21 Jun 2024, 21:47

                  @Mike-Amos

                  Here a little scene to see the values I used to light scene:
                  watchmen-emit-scene_2020.skp

                  watchen-emit.png

                  I'd be interested in your render times. This is 30s for me on GPU

                  Download the free D'oh Book for SketchUp

                  M 1 Reply Last reply 21 Jun 2024, 22:44 Reply Quote 0
                  • M Offline
                    Mike Amos @Rich O Brien
                    last edited by 21 Jun 2024, 22:44

                    @Rich-O-Brien

                    With Sketchup v2022, instant crash, no bugsplat.

                    M 1 Reply Last reply 21 Jun 2024, 23:09 Reply Quote 0
                    • M Offline
                      Mike Amos @Mike Amos
                      last edited by 21 Jun 2024, 23:09

                      @Mike-Amos

                      Tried again. Rendered but took 17m 31 for this.

                      Big Fat.png

                      M 1 Reply Last reply 21 Jun 2024, 23:14 Reply Quote 0
                      • M Offline
                        Mike Amos @Mike Amos
                        last edited by 21 Jun 2024, 23:14

                        @Mike-Amos

                        Just to point out that this is the old pc which is getting on a bit.

                        1 Reply Last reply Reply Quote 0
                        • P Offline
                          pixelcruncher Extension Creator
                          last edited by pixelcruncher 22 Jun 2024, 07:17

                          Hey @Mike-Amos

                          Some screenshots would be helpful to follow along!

                          Weird this, one spotlight and one directional light along with the fake emitter surface.

                          I ramped up the directional light alone to 100.00 watts. OK, distance that this illumination appears at needs adjusting. I then reduce the power levels to zero watts and the illumination does not change. I will close Rayscaper and open it again, see what happens.

                          Mike, can you reproduce this consistently? If so, I'd like to check it out with your scene on my computer.

                          OK, part of the reasons for a simple black screen rather than a render is that for some reason, there were TWO 'ghost white' textures/colours imported. Only one of which had any reference to 'glass'.

                          Do you mind posting a screenshot of what you mean by ghost textures?

                          OK, the properties assigned to materials etc in Rayscaper are not surviving shutdown and restart on this pc. Memory? 32gig and a decent graphics card suggests not.

                          I wouldn't blame your PC 🙂 Rayscaper is still beta, so bugs are possible!

                          As @Rich-O-Brien pointed out, there is some odd behavior with lights. He reported it earlier, and requires a fix. Lights should behave better on CPU, but yeah wait times are a lot longer...

                          Tried again. Rendered but took 17m 31 for this.

                          Is this @Rich-O-Brien 's scene or yours? Do you mind mailing me the scene thomas@rayscaper.com ?

                          Cheers,
                          Thomas

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                          M 1 Reply Last reply 22 Jun 2024, 09:59 Reply Quote 0
                          • M Offline
                            Mike Amos @pixelcruncher
                            last edited by 22 Jun 2024, 09:59

                            @pixelcruncher

                            1. No, does not reproduce, random over several renders.

                            2. Ghost textures, where the same texture is apparent more than once in the materials list. Ghost white is a colour I use exclusively for glass. If as in this instance, the light fitting is imported, the material is listed twice or more and treated as a seperate instance. Only one of which had a glass setting.

                            2a. I believe this is a bug where imported models have the same material as the main model. The model (Light) itself is probably unrealistic so I will adjust and try again.

                            1. This is the scene Rich posted. I am going to recheck this over the weekend, possibly another example of imported models not being assigned a mat finish or possibly not surviving a save of the file.
                            M P 2 Replies Last reply 22 Jun 2024, 10:19 Reply Quote 0
                            • M Offline
                              Mike Amos @Mike Amos
                              last edited by 22 Jun 2024, 10:19

                              @Mike-Amos

                              As I thought, the scene as opened is a blank canvas. All mats are 100% opaque and no emiters.

                              M 1 Reply Last reply 22 Jun 2024, 10:32 Reply Quote 0
                              • M Offline
                                Mike Amos @Mike Amos
                                last edited by Mike Amos 22 Jun 2024, 10:32

                                @Mike-Amos

                                Made mat 003 an emiter and this ran over 4m 20s.

                                There are lines here not apparent in the render window, geometry? Yep, when I selected the view Rich set the geometry (Hidden lines etc) was switched on by Sketchup. Old bug.

                                Rich Tea Test 4m 20s.png

                                M 1 Reply Last reply 22 Jun 2024, 10:46 Reply Quote 0
                                • M Offline
                                  Mike Amos @Mike Amos
                                  last edited by Mike Amos 22 Jun 2024, 10:46

                                  @Mike-Amos

                                  An observation, I looked at mat 003 and emission which I set to colour, had been switched OFF. I did not shut the render window this time round.

                                  I shut the render window because I cannot minimise it without minimising Sketchup first, it would be nice to be able to minimise Rayscaper independantly.

                                  This scene just rendered at 3m 42s with emision set to colour and power at 1.00.

                                  1 Reply Last reply Reply Quote 0
                                  • P Offline
                                    pixelcruncher Extension Creator @Mike Amos
                                    last edited by 26 Jun 2024, 05:40

                                    @Mike-Amos

                                    No, does not reproduce, random over several renders.

                                    That sucks, will keep an eye out for this.

                                    Ghost textures, where the same texture is apparent more than once in the materials list. Ghost white is a colour I use exclusively for glass. If as in this instance, the light fitting is imported, the material is listed twice or more and treated as a seperate instance. Only one of which had a glass setting.

                                    Could you send the latest iteration of your scene? It will help me better understand why the material is listed twice.

                                    2a. I believe this is a bug where imported models have the same material as the main model. The model (Light) itself is probably unrealistic so I will adjust and try again.

                                    I'm not following on this one, can you provide a small test scene? Or instructions to reproduce so I can understand the expected behavior?

                                    As I thought, the scene as opened is a blank canvas. All mats are 100% opaque and no emiters.

                                    Apologies, but not following which scene you are talking about.

                                    There are lines here not apparent in the render window, geometry?

                                    Which lines in the model, I have it open here but I'm not sure I understand:

                                    cd5610fe-194c-460a-bc69-62b49b513d72-image.png

                                    I shut the render window because I cannot minimise it without minimising Sketchup first, it would be nice to be able to minimise Rayscaper independantly.

                                    Is this the behavior you are referring to?

                                    minimize-bug.gif

                                    If so, yes that is annoying and is new to me. I will put it on my list.

                                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                    P 1 Reply Last reply 26 Jun 2024, 05:43 Reply Quote 0
                                    • P Offline
                                      pixelcruncher Extension Creator @pixelcruncher
                                      last edited by 26 Jun 2024, 05:43

                                      @Mike-Amos - Something I learned from @Rich-O-Brien. There's a great tool called ShareX (https://getsharex.com/ ). You can use it to quickly capture and annotate screenshots. A screenshots with an arrow, circle or other annotation immediately helps me understand what the problem is. Text is harder for me to dissect issues with Rayscaper.

                                      Cheers,
                                      Thomas

                                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                      M 1 Reply Last reply 27 Jun 2024, 10:24 Reply Quote 0
                                      • M Offline
                                        Mike Amos @pixelcruncher
                                        last edited by 27 Jun 2024, 10:24

                                        @pixelcruncher

                                        I am going to have a look at that but it seems most of the problems are based around lost settings for colour/texture/material between openings of Rayscaper.

                                        The issue of Rayscaper not minimising is nothing new for me here.

                                        The led lights in the kistchen of the my home renders was due to the glass cover of the unit becoming opaque. No way light gets through that. and later render has demonstrated this by castnig a shadow of the light fixture.

                                        I believe this is nothing serious and only a matter of time. I know you are getting this right mate. Thanks for making this soon to be great program.

                                        P 1 Reply Last reply 1 Jul 2024, 18:11 Reply Quote 1
                                        • P Offline
                                          pixelcruncher Extension Creator @Mike Amos
                                          last edited by 1 Jul 2024, 18:11

                                          @Mike-Amos

                                          I am going to have a look at that but it seems most of the problems are based around lost settings for colour/texture/material between openings of Rayscaper.

                                          Thanks for reporting. If there are easy-to-reproduce examples, please send them my way. I appreciate the help.

                                          I believe this is nothing serious and only a matter of time. I know you are getting this right mate. Thanks for making this soon to be great program.

                                          I appreciate your support, Mike!

                                          Cheers,
                                          Thomas

                                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                          M 1 Reply Last reply 4 Jul 2024, 20:18 Reply Quote 0
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