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    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • L
      lightscape Newcomers @pixelcruncher
      last edited by

      @pixelcruncher
      Even in the beta phase, Rayscaper is still excellent, and the designers around me are looking forward to Rayscaper surpassing Thea Render in SketchUp

      L 1 Reply Last reply
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      • L
        lightscape Newcomers @lightscape
        last edited by

        lightscape said:

        @pixelcruncher
        Even in the beta phase, Rayscaper is still excellent, and the designers around me are looking forward to Rayscaper surpassing Thea Render in SketchUp

        I just completed a test scenario with a small resolution, and I used AI to remove the watermark (not for commercial use, just for the sake of visual appeal). Rayscaper's rendering capabilities are currently outstanding72eec337-7b22-4b78-978c-6c1f15f5a54a.png

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        • pixelcruncherP
          pixelcruncher Extension Creator @Krass
          last edited by

          @Krass No, it wouldn't really help. Rayscaper scatters the patches with the configured density over the faces. More faces means just more work for the scattering engine.

          We did some experimenting this afternoon, and might have something better soon(-ish).

          image.jpeg

          image.jpeg

          image.jpeg

          Stay tuned!

          Cheers,
          Thomas

          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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          • KrassK
            Krass
            last edited by Krass

            it's very good !
            I believe you used synthetic grass with large blade size...

            Krass

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            • A
              Alattab
              last edited by Alattab

              when grass type changes to meadow there is a bug fix (crush) in sketchup 2025 , in sketchup 2026 is fine work

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              • A
                Alattab
                last edited by

                Using a texture as a scattering map—as well as deriving color from that texture—is a fantastic idea. However, I hope the issue regarding the inability to select a preset gets resolved; it’s a bug that causes a fatal error in SketchUp.
                ksnip_20261009-131239.png

                pixelcruncherP 1 Reply Last reply
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                • majidM majid referenced this topic
                • KrassK
                  Krass
                  last edited by Krass

                  Hello,
                  Thomas
                  Could you share the Rayscaper rug model so I can understand how you made it? Is the logo an image, or was it drawn in SketchUp?

                  Krass

                  pixelcruncherP 1 Reply Last reply
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                  • pixelcruncherP
                    pixelcruncher Extension Creator @Alattab
                    last edited by

                    @Alattab, yes, thanks for the report. We were able to reproduce this. We'll include a fix in the next version.

                    Cheers,
                    Thomas

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                    1 Reply Last reply 😊
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                    • pixelcruncherP
                      pixelcruncher Extension Creator @Krass
                      last edited by pixelcruncher

                      @Krass, I figured out how to hack the grass material to make rugs too. However, that required code changes in Rayscaper, so it will be available only in the new version. Stay tuned for this. I will share the skp file as well with the new version so you can have the same results.

                      Cheers,
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                      • A
                        Alattab
                        last edited by

                        I believe it is necessary to add a "mask map" alongside the alpha and opacity maps; otherwise, I cannot properly render the appearance of the fountain water—indicated by the number 1 in the image—as required. Furthermore, I think it is essential to include specific fluid presets—such as those for milk, carbonated water, aerated water, etc. In the image, the element marked with the number 2 represents the aerated water produced by a bubbler nozzle.
                        Fountain water.png

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                        • ntxdaveN
                          ntxdave
                          last edited by

                          Interesting image. What software did you use to add the 1 and 2 highlights?

                          Press F1...thank me later

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                          • A
                            Alattab
                            last edited by

                            Water fountain_.png
                            Water fountain.png

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                            • A
                              Alattab @ntxdave
                              last edited by

                              @ntxdave it is calld" Franzis cutout profistional "

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                              • A
                                Alattab @ntxdave
                                last edited by

                                @ntxdave if you mean number bubble tag , use softwear calld Ksnip it is freecharge , open source kind type

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