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    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • Rich O BrienR Online
      Rich O Brien Moderator @ntxdave
      last edited by

      @ntxdave said:

      when I went there yesterday it said it said all my extensions were up to date.

      If you installed extensions manually. That is you grab the RBZ off the site and install it via Extensions > Extension Manager then don't expect Sketchucation Tools to flag an update.

      If you install extensions via Sketchucation Tools dialog then we prompt you to install future updates

      Download the free D'oh Book for SketchUp 📖

      1 Reply Last reply Reply Quote 0
      • ntxdaveN Offline
        ntxdave
        last edited by

        Not sure now how I originally installed the extension, but I feel pretty confident I have updated it before via SketchUcation Tools. When I go to the SketchUp Extension manager, it says I have 0.9.92. I would like to update to the 0.9.93 version. Does this mean I need to download the new version and install if "from scratch" or is there some way I can do it via SketchUcation Tools?

        Press F1...thank me later

        Rich O BrienR 1 Reply Last reply Reply Quote 0
        • KrassK Offline
          Krass
          last edited by

          I should point out that I initially succeeded with a project in version 93. Then this problem occurred.

          Krass

          1 Reply Last reply Reply Quote 0
          • Rich O BrienR Online
            Rich O Brien Moderator @ntxdave
            last edited by

            @ntxdave said:

            Does this mean I need to download the new version and install if "from scratch" or is there some way I can do it via SketchUcation Tools?

            Open Extensions > Sketchucation > ExtensionStore

            Search for Rayscaper and click install.

            Download the free D'oh Book for SketchUp 📖

            ntxdaveN 1 Reply Last reply Reply Quote 0
            • ntxdaveN Offline
              ntxdave @Rich O Brien
              last edited by

              @Rich-O-Brien OK, got the latest version installed now.
              I should have known this myself. DUH!

              Press F1...thank me later

              1 Reply Last reply Reply Quote 0
              • G Offline
                gabrielaher Newcomers
                last edited by

                How its takes to give the license via email???

                P 1 Reply Last reply Reply Quote 0
                • P Offline
                  pixelcruncher Extension Creator @Mike Amos
                  last edited by

                  Hey @Mike-Amos,

                  Could you provide a screenshot? Here's what I see when hiding the assets panel. As you can see I still have a progress bar, so I think we are talking about different things:

                  5be37c7f-3424-4f39-8a1f-b6389e7389a7-image.jpeg

                  I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                  1 Reply Last reply Reply Quote 0
                  • P Offline
                    pixelcruncher Extension Creator @Krass
                    last edited by

                    @Krass

                    Thanks for the report, I can confirm the error with GPU rendering. Would you mind sending me the scene so I can try to reproduce the error?

                    Thanks,
                    Thomas

                    I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                    KrassK 1 Reply Last reply Reply Quote 0
                    • P Offline
                      pixelcruncher Extension Creator @gabrielaher
                      last edited by

                      Hi @gabrielaher ,

                      You can buy a Rayscaper license here (if you are logged in): https://sketchucation.com/purchase-smart.php?plugin=rayscaper

                      To manage a license you already have, you can do that here: https://sketchucation.com/webshop/my-licences.php

                      Let us know if you need more help.

                      Regards,
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                      1 Reply Last reply Reply Quote 0
                      • KrassK Offline
                        Krass @pixelcruncher
                        last edited by

                        @pixelcruncher said:

                        @Krass

                        Thanks for the report, I can confirm the error with GPU rendering. Would you mind sending me the scene so I can try to reproduce the error?

                        Thanks,
                        Thomas
                        Hello, it's done, I sent you the file

                        Krass

                        1 Reply Last reply Reply Quote 0
                        • P Offline
                          pixelcruncher Extension Creator
                          last edited by

                          Hey, Rayscaper users!

                          Rayscaper 0.9.94 Beta is available. You can get it via:

                          • The SketchUcation store.
                          • Direct download: Rayscaper_Win_0.9.94_Beta.rbz.

                          I recommend upgrading to the latest version.

                          What Changed?

                          • Fix occasional skewed or corrupted textures in renders.
                          • Fix render failures when emissive materials are assigned to a group or component instance instead of directly to faces. (Cheers @krass for helping me find this bug!)

                          Full release notes: rayscaper.com/manual/release-notes

                          Help Me Build the Community 👍

                          If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
                          and helps me showcase its capabilities to new users.

                          Follow me on X.

                          Happy Rendering!
                          Thomas

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                          1 Reply Last reply Reply Quote 0
                          • P Offline
                            pixelcruncher Extension Creator
                            last edited by

                            Hey, Rayscaper users!

                            Rayscaper 0.9.95 Beta is available. You can get it via:

                            • The SketchUcation store.
                            • Direct download: Rayscaper_Win_0.9.95_Beta.rbz.

                            I recommend upgrading to the latest version.

                            What Changed?

                            • Improve asset setup feedback. Rayscaper now shows the asset name during setup.
                            • Improve asset download reliability. Large Poly Haven assets now use less memory and complete more reliably.
                            • Add Max Transparent Depth render control for GI and Approx. GI. Increase it when layered transparent or opacity-based materials render black where several panes overlap.

                            Full release notes: rayscaper.com/manual/release-notes

                            Help Me Build the Community 👍

                            If you like Rayscaper, please share your renders (final or work-in-progress, it doesn't matter)! This is motivating
                            and helps me showcase its capabilities to new users.

                            Follow me on X.

                            Happy Rendering!
                            Thomas

                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                            KrassK 1 Reply Last reply Reply Quote 0
                            • KrassK Offline
                              Krass @pixelcruncher
                              last edited by Krass

                              @pixelcruncher
                              Hello Thomas,
                              An exercise using a previous client project with version 0.9.95.
                              A 4K render at 3000 spp, taking 1 hour 44 minutes on an RTX 3060 GPU.
                              Then downscaled to 1080p to use with GPT images for the characters (it’s a lot of work!).
                              Followed by compositing the characters back onto my original Rayscaper render.
                              I definitely messed up the glass on the pendant light, and forgot to finish the window view background...but I stayed honest and didn't ask ChatGPT to fix it! It’s a chandelier from 3D Warehouse, after all—naturally!

                              raw RS 1080p render:
                              alt text

                              with characters:

                              alt text

                              Krass

                              1 Reply Last reply Reply Quote 1
                              • P Offline
                                pixelcruncher Extension Creator
                                last edited by

                                That's actually a very nice use of classic rendering + AI. Thanks for sharing! Why not render directly in 1080p if you have to downscale it for use with AI?

                                I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                1 Reply Last reply Reply Quote 0
                                • KrassK Offline
                                  Krass
                                  last edited by Krass

                                  I hold the view that renders should always be generated at high resolution. I still believe that. It allows for error correction during post-production and adds details that you wouldn't get at low resolution. You also gain sharpness. However, I've noticed that using a high number of SPP doesn't make much of a difference. I think that's what you were saying.

                                  Krass

                                  1 Reply Last reply Reply Quote 1
                                  • KrassK Offline
                                    Krass
                                    last edited by

                                    And I feel compelled to emphasize—for users of true path-tracing renderers—that the denoiser really compromises image quality. You only have to test it yourself: even though Rayscaper’s denoiser is excellent, a 1080p render won't be particularly sharp or detailed. Paradoxically, simply increasing the render resolution actually saves time in the end; once displayed at a smaller size or downsampled, the result is far superior to simply increasing the samples per pixel (spp) at a lower resolution.

                                    Krass

                                    1 Reply Last reply Reply Quote 1

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