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    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • A Offline
      Alattab @Krass
      last edited by

      @Krass thank you

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      • A Offline
        Alattab @pixelcruncher
        last edited by

        @pixelcruncher Where can I add specular luminosity maps? Or where can i mange specular value

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        • A Offline
          Alattab
          last edited by

          PBR Parameters.PNG

          Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

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          • KrassK Offline
            Krass
            last edited by

            Yes, when you talk about resizing HDRI maps, it's an ideal function, but you know, even D5 Render doesn't have that feature yet. It's available in Twinmotion and V-Ray (Infinite Dome) for the programs I use. For the background, you can also place an arc-shaped plane with an image in Raycacaper, which often works.
            Have you tried that slot for your specular map?
            image.png

            Krass

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            • majidM Offline
              majid
              last edited by

              Unbelieveably good!

              My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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              • A Offline
                Alattab @Krass
                last edited by

                @Krass thank you , i will try this slot , but there is an However, there is a difference between specular and specular tint. For clear water that has a specular, it is best to use metallic with the transparency.

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                • KrassK Offline
                  Krass
                  last edited by

                  Hi, would it be possible to have the total render time remain displayed in the dedicated window after the render is complete? Of course, I've noted the estimated time that appears during the animation render, but the final time disappears once the job is finished...

                  Krass

                  Mike AmosM P 2 Replies Last reply Reply Quote 0
                  • Mike AmosM Offline
                    Mike Amos @Krass
                    last edited by Mike Amos

                    @Krass

                    Not here mate. The render time is a constant.![Render Time Persistent.

                    Render Time Persistant.jpg

                    Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                    • KrassK Offline
                      Krass
                      last edited by

                      Hi, I don't quite understand, do you mean the total rendering time is displayed at the bottom here? Also for the animation?

                      image.png

                      Krass

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                      • Mike AmosM Offline
                        Mike Amos
                        last edited by

                        Pardon me, I missed the 'animation' part of your post, just wondering if it was a new behaviour from the app.

                        Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                        • P Offline
                          pixelcruncher Extension Creator @Alattab
                          last edited by

                          @Alattab said in Rayscaper New Releases:

                          PBR Parameters.PNG

                          Just a suggestion: all PBR parameters should be available, in addition to an AO parameter that allows the user to add all PBR maps. Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and the ability to resize the environment image should also be included.

                          Which application is this?

                          AO parameter is on the list, but I haven't gotten around to it yet.

                          Also, the ability to add FORE GROUND AND BACK GROUND should be added instead of using the environment image, and

                          By background, you mean adding an image to the backplate, for example for compositing? And would you then save this image as part of the render, or not?

                          What is foreground? Do you have an example from other render software?

                          The ability to resize the environment image should also be included.

                          I'm not sure what that means. Do you mean a smaller / bigger resolution, or something else? The environment is wrapped as a "sphere" around your scene, so resizing will only impact the level of detail.

                          Thanks for the feedback!

                          Regards,
                          Thomas

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                          • P Offline
                            pixelcruncher Extension Creator @Krass
                            last edited by

                            @Krass

                            So you mean keeping this window open until you explicitly close it after rendering?

                            6a9ebcc1-9702-4088-b3cd-5ea467253924-image.png

                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                            • A Offline
                              Alattab
                              last edited by

                              I'm still learning, and I hope the program's creator will allow me to provide feedback and suggest improvements. I'm a beginner with SketchUp and have tried many rendering programs that work independently, like Stanalone. I think it's great that it supports Intel OpenImage Denoiser. I'd like contrast control added to the post-processing section, and full PBR properties added, along with additional materials like transparent liquids, bubbled, fizz, and airborne water.
                              Test.PNG
                              Sketchup.PNG
                              01-1.png

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                              • A Offline
                                Alattab @pixelcruncher
                                last edited by

                                @pixelcruncher Back palette (background) and front plate (foreground), like a keyshot render. If you choose a transparent background, you can add other images as a background or in front image as clipart in front of rendered image , some thing like whate happen in sketchup style editting

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                                • KrassK Offline
                                  Krass
                                  last edited by

                                  Hi, why dont you use sky alpha mask with a photo editor ?

                                  Krass

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                                  • KrassK Offline
                                    Krass
                                    last edited by Krass

                                    About hdri scale I think Alattab means a physical dôme, like infinite dôme in vray, that can be stretched and scaled. This is very usefull. It is an hemisphere

                                    Krass

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                                    • A Offline
                                      Alattab
                                      last edited by

                                      To make the program fully functional without relying on external applications, background and overlay options can be added to this list.
                                      Sketchup_background-1.PNG
                                      Background.png

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                                      • A Offline
                                        Alattab @Krass
                                        last edited by

                                        @Krass ، as example simlab composser render engain can scale dome

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                                        • A Offline
                                          Alattab
                                          last edited by

                                          Capture_10.PNG

                                          It is good thing to copy light properties to each each other

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                                          • P Offline
                                            pixelcruncher Extension Creator @Alattab
                                            last edited by

                                            @Alattab For someone still being in the learning phase, I'm already seeing some pretty impressive results 🙂

                                            And don't shy away from the feedback, love it! I take all the feedback seriously and try to add those as new features as I go.

                                            I'd like contrast control added to the post-processing section

                                            Noted.

                                            I'd like contrast control added to the post-processing section, and full PBR properties added

                                            👍

                                            additional materials like transparent liquids, bubbled, fizz, and airborne water.

                                            A new water material is coming soon. And I will iterate on that to give more options.

                                            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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