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    ⚠️ Important | Libfredo 15.6a introduces important bugfixes for Fredo's Extensions Update

    Rayscaper New Releases

    Scheduled Pinned Locked Moved Extensions & Applications Discussions
    rayscaperrender
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    • K Offline
      Krass
      last edited by

      thanks, great !

      secrataire.jpg

      Krass

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      • S Offline
        sashapepperspray @pixelcruncher
        last edited by

        @pixelcruncher thank you so much!

        1 Reply Last reply Reply Quote 1
        • K Offline
          Krass
          last edited by Krass

          I had to uninstall the extension store and I got an error message from Rayscaper.
          And now I'm having the same problem again after reinstalling Rayscaper 9.77.

          b041e94f-89bb-4ce0-9857-8db2986cea69-image.png

          Krass

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          • P Offline
            pixelcruncher Extension Creator @Krass
            last edited by

            @Krass Can you post the error message from Rayscaper? Looking into this, sorry about that.

            I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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            • K Offline
              Krass
              last edited by

              No, I did get a window indicating a problem loading the Rayscaper extension, but it hasn't reappeared.

              Krass

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              • K Offline
                Krass
                last edited by

                However, I had installed it correctly without any problems before.

                Krass

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                • majidM Offline
                  majid
                  last edited by

                  I have a question regarding material libraries. I have prepared a Carpaint collection and am also going to prepare a water material pack. The question is that if the same name materials will be replaced? i.e. a car paint in my library is called 001red. Imagine there is another material in the Sketchup model by user and called 001red, I am wondering if RS will replace the same name with my material? To be more precise: How do material libraries in RS work?

                  My inspiring A, B, Sketches book: https://sketchucation.com/shop/books/intermediate/2612-alphabet-inspired-sketches--inspiring-drills-for-architects--3d-artists-and-designers-

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                  • Mike AmosM Offline
                    Mike Amos
                    last edited by

                    I must admit to being more than a little biased here, Majid's contributions in this department have been extremely helpful. Personally, I would like to see all the finish items from twilight included in Rayscaper, they would much improve the goal of simplicity with speed.

                    Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                    • P Offline
                      pixelcruncher Extension Creator @majid
                      last edited by

                      @majid said in Rayscaper New Releases:

                      I have a question regarding material libraries. I have prepared a Carpaint collection and am also going to prepare a water material pack. The question is that if the same name materials will be replaced? i.e. a car paint in my library is called 001red. Imagine there is another material in the Sketchup model by user and called 001red, I am wondering if RS will replace the same name with my material? To be more precise: How do material libraries in RS work?

                      Nice, users will love those material packs!

                      No — naming your materials isn’t essential for Rayscaper. Names only matter for finding them in the material library. They are necessary for the user, not for the software.

                      Behind the scenes, Rayscaper stores each material as a material pack, which is simply a ZIP file. This pack includes a human-readable configuration file and all the texture images used by the material. I will add this format to my documentation. I hope that, in the age of AI vibe-coding, people can build tools to convert materials from other renderers into Rayscaper, and vice versa.

                      When you apply a material in Rayscaper to any material in your SketchUp model, Rayscaper doesn’t replace the SketchUp material. Instead, it configures the existing SketchUp material using the parameters it reads from the material pack.

                      You can view the material packs that Rayscaper saves in the %%AppData%%/AssetCache folder (the exact path escapes me, I'm not at my PC right now).

                      Cheers,
                      Thomas

                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                      • P Offline
                        pixelcruncher Extension Creator @Mike Amos
                        last edited by

                        @Mike-Amos

                        I think my friend @majid requested that before as well 🙂 He has a keen eye for this.

                        Given that the Twilight website is offline, is there a source where I can find these things? Maybe I can actually provide tools for using Twilight materials in Rayscaper, or at least the same templates.

                        I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                        • P Offline
                          pixelcruncher Extension Creator @Krass
                          last edited by

                          @Krass I will have a look soon to help you out here, stay tuned.

                          I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                          • K Offline
                            Krass
                            last edited by

                            are you both talking about Twilight render ?

                            Krass

                            P 1 Reply Last reply Reply Quote 0
                            • P Offline
                              pixelcruncher Extension Creator @Krass
                              last edited by

                              @Krass said in Rayscaper New Releases:

                              are you both talking about Twilight render ?

                              Yes, @majid and @Mike-Amos are talking about Twilight render. But I'm not too familiar with it myself. But it seems to have a couple of dearly missed features?

                              I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

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                              • K Offline
                                Krass
                                last edited by Krass

                                Twilight render was great, but Rayscaper is marvelous compared to it.
                                I can give you the last version of Twilight

                                Krass

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                                • Mike AmosM Offline
                                  Mike Amos
                                  last edited by

                                  Yep, trying to get to grips with the actual process or getting them back into the wild.

                                  Absentia mortis praesentiam vitae probat, vita autem est argumentum constantiae.

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                                  • S Offline
                                    sashapepperspray @sashapepperspray
                                    last edited by

                                    I think I figured something out about the blue material bug, I can make it happen in any file if I use the "edit texture in external editor" in the sketchup material editor, It shows up as blue.
                                    (Another thing I noticed, is that If i edit a material in sketchup, it does not automatically update the material in rayscaper.)

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                                    • P Offline
                                      pixelcruncher Extension Creator
                                      last edited by

                                      I think I figured something out about the blue material bug, I can make it happen in any file if I use the "edit texture in external editor" in the sketchup material editor, It shows up as blue.

                                      That's a good clue. I think it also has to do with SketchUp's colorized textures only. But I haven't looked at that part in depth.

                                      (Another thing I noticed, is that If i edit a material in sketchup, it does not automatically update the material in rayscaper.)

                                      This is by design; You should press the reload button in the Rayscaper material editor. I could add an "auto-sync" option to do this automatically. Rayscaper has a richer set of material capabilities than SketchUp. I assumed you want to edit the materials in Rayscaper, and that it would be counterproductive to override them from SketchUp repeatedly. Maybe that's not a reasonable workflow assumption.

                                      I'm the developer of Rayscaper: https://rayscaper.com/ - Fast and easy rendering for SketchUp.

                                      1 Reply Last reply Reply Quote 1
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