[Plugin] ClothWorks v1.8.0 - 28 Apr 2024
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@marvsweden said:
Purchased. It's going to be exciting using it.
I'm on Mac/SU2018 and the toggle UI window/button doesn't work. It shows up once but if I toggle it by hitting the button it never shows up again until i shut down and restart SU.Thanks for an important report! I will fix this by as soon as tomorrow (if possible).
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Sure, no problem. Looking forward to using it.
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Awesome!! This is indeed one of the best plugins for sketch i've seen so far. It's incredible how much has my workflow changed (and i think everyone's) in the last couple of years with subd, qftools, skatter, vertextools, wrapr.... and now this!!
Thanks so much for making sketchup even more fun!
Here my first attempt with clothworks, the export frames option is veeery cool!
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@pepetrucci said:
Awesome!! This is indeed one of the best plugins for sketch i've seen so far. It's incredible how much has my workflow changed (and i think everyone's) in the last couple of years with subd, qftools, skatter, vertextools, wrapr.... and now this!!
I know this is OT, but don't forget SKALP!
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Of course of course! So many great plugins out there
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And FFD
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Hello Anton, thanks for your great work.
Do you plan the possibility of assigning internal pressure to an object?
For example to simulate an inflatable?
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...MARVELOUS designer in sketchup? ...brilliant!
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@armeios said:
Hello Anton, thanks for your great work.
Do you plan the possibility of assigning internal pressure to an object?
For example to simulate an inflatable?
Currently, you can apply fake pressure by controlling the scale slider in ClothWorks UI.
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In the future, will it be possible to integrate this with MS physics? Say I want to fill a bag with objects or drop items onto a net kinda thing?
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I wrote my own physics engine for ClothWorks works. MSPhysics uses NewtonDynamics, which doesn't support cloth or soft bodies at the moment. Though, I will definitely include rigid dynamic bodies into this.
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@box said:
Ooops, I think I made my cargo net just a bit too flexible!
Using a png based image on a subdivided plane or pure geometry?
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