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    • HornOxxH Offline
      HornOxx
      last edited by

      German Technology conquers Foreign Planets!

      InSight Mars Lander, Opportunity, Curiosity, Changโ€™e 4, etcโ€ฆ All Nonsense! Here comes the ultimate German Technology to conquer foreign planets. Robust, enduring and indestructible, made of thumb-thick steel instead of cola can sheet metal and carbon fibre something. Why a little glue only, where instead hundreds of thick screws are better. Microprocessor controling, developed in Japan or USA - also nonsense! This challenger here is controlled by THREE transistor tubes, thatโ€™s enough!
      NASA, ESA, Roskosmos, Chinaยดs Space Agency etc. They should All dress warm!

      Although I think my monster is cooler than all the competitors named above, all this is just fun of course and the only real nonsense here ๐Ÿ˜„ and Iยดm only playing a little with some funny more visual clichรฉs - this steel monster, stuffed with an incredible amount of so pointless and useless detailings is a just for fun exercise only, which stretched out of control a little but was so much fun to do - Enjoy! ๐Ÿ˜„

      (Again: rendered with Enscape and Shaderlight)


      Enscape Render


      Enscape Render


      Shaderlight Render


      Typ HX 1-19 InfoChart.jpg


      ... some model details


      up 1600.jpg

      never trust a skinny cook

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      • cottyC Offline
        cotty
        last edited by

        Some recent SubD examples...

        holzvase2.jpg

        octahedron_render.jpg

        sculpture_subd.jpg

        subd_glassvase_2.jpg

        teelicht_1.jpg

        my SketchUp gallery

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        • HornOxxH Offline
          HornOxx
          last edited by

          ๐Ÿ‘ ๐Ÿ‘ love these all! One example is more beautiful than the other - And I notice, that, as always before, the marvelous representation of wood (first picture) is a mark of your renders...
          Thanks for sharing!

          never trust a skinny cook

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          • utilerU Offline
            utiler
            last edited by

            Beautiful work as always, Cotty! Do you mind me asking what render program you're using? Very crisp.

            purpose/expression/purpose/....

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            • cottyC Offline
              cotty
              last edited by

              Thank you, those are rendered with Indigo Renderer.

              my SketchUp gallery

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              • tuna1957T Offline
                tuna1957
                last edited by

                A little late night messing about..... Made the little curved piece down front, follow me then Vertex tools to get the twist... Now what ???? Copy around and you get a kind of crazy flower shaped fruit bowl !


                flower fruit bowl.jpg


                fruit bowl render2_pp.jpg

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                • HornOxxH Offline
                  HornOxx
                  last edited by

                  ๐Ÿ˜„ love this "messing" ๐Ÿ‘
                  (btw "Messing" in German is the metal alloy brass ๐Ÿ˜„ ๐Ÿ˜„)

                  never trust a skinny cook

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                  • tuna1957T Offline
                    tuna1957
                    last edited by

                    @hornoxx said:

                    ๐Ÿ™‚ love this "messing" ๐Ÿ‘
                    (btw "Messing" in German is the metal alloy brass ๐Ÿ˜„ ๐Ÿ˜„)

                    Thanks HornOxx. Curious would "fooling about" translate better ๐Ÿ˜‰

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                    • O Offline
                      optimaforever
                      last edited by

                      @thomthom said:

                      Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                      [attachment=0:1mfg7n1x]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:1mfg7n1x]

                      This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                      I usually delete the problematic edges and redraw the geometry from scratch when that happens.

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                      • tuna1957T Offline
                        tuna1957
                        last edited by

                        More late night fooling about / practice. Seem obsessed with what I can make out of copies of one piece. Made the piece on the left, copy _ array twelve times. Exploded and regrouped. Cleaned up the internal bits with Solid Inspector. Decided to flare the top a little more, as always Vertex tools makes it easy. There you have another crazy vase.


                        groovy vase.jpg

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                        • HornOxxH Offline
                          HornOxx
                          last edited by

                          @tuna1957 said:

                          ...Seem obsessed with what I can make out of copies of one piece...
                          ๐Ÿ˜† ๐Ÿ˜† be careful - there is such a high addiction factor ๐Ÿ˜† again a so nice (not fooling!) practice ๐Ÿ‘ !
                          (in the throat(?) above you end up with a triangle - I still do not really understand correctly whether triangles are no longer an obstacle in this kind of workflow, which they were at the beginning of SubD)

                          never trust a skinny cook

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                          • BoxB Offline
                            Box
                            last edited by

                            Next you'll start twisting them, then all is lost.
                            You'll have to start on the twelve steps and put your faith in a higher power...
                            .
                            .
                            .
                            .
                            .
                            .
                            .
                            .
                            .
                            .
                            Box

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                            • HornOxxH Offline
                              HornOxx
                              last edited by

                              @box said:

                              Next you'll start twisting them...and put your faith in a higher power...
                              .
                              .

                              ๐Ÿ˜† ๐Ÿ˜† wunderbar !!

                              never trust a skinny cook

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                              • tuna1957T Offline
                                tuna1957
                                last edited by

                                Thanks Box , HornOxx.

                                HornOxx, you asked about triangles..... After I exploded the twelve pieces I erased and redrew the flat bottom inside and out so they were all quads. The pairs of triangles at the top just bellow the rim I could eliminate by " soft, smooth, no cast shadows" but I lost to much definition of the crease that way. Leaving them as triangles kept a better look to the vertical grooves. It seems you can cheat on the quads a little sometimes and still get a nice result.


                                groovy vase triangles.jpg


                                groovy vase triangles2.jpg

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                                • HornOxxH Offline
                                  HornOxx
                                  last edited by

                                  thanks for these Infos - yes, you are geting a better shape so ๐Ÿ‘
                                  This Green-Blue look is this quadface tools live mesh analysis feature - I always forget about this good feature ๐Ÿ˜‰

                                  never trust a skinny cook

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                                  • tuna1957T Offline
                                    tuna1957
                                    last edited by

                                    HornOxx, your correct the green, purple colors are from Quadface tools analyze function. I forget about it myself sometimes ๐Ÿ˜† .

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                                    • thomthomT Offline
                                      thomthom
                                      last edited by

                                      @optimaforever said:

                                      @thomthom said:

                                      Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                                      [attachment=0:gkjocs9z]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:gkjocs9z]

                                      This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                                      I usually delete the problematic edges and redraw the geometry from scratch when that happens.

                                      If you send me one of these models I can have a look into what is going on.

                                      Thomas Thomassen โ€” SketchUp Monkey & Coding addict
                                      List of my plugins and link to the CookieWare fund

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                                      • tuna1957T Offline
                                        tuna1957
                                        last edited by

                                        Some more of my weird Vertex tools and SubD stuff. Twisted up the piece on the left, did some copy - array business. Add a few more bits and pieces and I ended up with a hanging lamp. SubD on the twisty bits and bottom trim ring the rest native SU.....


                                        twist shade2.jpg

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                                        • pilouP Offline
                                          pilou
                                          last edited by

                                          Not by me! ๐Ÿ˜‰

                                          Frenchy Pilou
                                          Is beautiful that please without concept!
                                          My Little site :)

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                                          • BoxB Offline
                                            Box
                                            last edited by

                                            A couple of sinks I knocked up as an example.
                                            Simple

                                            https://i.imgur.com/cVYgeHu.gif

                                            Somewhat more complex

                                            https://i.imgur.com/vgEyLkv.gif

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