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SubD examples and models

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  • R Offline
    rv1974
    last edited by 17 Feb 2019, 12:10

    it reminds me La Grande Vadrouille

    https://m.media-amazon.com/images/M/MV5BNTliOGJmZTItZGM4Yy00M2JjLTljZjQtM2ZjNzk0OGE2OGQyL2ltYWdlL2ltYWdlXkEyXkFqcGdeQXVyNzQzNDEyOQ@@.V1_SX1777_CR0,0,1777,755_AL.jpg

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    • H Offline
      HornOxx
      last edited by 17 Feb 2019, 12:39

      πŸ˜† Stinkie and RV1974 - you two get to the point πŸ˜›

      never trust a skinny cook

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      • T Offline
        tuna1957
        last edited by 17 Feb 2019, 17:21

        Niraj , HornOxx , Great work gents... πŸ‘ πŸ‘

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        • N Offline
          Nirajp18
          last edited by 19 Feb 2019, 06:32

          Thank you @tuna1957.

          I saw this on the artisan website and wanted to try out SubD to model similarly. I am still learning and trying to understand the nuances of quad modeling and how quads get subdivided via SubD.

          Let's call this "we're all different but play on the same team"

          1.jpg8.jpg

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          • F Offline
            faust07
            last edited by 21 Feb 2019, 01:52

            Hi HornOxx, your steel monster is definitiv cooler than all the competitors and a big fun and a great product presentation and, and, and... πŸ‘
            If I had time I would love to throw a little bit MSPhysics over it and would like to see it's adventures on the dark side of the moon… 😎

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            • H Offline
              HornOxx
              last edited by 21 Feb 2019, 05:35

              Faust, thanks a lot and I'd be so proud (wie Bolle πŸ˜‰ ) if you'd try to move that iron-thing πŸ˜„
              Please believe me - even at the first parts I thought of you and your skills πŸ˜„ I'll look to pack this huge something on the DropBox (it's file sice is far too big even for the 3D Warehouse)

              never trust a skinny cook

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              • C Offline
                cotty
                last edited by 21 Feb 2019, 19:32

                @nirajp18 said:

                ...
                I saw this on the artisan website and wanted to try out SubD to model similarly...

                Nice model πŸ˜‰

                For a clean and nice quad topology, you can try to eliminate these ngons...

                tablesoccersubd.JPG

                my SketchUp gallery

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                • N Offline
                  Nirajp18
                  last edited by 22 Feb 2019, 05:56

                  @cotty so great to receive your feedback. I will be sure to correct the N-gons and re-sub D the geometry. Your work in this thread is an inspiration. Thank you.

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                  • H Offline
                    HornOxx
                    last edited by 23 Feb 2019, 21:21

                    German Technology conquers Foreign Planets!

                    InSight Mars Lander, Opportunity, Curiosity, Chang’e 4, etc… All Nonsense! Here comes the ultimate German Technology to conquer foreign planets. Robust, enduring and indestructible, made of thumb-thick steel instead of cola can sheet metal and carbon fibre something. Why a little glue only, where instead hundreds of thick screws are better. Microprocessor controling, developed in Japan or USA - also nonsense! This challenger here is controlled by THREE transistor tubes, that’s enough!
                    NASA, ESA, Roskosmos, ChinaΒ΄s Space Agency etc. They should All dress warm!

                    Although I think my monster is cooler than all the competitors named above, all this is just fun of course and the only real nonsense here πŸ˜„ and IΒ΄m only playing a little with some funny more visual clichΓ©s - this steel monster, stuffed with an incredible amount of so pointless and useless detailings is a just for fun exercise only, which stretched out of control a little but was so much fun to do - Enjoy! πŸ˜„

                    (Again: rendered with Enscape and Shaderlight)


                    Enscape Render


                    Enscape Render


                    Shaderlight Render


                    Typ HX 1-19 InfoChart.jpg


                    ... some model details


                    up 1600.jpg

                    never trust a skinny cook

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                    • C Offline
                      cotty
                      last edited by 3 Mar 2019, 11:34

                      Some recent SubD examples...

                      holzvase2.jpg

                      octahedron_render.jpg

                      sculpture_subd.jpg

                      subd_glassvase_2.jpg

                      teelicht_1.jpg

                      my SketchUp gallery

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                      • H Offline
                        HornOxx
                        last edited by 3 Mar 2019, 12:28

                        πŸ‘ πŸ‘ love these all! One example is more beautiful than the other - And I notice, that, as always before, the marvelous representation of wood (first picture) is a mark of your renders...
                        Thanks for sharing!

                        never trust a skinny cook

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                        • utilerU Offline
                          utiler
                          last edited by 8 Mar 2019, 00:20

                          Beautiful work as always, Cotty! Do you mind me asking what render program you're using? Very crisp.

                          purpose/expression/purpose/....

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                          • C Offline
                            cotty
                            last edited by 8 Mar 2019, 05:43

                            Thank you, those are rendered with Indigo Renderer.

                            my SketchUp gallery

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                            • T Offline
                              tuna1957
                              last edited by 13 Mar 2019, 16:33

                              A little late night messing about..... Made the little curved piece down front, follow me then Vertex tools to get the twist... Now what ???? Copy around and you get a kind of crazy flower shaped fruit bowl !


                              flower fruit bowl.jpg


                              fruit bowl render2_pp.jpg

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                              • H Offline
                                HornOxx
                                last edited by 13 Mar 2019, 17:18

                                πŸ˜„ love this "messing" πŸ‘
                                (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

                                never trust a skinny cook

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                                • T Offline
                                  tuna1957
                                  last edited by 13 Mar 2019, 19:45

                                  @hornoxx said:

                                  πŸ™‚ love this "messing" πŸ‘
                                  (btw "Messing" in German is the metal alloy brass πŸ˜„ πŸ˜„)

                                  Thanks HornOxx. Curious would "fooling about" translate better πŸ˜‰

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                                  • O Offline
                                    optimaforever
                                    last edited by 14 Mar 2019, 11:05

                                    @thomthom said:

                                    Btw, do you have some quad that are not fully QuadFace quads? I see some unexpected uneven edges in the back there:

                                    [attachment=0:1mfg7n1x]<!-- ia0 -->2019-01-19_13h26_35.png<!-- ia0 -->[/attachment:1mfg7n1x]

                                    This is the same strange behaviour I got last year with some meshes. Dunno why, but it seems that some vertices react as a 1.0 crease when subdivided although they are 0 when checked with the crease tool.
                                    I usually delete the problematic edges and redraw the geometry from scratch when that happens.

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                                    • T Offline
                                      tuna1957
                                      last edited by 22 Mar 2019, 04:27

                                      More late night fooling about / practice. Seem obsessed with what I can make out of copies of one piece. Made the piece on the left, copy _ array twelve times. Exploded and regrouped. Cleaned up the internal bits with Solid Inspector. Decided to flare the top a little more, as always Vertex tools makes it easy. There you have another crazy vase.


                                      groovy vase.jpg

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                                      • H Offline
                                        HornOxx
                                        last edited by 22 Mar 2019, 11:31

                                        @tuna1957 said:

                                        ...Seem obsessed with what I can make out of copies of one piece...
                                        πŸ˜† πŸ˜† be careful - there is such a high addiction factor πŸ˜† again a so nice (not fooling!) practice πŸ‘ !
                                        (in the throat(?) above you end up with a triangle - I still do not really understand correctly whether triangles are no longer an obstacle in this kind of workflow, which they were at the beginning of SubD)

                                        never trust a skinny cook

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                                        • BoxB Offline
                                          Box
                                          last edited by 22 Mar 2019, 12:17

                                          Next you'll start twisting them, then all is lost.
                                          You'll have to start on the twelve steps and put your faith in a higher power...
                                          .
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                                          Box

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