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    SubD examples and models

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    • HornOxxH 離線
      HornOxx
      最後由 編輯

      It was time to do a little exercise again ...

      My sons asked me if I could do Bender from the Futurama series - so I did it 😉
      Bender - somehow I like that guy 😄


      Bender final 1600.jpg


      Bender Proxy.skp

      never trust a skinny cook

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      • thomthomT 離線
        thomthom
        最後由 編輯

        That's a brilliant model!! 😄

        Thomas Thomassen — SketchUp Monkey & Coding addict
        List of my plugins and link to the CookieWare fund

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        • cottyC 離線
          cotty
          最後由 編輯

          I like his song "Du findest keine Freunde mit Salat, du findest keine Freunde mit Salat, ..." 😉
          Nice model!

          my SketchUp gallery

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          • HornOxxH 離線
            HornOxx
            最後由 編輯

            @thomthom said:

            That's a brilliant model!! 😄

            @cotty said:

            I like his song "Du findest keine Freunde mit Salat, du findest keine Freunde mit Salat, ..." 😉
            Nice model!

            Thank you Thomas and Cotty - glad you like the model

            Cotty, I only know the Simpson´s Salat song version so far 😆
            https://www.youtube.com/watch?v=7yA4TJ8s5I4

            Just to complete this Bender thing, I've made some new facial expressions just by changing Bender´s eyes and his tooth lines, which is quite funny
            I have posted these on the 3D Warehouse If someone wants them
            https://3dwarehouse.sketchup.com/model.html?id=854df1f5-7dbc-41f4-9291-9a0439ff5dc4


            Bender - various new facial expressions 1600.jpg

            never trust a skinny cook

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            • thomthomT 離線
              thomthom
              最後由 編輯

              So... next step - Fredo's Animator? 😄

              Thomas Thomassen — SketchUp Monkey & Coding addict
              List of my plugins and link to the CookieWare fund

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              • HornOxxH 離線
                HornOxx
                最後由 編輯

                @thomthom said:

                So... next step - Fredo's Animator? 😄

                ... I almost can´t wait to test it 😄

                never trust a skinny cook

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                • cottyC 離線
                  cotty
                  最後由 編輯

                  Another simple one...

                  2pipes.jpg

                  my SketchUp gallery

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                  • Rich O BrienR 離線
                    Rich O Brien Moderator
                    最後由 編輯

                    one the hardest transitions to tackle in subd is the pipe perpendicular to a pipe. the poles (5 star) cause the pinching and irregular shape.

                    Download the free D'oh Book for SketchUp 📖

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                    • HieruH 離線
                      Hieru
                      最後由 編輯

                      Funny you should mention it Rich, but that's exactly what I had to deal with the other week.

                      The general opinion is that you have to increase the detail (segments) of your cylinders.

                      BracketSubDControl.jpg
                      BracketSubD.jpg


                      Bracket.skp

                      www.davidhier.co.uk

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                      • HieruH 離線
                        Hieru
                        最後由 編輯

                        And a here's a quick render.


                        Bracket2.jpg

                        www.davidhier.co.uk

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                        • Rich O BrienR 離線
                          Rich O Brien Moderator
                          最後由 編輯

                          when then pipes meeting the surface are smaller than the parent it's tough to keep things cylindrical.

                          i wish there was a Spherize extension for SU like Blender has.

                          Download the free D'oh Book for SketchUp 📖

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                          • HornOxxH 離線
                            HornOxx
                            最後由 編輯

                            this is a good model example Hieru 👍 thanks for sharing!
                            In addition to the model´s complexity itself I first assumed that you had managed to make a screw thread inside this cylinder 😄

                            never trust a skinny cook

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                            • HieruH 離線
                              Hieru
                              最後由 編輯

                              @rich o brien said:

                              when then pipes meeting the surface are smaller than the parent it's tough to keep things cylindrical.

                              i wish there was a Spherize extension for SU like Blender has.

                              Yes, I had to rework things several times until I managed to maintain the cylindrical form.

                              www.davidhier.co.uk

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                              • HieruH 離線
                                Hieru
                                最後由 編輯

                                @hornoxx said:

                                this is a good model example Hieru 👍 thanks for sharing!
                                In addition to the model´s complexity itself I first assumed that you had managed to make a screw thread inside this cylinder 😄

                                Thanks!

                                I'll put my hands up and admit that I cheated on the threading. It really wasn't necessary, so I just used a saw-tooth profile. I've done SubD threading before but didn't really have the time for this model.

                                www.davidhier.co.uk

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                                • thomthomT 離線
                                  thomthom
                                  最後由 編輯

                                  @hieru said:

                                  I'll put my hands up and admit that I cheated on the threading. It really wasn't necessary, so I just used a saw-tooth profile. I've done SubD threading before but didn't really have the time for this model.

                                  I wouldn't call it cheating. No need to use SUbD where it isn't needed. (Or any tool for that matter.)

                                  Thomas Thomassen — SketchUp Monkey & Coding addict
                                  List of my plugins and link to the CookieWare fund

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                                  • HieruH 離線
                                    Hieru
                                    最後由 編輯

                                    What I mean is that I used a saw-tooth profile rather than threading on the control mesh.

                                    In theory I could have used various modelling techniques on this and combined them, but SubD seemed like the best tool for coping with all the more difficult aspects at once.

                                    I even tried doing this in Moi first - because I was under the impression that it was supposed to be easier to model this sought of thing. The basic form with the tubes and 50% of the bevelling worked a treat, but it crashed and burned when it came to some of the more complex bevelling (where the small tubes meet the base).

                                    www.davidhier.co.uk

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                                    • HornOxxH 離線
                                      HornOxx
                                      最後由 編輯

                                      Hi
                                      quite similar to Cotty´s example just right above I recently tried this tree-like structure,
                                      which is complete based on an octagonal geometry - This allowed me to start with only a halved
                                      tree first 😉
                                      The first finished "branch fork"(?) I scaled, rotated and varied a little before mounting it to
                                      the previous one then...


                                      tree test.jpg


                                      proxy tree test.skp

                                      never trust a skinny cook

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                                      • alsomarA 離線
                                        alsomar Extension Creator
                                        最後由 編輯

                                        A modular piece of a twisted column

                                        http://www.alsomar.com/wp-content/uploads/2016/10/twist_1.jpg

                                        http://www.alsomar.com/wp-content/uploads/2016/10/twist_2.jpg

                                        http://www.alsomar.com/wp-content/uploads/2016/10/twist_3.jpg

                                        http://www.alsomar.com/wp-content/uploads/2016/10/twist_4.jpg

                                        Alejandro Soriano Visuals · All my links

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                                        • HornOxxH 離線
                                          HornOxx
                                          最後由 編輯

                                          👍 👍
                                          Hey, that looks great !! - is this a SubD test or any real project?

                                          never trust a skinny cook

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                                          • alsomarA 離線
                                            alsomar Extension Creator
                                            最後由 編輯

                                            @hornoxx said:

                                            :thumb: 👍
                                            Hey, that looks great !! - is this a SubD test or any real project?

                                            This one is just a test but I have to do something similar. I'll try to post the final model once it's done.

                                            Alejandro Soriano Visuals · All my links

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