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    SubD examples and models

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    • C Offline
      cuttingedge
      last edited by

      I was thrilled by the panton chair example shared by Ithil3d on youtube. I thought I'll build one trying slightly different method. A good few minutes and here's what i got.

      model

      test render

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      • HornOxxH Offline
        HornOxx
        last edited by

        @cuttingedge said:

        ... I thought I'll build one trying slightly different method. A good few minutes and here's what i got...

        This is a very good SubD example!
        how often and unsuccessfully I tried exactly this chair πŸ˜›

        never trust a skinny cook

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        • pilouP Offline
          pilou
          last edited by

          Yes the difficulty with Subdivision modeling against the Nurbs modeling where you have yet all the curves of the model, is to imagine the "rustic" cubic form before it's transformation! πŸ˜„

          https://s-media-cache-ak0.pinimg.com/236x/1a/d5/a5/1ad5a5b1e29b783619d44f7751f6c285.jpg

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • M Offline
            miikka1978
            last edited by

            Is there any plugin working like Blender's Add Loop cut, see link below? I think that this would be really useful when using SubD.

            https://www.blender.org/manual/modeling/meshes/editing/subdividing/loop_subdivide.html
            https://www.youtube.com/watch?v=_f4XKe8lZEU

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            • ely862meE Offline
              ely862me
              last edited by

              If you look back a little you will see that we talk about that too, it's called Quad face tools, you can find it in the plugins library.

              Elisei (sketchupper)


              Before no life was done on Earth it was THE LIFE ITSELF...GOD
              Come and See EliseiDesign

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              • HornOxxH Offline
                HornOxx
                last edited by

                ...completed the wing to a plane - certainly not a beauty πŸ˜•


                _Render 1600.jpg


                plane4_proxy.skp

                never trust a skinny cook

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                • JQLJ Offline
                  JQL
                  last edited by

                  @hornoxx said:

                  ...completed the wing to a plane - certainly not a beauty πŸ˜•

                  Not bad either... but it was a very promising wing

                  www.casca.pt
                  Visit us on facebook!

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                  • HornOxxH Offline
                    HornOxx
                    last edited by

                    @jql said:

                    ... but it was a very promising wing...

                    thanks
                    πŸ˜† ok - give this wing an other try

                    never trust a skinny cook

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                    • pilouP Offline
                      pilou
                      last edited by

                      @unknownuser said:

                      certainly not a beauty

                      Yet a charm certain! πŸ˜‰

                      Frenchy Pilou
                      Is beautiful that please without concept!
                      My Little site :)

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                      • StinkieS Offline
                        Stinkie
                        last edited by

                        @thomthom said:

                        There are talks going on with various render engines to allow for them to render high-poly variants from the low-polys.

                        Nice! πŸ‘

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                        • O Offline
                          optimaforever
                          last edited by

                          In the same order of idea, can you thomthom develop a quadchamfer4SU?
                          Ideally it would be a mix between the editability of SubD and the easiness of RoundCorner...
                          Roundcorner is good but it doesn't allow for editing. I have to keep a non-chamfered version in a temp layer if I need to edit it again. And SubD need manually offsetted lines to control the distance of chamfering. On complex models, it can quicky become a time-consuming burden, just to create chamfered edges, not to mention the file size and the memory footprint.

                          This TTQuadchamfer would be a quick 3D chamfer/fillet tool that automatically creates the needed lines offsets according to pre-entered parameters, which in return could allow easy re-editing, should the need arise. And afterward, one could tweak the fillet values edge by edge for more flexibility.

                          What do you think?

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                          • thomthomT Offline
                            thomthom
                            last edited by

                            Got some visuals to illustrate expected result?

                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                            List of my plugins and link to the CookieWare fund

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                            • O Offline
                              optimaforever
                              last edited by

                              @thomthom said:

                              Got some visuals to illustrate expected result?

                              Have you seen http://www.mariussilaghi.com/products/quad-chamfer ?

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                              • gillesG Offline
                                gilles
                                last edited by

                                Streamliner, based on Norman E. Timbs 48 buick.


                                SREAMLINER.png

                                " c'est curieux chez les marins ce besoin de faire des phrases "

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                                • JQLJ Offline
                                  JQL
                                  last edited by

                                  @optimaforever said:

                                  This TTQuadchamfer would be a quick 3D chamfer/fillet tool that automatically creates the needed lines offsets according to pre-entered parameters, which in return could allow easy re-editing, should the need arise. And afterward, one could tweak the fillet values edge by edge for more flexibility.

                                  What do you think?

                                  Actually I'm simply not using SubD, because it would be the most fun plugin I'd have, but it's not really useful for what I need right now. I would have yet another toy to have fun with and deviate my attention for what I do for a living... I must resist...

                                  If you'd do it, it would be extremelly useful if you'd integrate it with SubD methodology and chamfer it only when subdividing, keeping UV's, allowing for creases worflow to be integrated too and, probably integrate it in the rendering workflow too.

                                  I didn't know it yet but if SubD would be able to produce that, it would turn into the most useful toy an architect that deals with archviz needs apart from the renderers themselves.

                                  Thanks for that feature request Optimaforever, I really hope Thomthom pulls that one off!

                                  www.casca.pt
                                  Visit us on facebook!

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                                  • pilouP Offline
                                    pilou
                                    last edited by

                                    @: Gilles where is the model ? πŸ˜‰
                                    Inspiration Vrooum, vrooum! πŸ’š
                                    blobcar.jpg


                                    car_v6.zip

                                    Frenchy Pilou
                                    Is beautiful that please without concept!
                                    My Little site :)

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                                    • gillesG Offline
                                      gilles
                                      last edited by

                                      @pilou said:

                                      @: Gilles where is the model ? πŸ˜‰
                                      Inspiration Vrooum, vrooum! πŸ’š
                                      [attachment=2:2ruqdqif]<!-- ia2 -->blobcar.jpg<!-- ia2 -->[/attachment:2ruqdqif]


                                      STREAMLINER.skp

                                      " c'est curieux chez les marins ce besoin de faire des phrases "

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                                      • StinkieS Offline
                                        Stinkie
                                        last edited by

                                        @optimaforever said:

                                        Have you seen http://www.mariussilaghi.com/products/quad-chamfer ?

                                        Oooh, it'd be great to have that in SU.

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                                        • O Offline
                                          optimaforever
                                          last edited by

                                          @jql said:

                                          If you'd do it, it would be extremelly useful if you'd integrate it with SubD methodology and chamfer it only when subdividing, keeping UV's, allowing for creases worflow to be integrated too and, probably integrate it in the rendering workflow too.

                                          I didn't know it yet but if SubD would be able to produce that, it would turn into the most useful toy an architect that deals with archviz needs apart from the renderers themselves.

                                          Thanks for that feature request Optimaforever, I really hope Thomthom pulls that one off!

                                          Indeed, my next request would be that the quad chamfer only applies when rendering, a bit alla Skatter-way, with the "render only" option.

                                          I don't know if it's in the pipeline but I guess that having the SUbD not visible when working and only visible during rendertime would be an equally useful feature. A kind of general SUbD toggle on/off in the SUbD preferences. The thing is, there is always an SUbD object on which I forget to apply the subdivision before pushing on the render button (lazy me), and having a "all subd on when rendering" toggle button would save my ass for sure 🀒

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                                          • pilouP Offline
                                            pilou
                                            last edited by

                                            @ Gilles : Thx! πŸ˜‰
                                            Model by Gilles above!

                                            stream.jpg

                                            stream1.jpg

                                            The trick is colored first then SUbD πŸ˜‰
                                            Or there is another trick after the SUbD ?

                                            Frenchy Pilou
                                            Is beautiful that please without concept!
                                            My Little site :)

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