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    Proper Shadows on Moldings

    Scheduled Pinned Locked Moved V-Ray
    renderpluginsextensions
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    • T Offline
      toddakeson
      last edited by

      I am having trouble achieving shadows/ definition on high detail moldings (casings, crowns, trim pieces). As far as V-Ray setting go, I followed this tutorial- http://help.chaosgroup.com/vray/help/sketchup/150PB/tutorials_interior.htm

      Any advice is appreciated!


      sketchup screenshot.jpg


      vray render.JPG

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      • T Offline
        toddakeson
        last edited by

        You can see the lack of definition in the door in the background.

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        • TedVitale_CGT Offline
          TedVitale_CG
          last edited by

          The scene doesn't look very well lit. Where is your light coming from? You may also want to turn on your ambient occlusion, found under the Indirect illumination tab in your Options Editor.

          Ted Vitale
          Owner | Creative Director
          http://www.voxl.vision

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          • T Offline
            toddakeson
            last edited by

            The light is entirely from the sun.

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            • T Offline
              toddakeson
              last edited by

              Ambient occlusion turned on


              vray render 2.jpg

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              • jiminy-billy-bobJ Offline
                jiminy-billy-bob
                last edited by

                What do you get with "detail enhancement" checked? (uncheck AO)

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                • T Offline
                  toddakeson
                  last edited by

                  This is with detail enhancement.


                  d e.JPG

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                  • T Offline
                    toddakeson
                    last edited by

                    This is with ambient occlusion


                    a o.JPG

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                    • T Offline
                      toddakeson
                      last edited by

                      Thanks for the help. I think I need to do some tutorials on interior lighting.

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                      • jiminy-billy-bobJ Offline
                        jiminy-billy-bob
                        last edited by

                        I usually add an invisible rectangle light just behind the windows. So you get casted sun rays, but powerfull soft light from the windows.

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                        • dcauldwellD Offline
                          dcauldwell
                          last edited by

                          With everything being white, good lighting (be it by the sun or artificial) is really important. The scene has very even lighting which won't show up the mouldings (as you can see). I would get a good punch of sunlight coming in somewhere to improve the lighting levels. (I rarely use artificial lighting myself)
                          TIP: if you add a ground plane on the outside of your building with a light, or white colour, applied to it, then it will help to bounce sunlight into the interior.
                          TIP2: never use 255,255,255 white. White should be roughly 235,235,235


                          persp 01.jpg

                          Sketchup 2017
                          (vray 2.00)

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                          • V Offline
                            valerostudio
                            last edited by

                            Light - as suggested
                            Reflection to your material
                            Render higher resolution image, with AO and higher quality settings.

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                            • andybotA Offline
                              andybot
                              last edited by

                              you could also try brute force rendering instead of irradiance map. Either way, definitely needs more light.

                              http://charlottesvillearchitecturalrendering.com/

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