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    Model for Rendering Samples - Green Dragon

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    • Al HartA Offline
      Al Hart
      last edited by

      @massimo said:

      I'm experimenting in recreating still life set-ups taken from real life. Here is one, I've also attached a schematic setting of the scene for those who are interested.
      Rendered in Thea.
      [attachment=1:3p74nvwk]<!-- ia1 -->dragon_finale_jpg.jpg<!-- ia1 -->[/attachment:3p74nvwk]
      [attachment=0:3p74nvwk]<!-- ia0 -->setup.jpg<!-- ia0 -->[/attachment:3p74nvwk]

      Thanks for this masimo. Just before you posted it I was thinking about contacting a professional photographer I know to get some tips on studio photography in the real world. Many of the contributors to this thread, including myself, took an easy route, using easily accessible render features without spending a lot if time trying to achieve a more profound studio effect.

      Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

      Did you actually use a model like the schematic, and if so, where dud the eye go?

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

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      • micioneM Offline
        micione
        last edited by

        angry dragon...

        (Renditioner v3)


        Dragon.png

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        • massimoM Offline
          massimo Moderator
          last edited by

          @al hart said:

          without spending a lot if time trying to achieve a more profound studio effect.

          That's indeed time consuming, but you have a lot more control on the effects and, at the end, indeed a "more profound effect" as you said.

          @al hart said:

          Woukd you mind if i included your schematic and rendering in another article I am writing about basic rendering concepts. I will be glad to credit you your contribution.

          No problem. Anyway I took the basic set-up from here. It's in italian, but you have a lot of images to look at.

          @al hart said:

          Did you actually use a model like the schematic

          Yes, what I've posted is the Thea's workspace view from above.

          @al hart said:

          ...and if so, where dud the eye go?

          Sorry, not sure to understand this. You mean where is placed the camera?

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          • Mike AmosM Offline
            Mike Amos
            last edited by

            Renditioner V3.

            Advanced glass.

            Background for small object.

            studio neutral 2 lighting.

            Quality medium.

            Render time 9 minutes.

            Photo chopped for light levels.


            Green Dragon.

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            • Rich O BrienR Offline
              Rich O Brien Moderator
              last edited by

              render-01.png

              render-02.png

              render-03.png

              Download the free D'oh Book for SketchUp πŸ“–

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              • K Offline
                kaas
                last edited by

                As far as I know Lightup can't do SSS so I used some liquid material settings instead because the glass didn't look nice. Rendering time 2 minutes 30 seconds. Maybe Adam himself has a trick for making it look more like glass?


                lightup_liquid_sml.jpg

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                • Rich O BrienR Offline
                  Rich O Brien Moderator
                  last edited by

                  http://i.minus.com/ib1y5EsR6slOde.gif

                  Download the free D'oh Book for SketchUp πŸ“–

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                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    πŸ˜„
                    now put some fire in its mouth please.

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                    • andybotA Offline
                      andybot
                      last edited by

                      Rich - is that Blender cycles?

                      Ah, guessing from the animation, I presume it is Blender...

                      http://charlottesvillearchitecturalrendering.com/

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                      • Rich O BrienR Offline
                        Rich O Brien Moderator
                        last edited by

                        @massimo

                        don't waste my day further....

                        but...yes.....i'm looking into it

                        @andy

                        Blender Render

                        UV unwrapped (@Kim - I couldn't resist)

                        AO baked

                        Freestyle edges on for silhouette and border only

                        Download the free D'oh Book for SketchUp πŸ“–

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                        • Al HartA Offline
                          Al Hart
                          last edited by

                          @massimo said:

                          Sorry, not sure to understand this. You mean where is placed the camera?

                          Yes - I meant: "Where is the camera with regard to the schematic"

                          Al Hart

                          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                          IRender nXt from Render Plus

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                          • massimoM Offline
                            massimo Moderator
                            last edited by

                            @al hart said:

                            @massimo said:

                            Sorry, not sure to understand this. You mean where is placed the camera?

                            Yes - I meant: "Where is the camera with regard to the schematic"

                            Ok, here you go.
                            setup.jpg

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                            • ginchiusG Offline
                              ginchius
                              last edited by

                              Stone dragon


                              Dragon stone.png

                              You can find my models at http://sketchucation.com/shop/models

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                              • D Offline
                                d12dozr
                                last edited by

                                How does my simulation look? πŸ˜„

                                dragon01.jpg
                                dragon02.jpg
                                dragon03.jpg

                                Ok, these are real photos, if you couldn't tell. πŸ˜‰ I scaled the model down to 2" long and printed it on my little Solidoodle 3D printer. My printer needs some calibration, as you can tell from the stringy bits and uneven layers, but at least the photos can be used as reference for real world lighting conditions.

                                3D Printing with SketchUp Book
                                http://goo.gl/f7ooYh

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                                • FrederikF Offline
                                  Frederik
                                  last edited by

                                  @d12dozr said:

                                  How does my simulation look? πŸ˜„

                                  The wooden texture used for the table looks low res... πŸ˜›

                                  Cheers
                                  Kim Frederik

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                                  • D Offline
                                    d12dozr
                                    last edited by

                                    Too funny, Kim! πŸ˜„ It IS one of those fake wood countertops.

                                    3D Printing with SketchUp Book
                                    http://goo.gl/f7ooYh

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                                    • andybotA Offline
                                      andybot
                                      last edited by

                                      @d12dozr said:

                                      How does my simulation look? πŸ˜„

                                      Real nice SSS πŸ˜„

                                      http://charlottesvillearchitecturalrendering.com/

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                                      • ElibjrE Offline
                                        Elibjr
                                        last edited by

                                        I used IRender nXt...
                                        I was first going to do a simple light around the table, but then I decided to MODEL a room as opposed to using an HDRI image. Then I decided to complicate matters by making the material 48% transparent, w/ 1.5 refraction, 73%+/- Translucency, and then checked Thick and Gather (this gives it the speckles when light goes through it). Attenuation at about 35%, 10% Dispersion and about 70% Saturation. I made the reflection intensity over 70% and Sharpness about 50%. Because of this, it took a while to render! The chairs lamps and vase are from the 3D Warehouse. The room is a rectangle with 5 windows into it. There is a lamp in each corner. I with the nXt image editor I did one render and created 6 images with the lighting channels. There is a Sun channel, a Sky channel, and a Lighting channel. I can add color variations too. I had too way much fun here. Thanks all for posting this thread Al. πŸ˜†
                                        Elibjr - EB


                                        IRender nXt raw run though a free Gif animator. One render, 6 images.

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                                        • ElibjrE Offline
                                          Elibjr
                                          last edited by

                                          @d12dozr said:

                                          How does my simulation look? πŸ˜„

                                          [attachment=2:1q2508sj]<!-- ia2 -->dragon01.jpg<!-- ia2 -->[/attachment:1q2508sj]
                                          [attachment=1:1q2508sj]<!-- ia1 -->dragon02.jpg<!-- ia1 -->[/attachment:1q2508sj]
                                          [attachment=0:1q2508sj]<!-- ia0 -->dragon03.jpg<!-- ia0 -->[/attachment:1q2508sj]

                                          Ok, these are real photos, if you couldn't tell. πŸ˜‰ I scaled the model down to 2" long and printed it on my little Solidoodle 3D printer. My printer needs some calibration, as you can tell from the stringy bits and uneven layers, but at least the photos can be used as reference for real world lighting conditions.

                                          This is awesome! How long did it take this thing to finish? What is it made out of? Cool! I want one! πŸ˜†

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                                          • D Offline
                                            d12dozr
                                            last edited by

                                            Hi Eli, it took 55 minutes to print at this scale (2" long). It's made of ABS plastic, the same stuff Lego blocks are made of.

                                            If you want to get one made, I have attached the file I used to print. It is converted to an STL file and fixed up so that it's solid for 3D printing. You can send it to a print service like Shapeways, or even better find someone near you with a 3D printer. Here's a good place to look: http://hackerspaces.org/wiki/List_of_Hacker_Spaces

                                            As a bonus, I found a photo of a the same dragon made on a $200,000 printer πŸ˜„

                                            http://blog.sculpteo.com/wp-content/uploads/2014/03/translucent-detail_hires.jpg

                                            Talk about fine detail and SSS!


                                            Dragon 2inch (repaired).zip

                                            3D Printing with SketchUp Book
                                            http://goo.gl/f7ooYh

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