[Plugin] ToolbarEditor (1.1.2) – updated 08.06.2014
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only had two - will run the check later on though just in case
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@aerilius said:
Hi lionk,
can you try ToolbarEditor 1.0.4? It should now remember toolbar names and display Chinese correctly.yes, toolbar names are remembered correctly!
but Chinese display not so well, still some encoding error if restart sketchup.
e.g.
工具栏
正常
if input"具" and restart SU,ToolbarEditor will never open again.btw, i think it need to limit toolbar name if someone input nothing(the toolbar wont show), too many words or punctuation.
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the toolbar icon can't remove sometimes. i don't know how it happen...
do duplicated icons permit to add? -
unicode characters in the registry is right all the time.
ruby can parse it but html or js not.is the value UTF8? -
I could not reproduce the problem with the same toolbar names (工具栏, 正常, 具) after restarting SketchUp and opening the toolbar editor. I will continue try.
I updated the webdialog with improvements for higher dpi settings.
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This looks great but I'm missing icons? any ideas.....
@rickw said:
Has anyone else had problems with not all commands being available? I'm also missing a lot of icons that exist on other toolbars.
cheers
c
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Do you have those icons on the existing original toolbars?
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Yes I do, they are all there.
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Can you right-click on the missing icons and get the image file path? Maybe some commands return an unusual file path?
Or it is a timing issue, maybe Fredo uses layz-loading techniques, or his tools take longer to load?
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im not sure how to do what you asked. right clicking the icons - in the toolbar? (nothing)
right clicking in toolbarEditor? (nothing in the menu that come up that looked familiar)some of fredos icons work. is it possible to compare and find the answer?
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@aerilius said:
I could not reproduce the problem with the same toolbar names (工具栏, 正常, 具) after restarting SketchUp and opening the toolbar editor. I will continue try.
I updated the webdialog with improvements for higher dpi settings.
hi Aerilius,
maybe fredo6's methord can solve the UTF8 issue. fredo6's plugins show Chinese very well.
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What about these ones ?
After choosing yes I get this :
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Are you sure you use the latest version?
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I installed it from the scf plugin store and I thought it was the last version but it was not, now it works !
Thank you !
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@ely862me said:
I installed it from the scf plugin store and I thought it was the last version but it was not, now it works !
Andreas updated this toolset twice on the same day, so the second version was not automatically picked up... v1.0.6 will be added to the 'SketchUcation Plugin Store' shortly... -
Andreas, here's a nice idea that I liked. That in addition to customize toolbar one could paste a snippet for a completely new command: http://sketchucation.com/forums/viewtopic.php?f=15&t=52454&p=475992#p475990
This would be a great tool. You think this tool can be tweaked for that?
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Can someone write a sample ruby script to make an icon for a native command that has no icon so I can use it to add the icon to a toolbar made with ToolbarEditor?
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How do you delete an icon in a toolbar made with ToolbarEditor?
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How do you delete a toolbar made with ToolbarEditor?
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1 - which one?
2 - click on the icon and drag it slowly on the right panel
3 - click on the minus sign - top right of your toolbar header -
@cadfather said:
1 - which one?
Generically so I could modify it for any command
@cadfather said:
2 - click on the icon and drag it slowly on the right panel
Thank you
@cadfather said:
3 - click on the minus sign - top right of your toolbar header
duh
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As in the API documentation… http://www.sketchup.com/intl/en/developer/docs/ourdoc/command.php
cmd = UI;;Command.new("name of the command"){ AuthorModule;;PluginName.name_of_the_main_method() } cmd.tooltip = "tooltip that describes the command" cmd.status_bar_text = "text that tells how to use the command" cmd.large_icon = "./path/to/a/icon24px.png" cmd.small_icon = "./path/to/a/icon16px.png"
It still can only be used with understanding of what it does, and you would have to look up how a certain plugin is started.
It would probably be sufficient and much easier to edit the plugin's own ruby file, look for "UI::Command.new" and add the icons. The icon path can either be relative to the ruby file or absolute (to the system's root, ie. "C:/" on Windows).
Some plugins add themself only to the menu without creating a command. That looks like this:
UI.menu("plugins").add_item("name of the command"){ name_of_the_method }
and can be replaced by a command object (as above) plus
UI.menu("plugins").add_item(cmd)
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