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    Sample Model for Rendering - Water

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    • P Offline
      pibuz
      last edited by

      Nice scene Al!
      Could you post a v7 skp file too?

      WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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      • Al HartA Offline
        Al Hart
        last edited by

        @pibuz said:

        Nice scene Al!
        Could you post a v7 skp file too?

        Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

        Al Hart

        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
        IRender nXt from Render Plus

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        • Al HartA Offline
          Al Hart
          last edited by

          For this image, I placed some lights below the water level, turned off the sun, turned down the sun and placed a procedural bump on on the water, and zoomed in on the shark.

          Rendered with IRender nXt - using alternate Rendering Engine 4 - which s better for caustic effects. Allowed to "cook" overnight for 625 passes. No post-processing


          Sample water-w-lights-4-625.jpg

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • V Offline
            vidy
            last edited by

            using Renderin, no post pro, everything pretty much what is existing on the file, just touch it with reflection and refraction only, for night scene added illumination on existing spot light and adding pool light.
            Rendered on my AMD Dual Core 2.61 GHz, 1 GB RAM (pretty cheap old spec here)

            regards,


            rendered time 34 minutes


            rendered time 5 Hr

            still so much to learn..

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            • massimoM Offline
              massimo Moderator
              last edited by

              The shark attacks! 😮
              A very quick set up, just trying out some (true) sun pool caustics with Thea's new TR1 improved preset. Motion blur and CRF in Thea and only a very slight colour correction in post pro.


              finale.jpg

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              • O Offline
                Ollo81
                last edited by

                Here is my attempt. This was a 3 and a half hour render with 70 passes using Thea with TR1. I kept the original materials and only added custom bump and reflection maps. I also did some post processing work with Gimp and DenoiseMyImage_Free. The HDR image that I used is form http://www.hdrlabs.com

                Pool1PP-denoised.jpg

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                • S Offline
                  sketchgeek
                  last edited by

                  Good thread - like seeing the different styles/rendering engines. My attempt with Lumion. Left all the original materials.

                  (edit: forgot to post the stats - scene setup time approx 30-40mins. render time approx 7 secs. No post work)

                  PoolHouse Sample MR-.jpg


                  Marc

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                  • V Offline
                    vidy
                    last edited by

                    @sketchgeek said:

                    Good thread - like seeing the different styles/rendering engines.

                    indeed.. i'd love to see all the render that provides for SU..(i know it's a long listing) but it will be very fun..
                    unity in diversity 👍

                    regards,

                    still so much to learn..

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                    • P Offline
                      pibuz
                      last edited by

                      @al hart said:

                      @pibuz said:

                      Nice scene Al!
                      Could you post a v7 skp file too?

                      Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

                      ....so sorry Al... 😳 😳 😳
                      Thanks....

                      WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                      • micioneM Offline
                        micione
                        last edited by

                        Hello, Here is a test Renditioner. time: 4 minutes.


                        Sample .jpg

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                        • G Offline
                          giomelkadze
                          last edited by

                          Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

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                          • J Offline
                            jpalm32
                            last edited by

                            @giomelkadze said:

                            Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

                            Why don't you post on Twilight site?
                            They have plenty of examples and tuts.

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                            • jo-keJ Offline
                              jo-ke
                              last edited by

                              Download majid's poolwater, it works fine

                              http://www.zz7.de

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                              • K Offline
                                kaas
                                last edited by

                                Here a go at this scene with LightUp.

                                Added some light emitters in front of the windows. Changed the transparency of the roof because the scene was too bright. Changed several materials, added a watershader, turned some backfaces. Added a hdr as a background and as lighting source from http://www.hdrlabs.com

                                Calculation time: 6 minutes 15 seconds.
                                Edit:No post-processing.

                                Greetings, Max


                                sampleWater_LightUp.jpg

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                                • B Offline
                                  Brighter3D
                                  last edited by

                                  Brighter3D 1.15.0 PRO, 283 seconds (a lot of time for antialiasing),
                                  daylight + HDR as a background,
                                  P3 tone mapper with contrast and glare

                                  swimpollp3.png

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                                  • V Offline
                                    vidy
                                    last edited by

                                    @rick27 said:

                                    I am a member at his forum for some time now, but never really posted something.
                                    When i saw this thread i decided to give it a try:
                                    Rick.

                                    Hi Rick,

                                    Mind to shared us about the render engine you use, and what time it takes to render it?

                                    Regards
                                    VD

                                    still so much to learn..

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                                    • R Offline
                                      Rick27
                                      last edited by

                                      Helle everyone,

                                      I am a member at his forum for some time now, but never really posted something.
                                      When i saw this thread i decided to give it a try:

                                      EDIT: i used kerkythea MLT, did some noise reduction, aprox. 4hours render time.

                                      Rick.


                                      522.jpg

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                                      • regnarR Offline
                                        regnar
                                        last edited by

                                        Seeing this old thread reminded me of a couple renders I had
                                        done last August, but haven't posted.
                                        The rendering where done in Maxwell Render Suite Ver 2.7
                                        the sample levels for both images where around 13.0 with a
                                        rendering time of hour and forty minutes and a benchmark of 146


                                        View 1


                                        View 2

                                        Windows 10 Professional 64 bit
                                        Intel I9 7900X Asus Prime X299-Delux
                                        EVGA GeForce RTX 3080 TI 12gb
                                        64 GB Ram Samsung 960 EVO Series 1TB PCIe NVMe M.2

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                                        • D Offline
                                          dtrarch
                                          last edited by

                                          Artlantis 4.1 added to the mix
                                          Water fresnel shader
                                          No post-pro anything
                                          Just water adjustment.
                                          3:0 minutes
                                          3200 px
                                          i7 quad
                                          Win 7 Pro

                                          dtr


                                          ATL POOL Scene 1.jpg


                                          ATL POOL Scene 1A.jpg

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