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Sample Model for Rendering - Water

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  • A Offline
    Al Hart
    last edited by 19 Jul 2012, 15:43

    Nice work on the video.

    It really highlights how the water is a procedural bump map and not just a flat material

    Al Hart

    http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
    IRender nXt from Render Plus

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    • J Offline
      jo-ke
      last edited by 20 Jul 2012, 07:43

      left all materials, changed only settings and bumps,
      placed lights, placed a background sphere
      removed backsides,
      took a rough water procedural (by madjid)
      used twilight render Preset low
      no postpro


      water002.jpg

      http://www.zz7.de

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      • P Offline
        pibuz
        last edited by 20 Jul 2012, 14:48

        Nice scene Al!
        Could you post a v7 skp file too?

        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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        • A Offline
          Al Hart
          last edited by 20 Jul 2012, 15:46

          @pibuz said:

          Nice scene Al!
          Could you post a v7 skp file too?

          Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

          Al Hart

          http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
          IRender nXt from Render Plus

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          • A Offline
            Al Hart
            last edited by 20 Jul 2012, 15:47

            For this image, I placed some lights below the water level, turned off the sun, turned down the sun and placed a procedural bump on on the water, and zoomed in on the shark.

            Rendered with IRender nXt - using alternate Rendering Engine 4 - which s better for caustic effects. Allowed to "cook" overnight for 625 passes. No post-processing


            Sample water-w-lights-4-625.jpg

            Al Hart

            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

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            • V Offline
              vidy
              last edited by 21 Jul 2012, 08:11

              using Renderin, no post pro, everything pretty much what is existing on the file, just touch it with reflection and refraction only, for night scene added illumination on existing spot light and adding pool light.
              Rendered on my AMD Dual Core 2.61 GHz, 1 GB RAM (pretty cheap old spec here)

              regards,


              rendered time 34 minutes


              rendered time 5 Hr

              still so much to learn..

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              • M Offline
                massimo Moderator
                last edited by 21 Jul 2012, 13:22

                The shark attacks! ๐Ÿ˜ฎ
                A very quick set up, just trying out some (true) sun pool caustics with Thea's new TR1 improved preset. Motion blur and CRF in Thea and only a very slight colour correction in post pro.


                finale.jpg

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                • O Offline
                  Ollo81
                  last edited by 22 Jul 2012, 19:35

                  Here is my attempt. This was a 3 and a half hour render with 70 passes using Thea with TR1. I kept the original materials and only added custom bump and reflection maps. I also did some post processing work with Gimp and DenoiseMyImage_Free. The HDR image that I used is form http://www.hdrlabs.com

                  Pool1PP-denoised.jpg

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                  • S Offline
                    sketchgeek
                    last edited by 22 Jul 2012, 22:53

                    Good thread - like seeing the different styles/rendering engines. My attempt with Lumion. Left all the original materials.

                    (edit: forgot to post the stats - scene setup time approx 30-40mins. render time approx 7 secs. No post work)

                    PoolHouse Sample MR-.jpg


                    Marc

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                    • V Offline
                      vidy
                      last edited by 23 Jul 2012, 01:22

                      @sketchgeek said:

                      Good thread - like seeing the different styles/rendering engines.

                      indeed.. i'd love to see all the render that provides for SU..(i know it's a long listing) but it will be very fun..
                      unity in diversity ๐Ÿ‘

                      regards,

                      still so much to learn..

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                      • P Offline
                        pibuz
                        last edited by 23 Jul 2012, 11:08

                        @al hart said:

                        @pibuz said:

                        Nice scene Al!
                        Could you post a v7 skp file too?

                        Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

                        ....so sorry Al... ๐Ÿ˜ณ ๐Ÿ˜ณ ๐Ÿ˜ณ
                        Thanks....

                        WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

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                        • micioneM Offline
                          micione
                          last edited by 23 Jul 2012, 19:21

                          Hello, Here is a test Renditioner. time: 4 minutes.


                          Sample .jpg

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                          • G Offline
                            giomelkadze
                            last edited by 18 Jul 2013, 23:33

                            Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

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                            • J Offline
                              jpalm32
                              last edited by 19 Jul 2013, 13:04

                              @giomelkadze said:

                              Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

                              Why don't you post on Twilight site?
                              They have plenty of examples and tuts.

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                              • J Offline
                                jo-ke
                                last edited by 22 Jul 2013, 01:24

                                Download majid's poolwater, it works fine

                                http://www.zz7.de

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                                • K Offline
                                  kaas
                                  last edited by 9 Dec 2013, 11:50

                                  Here a go at this scene with LightUp.

                                  Added some light emitters in front of the windows. Changed the transparency of the roof because the scene was too bright. Changed several materials, added a watershader, turned some backfaces. Added a hdr as a background and as lighting source from http://www.hdrlabs.com

                                  Calculation time: 6 minutes 15 seconds.
                                  Edit:No post-processing.

                                  Greetings, Max


                                  sampleWater_LightUp.jpg

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                                  • B Offline
                                    Brighter3D
                                    last edited by 16 May 2014, 02:05

                                    Brighter3D 1.15.0 PRO, 283 seconds (a lot of time for antialiasing),
                                    daylight + HDR as a background,
                                    P3 tone mapper with contrast and glare

                                    swimpollp3.png

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                                    • V Offline
                                      vidy
                                      last edited by 20 May 2014, 04:02

                                      @rick27 said:

                                      I am a member at his forum for some time now, but never really posted something.
                                      When i saw this thread i decided to give it a try:
                                      Rick.

                                      Hi Rick,

                                      Mind to shared us about the render engine you use, and what time it takes to render it?

                                      Regards
                                      VD

                                      still so much to learn..

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                                      • R Offline
                                        Rick27
                                        last edited by 20 May 2014, 08:36

                                        Helle everyone,

                                        I am a member at his forum for some time now, but never really posted something.
                                        When i saw this thread i decided to give it a try:

                                        EDIT: i used kerkythea MLT, did some noise reduction, aprox. 4hours render time.

                                        Rick.


                                        522.jpg

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                                        • regnarR Offline
                                          regnar
                                          last edited by 20 May 2014, 21:02

                                          Seeing this old thread reminded me of a couple renders I had
                                          done last August, but haven't posted.
                                          The rendering where done in Maxwell Render Suite Ver 2.7
                                          the sample levels for both images where around 13.0 with a
                                          rendering time of hour and forty minutes and a benchmark of 146


                                          View 1


                                          View 2

                                          Windows 10 Professional 64 bit
                                          Intel I9 7900X Asus Prime X299-Delux
                                          EVGA GeForce RTX 3080 TI 12gb
                                          64 GB Ram Samsung 960 EVO Series 1TB PCIe NVMe M.2

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