sketchucation logo sketchucation
    • Login
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🛣️ Road Profile Builder | Generate roads, curbs and pavements easily Download

    Sample Model for Rendering - Water

    Scheduled Pinned Locked Moved Gallery
    25 Posts 17 Posters 6.5k Views 17 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • Al HartA Offline
      Al Hart
      last edited by

      Nice work on the video.

      It really highlights how the water is a procedural bump map and not just a flat material

      Al Hart

      http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
      IRender nXt from Render Plus

      1 Reply Last reply Reply Quote 0
      • jo-keJ Offline
        jo-ke
        last edited by

        left all materials, changed only settings and bumps,
        placed lights, placed a background sphere
        removed backsides,
        took a rough water procedural (by madjid)
        used twilight render Preset low
        no postpro


        water002.jpg

        http://www.zz7.de

        1 Reply Last reply Reply Quote 0
        • P Offline
          pibuz
          last edited by

          Nice scene Al!
          Could you post a v7 skp file too?

          WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

          1 Reply Last reply Reply Quote 0
          • Al HartA Offline
            Al Hart
            last edited by

            @pibuz said:

            Nice scene Al!
            Could you post a v7 skp file too?

            Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

            Al Hart

            http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
            IRender nXt from Render Plus

            1 Reply Last reply Reply Quote 0
            • Al HartA Offline
              Al Hart
              last edited by

              For this image, I placed some lights below the water level, turned off the sun, turned down the sun and placed a procedural bump on on the water, and zoomed in on the shark.

              Rendered with IRender nXt - using alternate Rendering Engine 4 - which s better for caustic effects. Allowed to "cook" overnight for 625 passes. No post-processing


              Sample water-w-lights-4-625.jpg

              Al Hart

              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

              1 Reply Last reply Reply Quote 0
              • V Offline
                vidy
                last edited by

                using Renderin, no post pro, everything pretty much what is existing on the file, just touch it with reflection and refraction only, for night scene added illumination on existing spot light and adding pool light.
                Rendered on my AMD Dual Core 2.61 GHz, 1 GB RAM (pretty cheap old spec here)

                regards,


                rendered time 34 minutes


                rendered time 5 Hr

                still so much to learn..

                1 Reply Last reply Reply Quote 0
                • massimoM Offline
                  massimo Moderator
                  last edited by

                  The shark attacks! 😮
                  A very quick set up, just trying out some (true) sun pool caustics with Thea's new TR1 improved preset. Motion blur and CRF in Thea and only a very slight colour correction in post pro.


                  finale.jpg

                  1 Reply Last reply Reply Quote 0
                  • O Offline
                    Ollo81
                    last edited by

                    Here is my attempt. This was a 3 and a half hour render with 70 passes using Thea with TR1. I kept the original materials and only added custom bump and reflection maps. I also did some post processing work with Gimp and DenoiseMyImage_Free. The HDR image that I used is form http://www.hdrlabs.com

                    Pool1PP-denoised.jpg

                    1 Reply Last reply Reply Quote 0
                    • S Offline
                      sketchgeek
                      last edited by

                      Good thread - like seeing the different styles/rendering engines. My attempt with Lumion. Left all the original materials.

                      (edit: forgot to post the stats - scene setup time approx 30-40mins. render time approx 7 secs. No post work)

                      PoolHouse Sample MR-.jpg


                      Marc

                      1 Reply Last reply Reply Quote 0
                      • V Offline
                        vidy
                        last edited by

                        @sketchgeek said:

                        Good thread - like seeing the different styles/rendering engines.

                        indeed.. i'd love to see all the render that provides for SU..(i know it's a long listing) but it will be very fun..
                        unity in diversity 👍

                        regards,

                        still so much to learn..

                        1 Reply Last reply Reply Quote 0
                        • P Offline
                          pibuz
                          last edited by

                          @al hart said:

                          @pibuz said:

                          Nice scene Al!
                          Could you post a v7 skp file too?

                          Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

                          ....so sorry Al... 😳 😳 😳
                          Thanks....

                          WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

                          1 Reply Last reply Reply Quote 0
                          • micioneM Offline
                            micione
                            last edited by

                            Hello, Here is a test Renditioner. time: 4 minutes.


                            Sample .jpg

                            1 Reply Last reply Reply Quote 0
                            • G Offline
                              giomelkadze
                              last edited by

                              Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

                              1 Reply Last reply Reply Quote 0
                              • J Offline
                                jpalm32
                                last edited by

                                @giomelkadze said:

                                Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

                                Why don't you post on Twilight site?
                                They have plenty of examples and tuts.

                                1 Reply Last reply Reply Quote 0
                                • jo-keJ Offline
                                  jo-ke
                                  last edited by

                                  Download majid's poolwater, it works fine

                                  http://www.zz7.de

                                  1 Reply Last reply Reply Quote 0
                                  • K Offline
                                    kaas
                                    last edited by

                                    Here a go at this scene with LightUp.

                                    Added some light emitters in front of the windows. Changed the transparency of the roof because the scene was too bright. Changed several materials, added a watershader, turned some backfaces. Added a hdr as a background and as lighting source from http://www.hdrlabs.com

                                    Calculation time: 6 minutes 15 seconds.
                                    Edit:No post-processing.

                                    Greetings, Max


                                    sampleWater_LightUp.jpg

                                    1 Reply Last reply Reply Quote 0
                                    • B Offline
                                      Brighter3D
                                      last edited by

                                      Brighter3D 1.15.0 PRO, 283 seconds (a lot of time for antialiasing),
                                      daylight + HDR as a background,
                                      P3 tone mapper with contrast and glare

                                      swimpollp3.png

                                      1 Reply Last reply Reply Quote 0
                                      • V Offline
                                        vidy
                                        last edited by

                                        @rick27 said:

                                        I am a member at his forum for some time now, but never really posted something.
                                        When i saw this thread i decided to give it a try:
                                        Rick.

                                        Hi Rick,

                                        Mind to shared us about the render engine you use, and what time it takes to render it?

                                        Regards
                                        VD

                                        still so much to learn..

                                        1 Reply Last reply Reply Quote 0
                                        • R Offline
                                          Rick27
                                          last edited by

                                          Helle everyone,

                                          I am a member at his forum for some time now, but never really posted something.
                                          When i saw this thread i decided to give it a try:

                                          EDIT: i used kerkythea MLT, did some noise reduction, aprox. 4hours render time.

                                          Rick.


                                          522.jpg

                                          1 Reply Last reply Reply Quote 0
                                          • regnarR Offline
                                            regnar
                                            last edited by

                                            Seeing this old thread reminded me of a couple renders I had
                                            done last August, but haven't posted.
                                            The rendering where done in Maxwell Render Suite Ver 2.7
                                            the sample levels for both images where around 13.0 with a
                                            rendering time of hour and forty minutes and a benchmark of 146


                                            View 1


                                            View 2

                                            Windows 10 Professional 64 bit
                                            Intel I9 7900X Asus Prime X299-Delux
                                            EVGA GeForce RTX 3080 TI 12gb
                                            64 GB Ram Samsung 960 EVO Series 1TB PCIe NVMe M.2

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement