sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    Sample Model for Rendering - Water

    Scheduled Pinned Locked Moved Gallery
    25 Posts 17 Posters 6.3k Views 17 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • CarlohC Offline
      Carloh
      last edited by

      as lumion is almost predicted for it i also made a quick animation.

      1 Reply Last reply Reply Quote 0
      • Al HartA Offline
        Al Hart
        last edited by

        Nice work on the video.

        It really highlights how the water is a procedural bump map and not just a flat material

        Al Hart

        http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
        IRender nXt from Render Plus

        1 Reply Last reply Reply Quote 0
        • jo-keJ Offline
          jo-ke
          last edited by

          left all materials, changed only settings and bumps,
          placed lights, placed a background sphere
          removed backsides,
          took a rough water procedural (by madjid)
          used twilight render Preset low
          no postpro


          water002.jpg

          http://www.zz7.de

          1 Reply Last reply Reply Quote 0
          • P Offline
            pibuz
            last edited by

            Nice scene Al!
            Could you post a v7 skp file too?

            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

            1 Reply Last reply Reply Quote 0
            • Al HartA Offline
              Al Hart
              last edited by

              @pibuz said:

              Nice scene Al!
              Could you post a v7 skp file too?

              Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

              Al Hart

              http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
              IRender nXt from Render Plus

              1 Reply Last reply Reply Quote 0
              • Al HartA Offline
                Al Hart
                last edited by

                For this image, I placed some lights below the water level, turned off the sun, turned down the sun and placed a procedural bump on on the water, and zoomed in on the shark.

                Rendered with IRender nXt - using alternate Rendering Engine 4 - which s better for caustic effects. Allowed to "cook" overnight for 625 passes. No post-processing


                Sample water-w-lights-4-625.jpg

                Al Hart

                http:wiki.renderplus.comimageseefRender_plus_colored30x30%29.PNG
                IRender nXt from Render Plus

                1 Reply Last reply Reply Quote 0
                • V Offline
                  vidy
                  last edited by

                  using Renderin, no post pro, everything pretty much what is existing on the file, just touch it with reflection and refraction only, for night scene added illumination on existing spot light and adding pool light.
                  Rendered on my AMD Dual Core 2.61 GHz, 1 GB RAM (pretty cheap old spec here)

                  regards,


                  rendered time 34 minutes


                  rendered time 5 Hr

                  still so much to learn..

                  1 Reply Last reply Reply Quote 0
                  • massimoM Offline
                    massimo Moderator
                    last edited by

                    The shark attacks! 😮
                    A very quick set up, just trying out some (true) sun pool caustics with Thea's new TR1 improved preset. Motion blur and CRF in Thea and only a very slight colour correction in post pro.


                    finale.jpg

                    1 Reply Last reply Reply Quote 0
                    • O Offline
                      Ollo81
                      last edited by

                      Here is my attempt. This was a 3 and a half hour render with 70 passes using Thea with TR1. I kept the original materials and only added custom bump and reflection maps. I also did some post processing work with Gimp and DenoiseMyImage_Free. The HDR image that I used is form http://www.hdrlabs.com

                      Pool1PP-denoised.jpg

                      1 Reply Last reply Reply Quote 0
                      • S Offline
                        sketchgeek
                        last edited by

                        Good thread - like seeing the different styles/rendering engines. My attempt with Lumion. Left all the original materials.

                        (edit: forgot to post the stats - scene setup time approx 30-40mins. render time approx 7 secs. No post work)

                        PoolHouse Sample MR-.jpg


                        Marc

                        1 Reply Last reply Reply Quote 0
                        • V Offline
                          vidy
                          last edited by

                          @sketchgeek said:

                          Good thread - like seeing the different styles/rendering engines.

                          indeed.. i'd love to see all the render that provides for SU..(i know it's a long listing) but it will be very fun..
                          unity in diversity 👍

                          regards,

                          still so much to learn..

                          1 Reply Last reply Reply Quote 0
                          • P Offline
                            pibuz
                            last edited by

                            @al hart said:

                            @pibuz said:

                            Nice scene Al!
                            Could you post a v7 skp file too?

                            Tye 3D Warehouse page has both SU7 and SU8 downloads: D Warehouse page

                            ....so sorry Al... 😳 😳 😳
                            Thanks....

                            WEB (ita) - https://filipposcarso.wixsite.com/ordinentropico

                            1 Reply Last reply Reply Quote 0
                            • micioneM Offline
                              micione
                              last edited by

                              Hello, Here is a test Renditioner. time: 4 minutes.


                              Sample .jpg

                              1 Reply Last reply Reply Quote 0
                              • G Offline
                                giomelkadze
                                last edited by

                                Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

                                1 Reply Last reply Reply Quote 0
                                • J Offline
                                  jpalm32
                                  last edited by

                                  @giomelkadze said:

                                  Hi, anyone can you teach me how do same realistic water with twilight render, i want to get realistic transparent water. thanks.

                                  Why don't you post on Twilight site?
                                  They have plenty of examples and tuts.

                                  1 Reply Last reply Reply Quote 0
                                  • jo-keJ Offline
                                    jo-ke
                                    last edited by

                                    Download majid's poolwater, it works fine

                                    http://www.zz7.de

                                    1 Reply Last reply Reply Quote 0
                                    • K Offline
                                      kaas
                                      last edited by

                                      Here a go at this scene with LightUp.

                                      Added some light emitters in front of the windows. Changed the transparency of the roof because the scene was too bright. Changed several materials, added a watershader, turned some backfaces. Added a hdr as a background and as lighting source from http://www.hdrlabs.com

                                      Calculation time: 6 minutes 15 seconds.
                                      Edit:No post-processing.

                                      Greetings, Max


                                      sampleWater_LightUp.jpg

                                      1 Reply Last reply Reply Quote 0
                                      • B Offline
                                        Brighter3D
                                        last edited by

                                        Brighter3D 1.15.0 PRO, 283 seconds (a lot of time for antialiasing),
                                        daylight + HDR as a background,
                                        P3 tone mapper with contrast and glare

                                        swimpollp3.png

                                        1 Reply Last reply Reply Quote 0
                                        • V Offline
                                          vidy
                                          last edited by

                                          @rick27 said:

                                          I am a member at his forum for some time now, but never really posted something.
                                          When i saw this thread i decided to give it a try:
                                          Rick.

                                          Hi Rick,

                                          Mind to shared us about the render engine you use, and what time it takes to render it?

                                          Regards
                                          VD

                                          still so much to learn..

                                          1 Reply Last reply Reply Quote 0
                                          • R Offline
                                            Rick27
                                            last edited by

                                            Helle everyone,

                                            I am a member at his forum for some time now, but never really posted something.
                                            When i saw this thread i decided to give it a try:

                                            EDIT: i used kerkythea MLT, did some noise reduction, aprox. 4hours render time.

                                            Rick.


                                            522.jpg

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 1 / 2
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement