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    Simple Artisan examples collection

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    • bazB 離線
      baz
      最後由 編輯

      @olishea said:

      @baz said:

      David and Oli, fascinating as this is, I think you might be going a bit off-topic, as in "Simple Artisan examples".

      How can you get more simple than cylinders and pipes? 😉

      Unfortunately you have to use some jargon. I hate it too.

      Point taken, perhaps a link or info on some jargon busting, Geometry for Artison 101?.
      For example 'N-gons'???

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      • Rich O BrienR 離線
        Rich O Brien Moderator
        最後由 編輯

        @baz

        polygon or tri-gon = triangle
        quad = 4 sided polygon
        n-gon = more than 4 sided polygon (replace n with the numbers of sides)

        Download the free D'oh Book for SketchUp 📖

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        • olisheaO 離線
          olishea
          最後由 編輯

          Into to subdivision modelling and associated jargon:

          Link Preview Image
          Subdivision Modelling

          Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

          favicon

          (theorangeduck.com)

          oli

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          • olisheaO 離線
            olishea
            最後由 編輯

            @cotty said:

            Should I delete "Simple" in the topic headline?

            No, because these are still relatively simple. I think it was just the jargon that was getting out of control. 😆

            oli

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            • Rich O BrienR 離線
              Rich O Brien Moderator
              最後由 編輯

              anyone is free to ask what's being said.

              it is something worth learning.

              @cotty

              we have a preliminary wiki in dev if you are interested in porting this thread to that at some point.

              Download the free D'oh Book for SketchUp 📖

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              • HieruH 離線
                Hieru
                最後由 編輯

                Maybe some of my examples are more 'intermediate' - part way between basic primitives and complex objects like soft furnishings or vehicles?

                I don't want to bloat the thread, so perhaps I should start a new topic just for the examples I've been reinterpreting for SU?

                In the mean time, here's a faceted hexagonal form that blends into a cylinder (sort of like a screwdriver handle).

                handle.jpg

                I would have liked to have achieved this with quads only, but I couldn't figure out a solution.

                www.davidhier.co.uk

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                • pilouP 離線
                  pilou
                  最後由 編輯

                  Maybe this can help you 😉

                  Frenchy Pilou
                  Is beautiful that please without concept!
                  My Little site :)

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                  • bazB 離線
                    baz
                    最後由 編輯

                    @olishea said:

                    Into to subdivision modelling and associated jargon:

                    Link Preview Image
                    Subdivision Modelling

                    Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

                    favicon

                    (theorangeduck.com)

                    Thanks Oli, that's a great article, a must read I'd say. The 2 videos are very good too.

                    I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

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                    • HieruH 離線
                      Hieru
                      最後由 編輯

                      @unknownuser said:

                      Maybe this can help you 😉

                      Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                      www.davidhier.co.uk

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                      • pilouP 離線
                        pilou
                        最後由 編輯

                        @unknownuser said:

                        Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                        I see all images without to be logged! 😮

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • olisheaO 離線
                          olishea
                          最後由 編輯

                          @baz said:

                          I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

                          Great news Baz. It wasn't intended to be esoteric. It's just difficult to explain things without using some sort of field-specific language.

                          oli

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                          • HieruH 離線
                            Hieru
                            最後由 編輯

                            @unknownuser said:

                            I see all images without to be logged! 😮

                            I've tried with IE, Firefox, Safari and Chrome and get the same result. A few images show up, but the key ones are missing. I suppose it must be because the thread is so old and the missing images must have been hosted outside the forum.

                            I'll have a look around elsewhere and see if I can come up with a solution. Thanks for the link though 👍

                            It's a pity there isn't an option with vertex tools that would only allow you to move geometry to positions where it won't triangulate.....a sort of lock-quads feature (if that makes sense?).

                            www.davidhier.co.uk

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                            • Rich O BrienR 離線
                              Rich O Brien Moderator
                              最後由 編輯

                              @david

                              I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                              Download the free D'oh Book for SketchUp 📖

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                              • pilouP 離線
                                pilou
                                最後由 編輯

                                @Hieru!
                                I see what you mean! Sorry! 😳

                                Here there are all images but it's in French! 😉

                                Frenchy Pilou
                                Is beautiful that please without concept!
                                My Little site :)

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                                • Rich O BrienR 離線
                                  Rich O Brien Moderator
                                  最後由 編輯

                                  @david

                                  to view that page use waybackmachine july 2012

                                  Download the free D'oh Book for SketchUp 📖

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                                  • HieruH 離線
                                    Hieru
                                    最後由 編輯

                                    @rich o brien said:

                                    @david

                                    I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                                    I haven't used it since my initial trial - I was just assuming from the videos that the gizmo distorted everything free-hand. Now I'll have to give it another go!

                                    www.davidhier.co.uk

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                                    • Rich O BrienR 離線
                                      Rich O Brien Moderator
                                      最後由 編輯

                                      It doesn't.

                                      Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                      Download the free D'oh Book for SketchUp 📖

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                                      • HieruH 離線
                                        Hieru
                                        最後由 編輯

                                        @unknownuser said:

                                        @Hieru!
                                        I see what you mean! Sorry! 😳

                                        Here there are all images but it's in French! 😉

                                        @rich o brien said:

                                        @david

                                        to view that page use waybackmachine july 2012

                                        Thanks guys 👍

                                        www.davidhier.co.uk

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                                        • HieruH 離線
                                          Hieru
                                          最後由 編輯

                                          @rich o brien said:

                                          It doesn't.

                                          Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                          Thanks Rich - really appreciate the advice 👍 .

                                          I'd been putting off working with vertex tools, but it seems like it's going to be essential when it comes to improving my Artisan modelling.

                                          There go my plans for the weekend out the window 😄 .

                                          www.davidhier.co.uk

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                                          • HieruH 離線
                                            Hieru
                                            最後由 編輯

                                            Here's a neat little trick I figured out today. It's a method for creating a more relaxed (evenly spaced) subdivision for a many-sided circular planes.

                                            You will need QuadFaceTools (QFT in the gif) and SplitTools:

                                            CircleFace.gif

                                            www.davidhier.co.uk

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