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Simple Artisan examples collection

Scheduled Pinned Locked Moved Organic Modelling
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  • O Offline
    olishea
    last edited by 16 Jun 2014, 15:28

    @cotty said:

    Should I delete "Simple" in the topic headline?

    No, because these are still relatively simple. I think it was just the jargon that was getting out of control. ๐Ÿ˜†

    oli

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    • R Offline
      Rich O Brien Moderator
      last edited by 16 Jun 2014, 15:35

      anyone is free to ask what's being said.

      it is something worth learning.

      @cotty

      we have a preliminary wiki in dev if you are interested in porting this thread to that at some point.

      Download the free D'oh Book for SketchUp ๐Ÿ“–

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      • H Offline
        Hieru
        last edited by 16 Jun 2014, 16:11

        Maybe some of my examples are more 'intermediate' - part way between basic primitives and complex objects like soft furnishings or vehicles?

        I don't want to bloat the thread, so perhaps I should start a new topic just for the examples I've been reinterpreting for SU?

        In the mean time, here's a faceted hexagonal form that blends into a cylinder (sort of like a screwdriver handle).

        handle.jpg

        I would have liked to have achieved this with quads only, but I couldn't figure out a solution.

        www.davidhier.co.uk

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        • P Offline
          pilou
          last edited by 16 Jun 2014, 16:34

          Maybe this can help you ๐Ÿ˜‰

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

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          • B Offline
            baz
            last edited by 17 Jun 2014, 00:19

            @olishea said:

            Into to subdivision modelling and associated jargon:

            Link Preview Image
            Subdivision Modelling

            Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

            favicon

            (theorangeduck.com)

            Thanks Oli, that's a great article, a must read I'd say. The 2 videos are very good too.

            I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

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            • H Offline
              Hieru
              last edited by 17 Jun 2014, 09:56

              @unknownuser said:

              Maybe this can help you ๐Ÿ˜‰

              Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

              www.davidhier.co.uk

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              • P Offline
                pilou
                last edited by 17 Jun 2014, 13:01

                @unknownuser said:

                Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                I see all images without to be logged! ๐Ÿ˜ฎ

                Frenchy Pilou
                Is beautiful that please without concept!
                My Little site :)

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                • O Offline
                  olishea
                  last edited by 17 Jun 2014, 13:05

                  @baz said:

                  I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

                  Great news Baz. It wasn't intended to be esoteric. It's just difficult to explain things without using some sort of field-specific language.

                  oli

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                  • H Offline
                    Hieru
                    last edited by 17 Jun 2014, 13:49

                    @unknownuser said:

                    I see all images without to be logged! ๐Ÿ˜ฎ

                    I've tried with IE, Firefox, Safari and Chrome and get the same result. A few images show up, but the key ones are missing. I suppose it must be because the thread is so old and the missing images must have been hosted outside the forum.

                    I'll have a look around elsewhere and see if I can come up with a solution. Thanks for the link though ๐Ÿ‘

                    It's a pity there isn't an option with vertex tools that would only allow you to move geometry to positions where it won't triangulate.....a sort of lock-quads feature (if that makes sense?).

                    www.davidhier.co.uk

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                    • R Offline
                      Rich O Brien Moderator
                      last edited by 17 Jun 2014, 14:07

                      @david

                      I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                      Download the free D'oh Book for SketchUp ๐Ÿ“–

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                      • P Offline
                        pilou
                        last edited by 17 Jun 2014, 14:09

                        @Hieru!
                        I see what you mean! Sorry! ๐Ÿ˜ณ

                        Here there are all images but it's in French! ๐Ÿ˜‰

                        Frenchy Pilou
                        Is beautiful that please without concept!
                        My Little site :)

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                        • R Offline
                          Rich O Brien Moderator
                          last edited by 17 Jun 2014, 14:10

                          @david

                          to view that page use waybackmachine july 2012

                          Download the free D'oh Book for SketchUp ๐Ÿ“–

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                          • H Offline
                            Hieru
                            last edited by 17 Jun 2014, 15:01

                            @rich o brien said:

                            @david

                            I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                            I haven't used it since my initial trial - I was just assuming from the videos that the gizmo distorted everything free-hand. Now I'll have to give it another go!

                            www.davidhier.co.uk

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                            • R Offline
                              Rich O Brien Moderator
                              last edited by 17 Jun 2014, 15:03

                              It doesn't.

                              Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                              Download the free D'oh Book for SketchUp ๐Ÿ“–

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                              • H Offline
                                Hieru
                                last edited by 17 Jun 2014, 15:20

                                @unknownuser said:

                                @Hieru!
                                I see what you mean! Sorry! ๐Ÿ˜ณ

                                Here there are all images but it's in French! ๐Ÿ˜‰

                                @rich o brien said:

                                @david

                                to view that page use waybackmachine july 2012

                                Thanks guys ๐Ÿ‘

                                www.davidhier.co.uk

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                                • H Offline
                                  Hieru
                                  last edited by 17 Jun 2014, 15:22

                                  @rich o brien said:

                                  It doesn't.

                                  Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                  Thanks Rich - really appreciate the advice ๐Ÿ‘ .

                                  I'd been putting off working with vertex tools, but it seems like it's going to be essential when it comes to improving my Artisan modelling.

                                  There go my plans for the weekend out the window ๐Ÿ˜„ .

                                  www.davidhier.co.uk

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                                  • H Offline
                                    Hieru
                                    last edited by 17 Jun 2014, 16:43

                                    Here's a neat little trick I figured out today. It's a method for creating a more relaxed (evenly spaced) subdivision for a many-sided circular planes.

                                    You will need QuadFaceTools (QFT in the gif) and SplitTools:

                                    CircleFace.gif

                                    www.davidhier.co.uk

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                                    • O Offline
                                      olishea
                                      last edited by 17 Jun 2014, 19:02

                                      nice, what did you use to make the gif?

                                      yes, equally spaced loops really help the subdivided mesh.

                                      oli

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                                      • H Offline
                                        Hieru
                                        last edited by 17 Jun 2014, 19:18

                                        @olishea said:

                                        nice, what did you use to make the gif?.

                                        Photoshop CS6.

                                        @olishea said:

                                        yes, equally spaced loops really help the subdivided mesh.

                                        Now, if there was only a plugin that could automate that kind of subdivision with a few clicks ๐Ÿ˜„ .

                                        www.davidhier.co.uk

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                                        • ken28875K Offline
                                          ken28875
                                          last edited by 10 Jul 2014, 15:39

                                          Wow, this is a great thread. ๐Ÿ‘ ๐Ÿ‘

                                          Thanks Carsten and the other talented SketchUp artists for posted their models.

                                          I learned a lot. Very inspiring.

                                          Keep them coming.

                                          Cheers!

                                          _KN

                                          Follow Your Dreams.

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