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    Simple Artisan examples collection

    Scheduled Pinned Locked Moved Organic Modelling
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    • olisheaO Offline
      olishea
      last edited by

      Into to subdivision modelling and associated jargon:

      Link Preview Image
      Subdivision Modelling

      Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

      favicon

      (theorangeduck.com)

      oli

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      • olisheaO Offline
        olishea
        last edited by

        @cotty said:

        Should I delete "Simple" in the topic headline?

        No, because these are still relatively simple. I think it was just the jargon that was getting out of control. ๐Ÿ˜†

        oli

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        • Rich O BrienR Offline
          Rich O Brien Moderator
          last edited by

          anyone is free to ask what's being said.

          it is something worth learning.

          @cotty

          we have a preliminary wiki in dev if you are interested in porting this thread to that at some point.

          Download the free D'oh Book for SketchUp ๐Ÿ“–

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          • HieruH Offline
            Hieru
            last edited by

            Maybe some of my examples are more 'intermediate' - part way between basic primitives and complex objects like soft furnishings or vehicles?

            I don't want to bloat the thread, so perhaps I should start a new topic just for the examples I've been reinterpreting for SU?

            In the mean time, here's a faceted hexagonal form that blends into a cylinder (sort of like a screwdriver handle).

            handle.jpg

            I would have liked to have achieved this with quads only, but I couldn't figure out a solution.

            www.davidhier.co.uk

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            • pilouP Offline
              pilou
              last edited by

              Maybe this can help you ๐Ÿ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • bazB Offline
                baz
                last edited by

                @olishea said:

                Into to subdivision modelling and associated jargon:

                Link Preview Image
                Subdivision Modelling

                Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

                favicon

                (theorangeduck.com)

                Thanks Oli, that's a great article, a must read I'd say. The 2 videos are very good too.

                I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

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                • HieruH Offline
                  Hieru
                  last edited by

                  @unknownuser said:

                  Maybe this can help you ๐Ÿ˜‰

                  Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                  www.davidhier.co.uk

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                  • pilouP Offline
                    pilou
                    last edited by

                    @unknownuser said:

                    Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                    I see all images without to be logged! ๐Ÿ˜ฎ

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • olisheaO Offline
                      olishea
                      last edited by

                      @baz said:

                      I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

                      Great news Baz. It wasn't intended to be esoteric. It's just difficult to explain things without using some sort of field-specific language.

                      oli

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                      • HieruH Offline
                        Hieru
                        last edited by

                        @unknownuser said:

                        I see all images without to be logged! ๐Ÿ˜ฎ

                        I've tried with IE, Firefox, Safari and Chrome and get the same result. A few images show up, but the key ones are missing. I suppose it must be because the thread is so old and the missing images must have been hosted outside the forum.

                        I'll have a look around elsewhere and see if I can come up with a solution. Thanks for the link though ๐Ÿ‘

                        It's a pity there isn't an option with vertex tools that would only allow you to move geometry to positions where it won't triangulate.....a sort of lock-quads feature (if that makes sense?).

                        www.davidhier.co.uk

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                        • Rich O BrienR Offline
                          Rich O Brien Moderator
                          last edited by

                          @david

                          I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                          Download the free D'oh Book for SketchUp ๐Ÿ“–

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                          • pilouP Offline
                            pilou
                            last edited by

                            @Hieru!
                            I see what you mean! Sorry! ๐Ÿ˜ณ

                            Here there are all images but it's in French! ๐Ÿ˜‰

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

                            1 Reply Last reply Reply Quote 0
                            • Rich O BrienR Offline
                              Rich O Brien Moderator
                              last edited by

                              @david

                              to view that page use waybackmachine july 2012

                              Download the free D'oh Book for SketchUp ๐Ÿ“–

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                              • HieruH Offline
                                Hieru
                                last edited by

                                @rich o brien said:

                                @david

                                I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                                I haven't used it since my initial trial - I was just assuming from the videos that the gizmo distorted everything free-hand. Now I'll have to give it another go!

                                www.davidhier.co.uk

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                                • Rich O BrienR Offline
                                  Rich O Brien Moderator
                                  last edited by

                                  It doesn't.

                                  Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                  Download the free D'oh Book for SketchUp ๐Ÿ“–

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                                  • HieruH Offline
                                    Hieru
                                    last edited by

                                    @unknownuser said:

                                    @Hieru!
                                    I see what you mean! Sorry! ๐Ÿ˜ณ

                                    Here there are all images but it's in French! ๐Ÿ˜‰

                                    @rich o brien said:

                                    @david

                                    to view that page use waybackmachine july 2012

                                    Thanks guys ๐Ÿ‘

                                    www.davidhier.co.uk

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                                    • HieruH Offline
                                      Hieru
                                      last edited by

                                      @rich o brien said:

                                      It doesn't.

                                      Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                      Thanks Rich - really appreciate the advice ๐Ÿ‘ .

                                      I'd been putting off working with vertex tools, but it seems like it's going to be essential when it comes to improving my Artisan modelling.

                                      There go my plans for the weekend out the window ๐Ÿ˜„ .

                                      www.davidhier.co.uk

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                                      • HieruH Offline
                                        Hieru
                                        last edited by

                                        Here's a neat little trick I figured out today. It's a method for creating a more relaxed (evenly spaced) subdivision for a many-sided circular planes.

                                        You will need QuadFaceTools (QFT in the gif) and SplitTools:

                                        CircleFace.gif

                                        www.davidhier.co.uk

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                                        • olisheaO Offline
                                          olishea
                                          last edited by

                                          nice, what did you use to make the gif?

                                          yes, equally spaced loops really help the subdivided mesh.

                                          oli

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                                          • HieruH Offline
                                            Hieru
                                            last edited by

                                            @olishea said:

                                            nice, what did you use to make the gif?.

                                            Photoshop CS6.

                                            @olishea said:

                                            yes, equally spaced loops really help the subdivided mesh.

                                            Now, if there was only a plugin that could automate that kind of subdivision with a few clicks ๐Ÿ˜„ .

                                            www.davidhier.co.uk

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