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Simple Artisan examples collection

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  • R Offline
    Rich O Brien Moderator
    last edited by 16 Jun 2014, 13:50

    @baz

    polygon or tri-gon = triangle
    quad = 4 sided polygon
    n-gon = more than 4 sided polygon (replace n with the numbers of sides)

    Download the free D'oh Book for SketchUp

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    • O Offline
      olishea
      last edited by 16 Jun 2014, 15:27

      Into to subdivision modelling and associated jargon:

      Link Preview Image
      Subdivision Modelling

      Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

      favicon

      (theorangeduck.com)

      oli

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      • O Offline
        olishea
        last edited by 16 Jun 2014, 15:28

        @cotty said:

        Should I delete "Simple" in the topic headline?

        No, because these are still relatively simple. I think it was just the jargon that was getting out of control. ๐Ÿ˜†

        oli

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        • R Offline
          Rich O Brien Moderator
          last edited by 16 Jun 2014, 15:35

          anyone is free to ask what's being said.

          it is something worth learning.

          @cotty

          we have a preliminary wiki in dev if you are interested in porting this thread to that at some point.

          Download the free D'oh Book for SketchUp

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          • H Offline
            Hieru
            last edited by 16 Jun 2014, 16:11

            Maybe some of my examples are more 'intermediate' - part way between basic primitives and complex objects like soft furnishings or vehicles?

            I don't want to bloat the thread, so perhaps I should start a new topic just for the examples I've been reinterpreting for SU?

            In the mean time, here's a faceted hexagonal form that blends into a cylinder (sort of like a screwdriver handle).

            handle.jpg

            I would have liked to have achieved this with quads only, but I couldn't figure out a solution.

            www.davidhier.co.uk

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            • P Offline
              pilou
              last edited by 16 Jun 2014, 16:34

              Maybe this can help you ๐Ÿ˜‰

              Frenchy Pilou
              Is beautiful that please without concept!
              My Little site :)

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              • B Offline
                baz
                last edited by 17 Jun 2014, 00:19

                @olishea said:

                Into to subdivision modelling and associated jargon:

                Link Preview Image
                Subdivision Modelling

                Computer Science, Machine Learning, Programming, Art, Mathematics, Philosophy, and Short Fiction

                favicon

                (theorangeduck.com)

                Thanks Oli, that's a great article, a must read I'd say. The 2 videos are very good too.

                I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

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                • H Offline
                  Hieru
                  last edited by 17 Jun 2014, 09:56

                  @unknownuser said:

                  Maybe this can help you ๐Ÿ˜‰

                  Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                  www.davidhier.co.uk

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                  • P Offline
                    pilou
                    last edited by 17 Jun 2014, 13:01

                    @unknownuser said:

                    Can you see the images on that thread? Most of them are missing for me, even when I'm logged in.

                    I see all images without to be logged! ๐Ÿ˜ฎ

                    Frenchy Pilou
                    Is beautiful that please without concept!
                    My Little site :)

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                    • O Offline
                      olishea
                      last edited by 17 Jun 2014, 13:05

                      @baz said:

                      I've just reread the 'esoteric' posts, and to my surprise I now have a glimmer of understanding.

                      Great news Baz. It wasn't intended to be esoteric. It's just difficult to explain things without using some sort of field-specific language.

                      oli

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                      • H Offline
                        Hieru
                        last edited by 17 Jun 2014, 13:49

                        @unknownuser said:

                        I see all images without to be logged! ๐Ÿ˜ฎ

                        I've tried with IE, Firefox, Safari and Chrome and get the same result. A few images show up, but the key ones are missing. I suppose it must be because the thread is so old and the missing images must have been hosted outside the forum.

                        I'll have a look around elsewhere and see if I can come up with a solution. Thanks for the link though ๐Ÿ‘

                        It's a pity there isn't an option with vertex tools that would only allow you to move geometry to positions where it won't triangulate.....a sort of lock-quads feature (if that makes sense?).

                        www.davidhier.co.uk

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                        • R Offline
                          Rich O Brien Moderator
                          last edited by 17 Jun 2014, 14:07

                          @david

                          I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                          Download the free D'oh Book for SketchUp

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                          • P Offline
                            pilou
                            last edited by 17 Jun 2014, 14:09

                            @Hieru!
                            I see what you mean! Sorry! ๐Ÿ˜ณ

                            Here there are all images but it's in French! ๐Ÿ˜‰

                            Frenchy Pilou
                            Is beautiful that please without concept!
                            My Little site :)

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                            • R Offline
                              Rich O Brien Moderator
                              last edited by 17 Jun 2014, 14:10

                              @david

                              to view that page use waybackmachine july 2012

                              Download the free D'oh Book for SketchUp

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                              • H Offline
                                Hieru
                                last edited by 17 Jun 2014, 15:01

                                @rich o brien said:

                                @david

                                I'm just throwing this out there but you are aware that vertex tools does respect QuadFace convention?

                                I haven't used it since my initial trial - I was just assuming from the videos that the gizmo distorted everything free-hand. Now I'll have to give it another go!

                                www.davidhier.co.uk

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                                • R Offline
                                  Rich O Brien Moderator
                                  last edited by 17 Jun 2014, 15:03

                                  It doesn't.

                                  Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                  Download the free D'oh Book for SketchUp

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                                  • H Offline
                                    Hieru
                                    last edited by 17 Jun 2014, 15:20

                                    @unknownuser said:

                                    @Hieru!
                                    I see what you mean! Sorry! ๐Ÿ˜ณ

                                    Here there are all images but it's in French! ๐Ÿ˜‰

                                    @rich o brien said:

                                    @david

                                    to view that page use waybackmachine july 2012

                                    Thanks guys ๐Ÿ‘

                                    www.davidhier.co.uk

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                                    • H Offline
                                      Hieru
                                      last edited by 17 Jun 2014, 15:22

                                      @rich o brien said:

                                      It doesn't.

                                      Also install Thom's AutoSmooth plugin to force quadface creation on nonplanar quads

                                      Thanks Rich - really appreciate the advice ๐Ÿ‘ .

                                      I'd been putting off working with vertex tools, but it seems like it's going to be essential when it comes to improving my Artisan modelling.

                                      There go my plans for the weekend out the window ๐Ÿ˜„ .

                                      www.davidhier.co.uk

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                                      • H Offline
                                        Hieru
                                        last edited by 17 Jun 2014, 16:43

                                        Here's a neat little trick I figured out today. It's a method for creating a more relaxed (evenly spaced) subdivision for a many-sided circular planes.

                                        You will need QuadFaceTools (QFT in the gif) and SplitTools:

                                        CircleFace.gif

                                        www.davidhier.co.uk

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                                        • O Offline
                                          olishea
                                          last edited by 17 Jun 2014, 19:02

                                          nice, what did you use to make the gif?

                                          yes, equally spaced loops really help the subdivided mesh.

                                          oli

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