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    [Plugin] SplitUp

    Scheduled Pinned Locked Moved Plugins
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    • andybotA Offline
      andybot
      last edited by

      THANK YOU!!! I've been doing this manually for the longest time. This is perfect!!!

      http://charlottesvillearchitecturalrendering.com/

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      • J Offline
        JGA
        last edited by

        Thanks for sharing the ruby & providing the clear video, but can I ask what this would be used for?
        I thought the mantra for SKUP was to minimise the numbers of edges & faces.

        Regards,
        JGA

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        • massimoM Offline
          massimo Moderator
          last edited by

          From Rich's first post...

          @unknownuser said:

          Here's a tool you might find useful for displacement.

          πŸ˜„

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          • Rich O BrienR Online
            Rich O Brien Moderator
            last edited by

            You could also use it for crosswords or sudoku. It has a myriad of uses πŸ‘

            Download the free D'oh Book for SketchUp πŸ“–

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            • massimoM Offline
              massimo Moderator
              last edited by

              🀣

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              • J Offline
                JGA
                last edited by

                🀣
                Still none the wiser though...

                Regards,
                JGA

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                • massimoM Offline
                  massimo Moderator
                  last edited by

                  Well JGA it's useful if you want to subdivide a surface in order to use it in a rendering software which supports displacement. πŸ˜‰

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                  • Rich O BrienR Online
                    Rich O Brien Moderator
                    last edited by

                    @massimo said:

                    Well JGA it's useful if you want to subdivide a surface in order to use it in a rendering software which supports displacement. πŸ˜‰

                    ...and displacement is like bumps on steroids.

                    Download the free D'oh Book for SketchUp πŸ“–

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                    • TIGT Offline
                      TIG Moderator
                      last edited by

                      I know nothing...
                      I was only acting on orders.
                      😲

                      TIG

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                      • massimoM Offline
                        massimo Moderator
                        last edited by

                        πŸ˜†

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                        • Rich O BrienR Online
                          Rich O Brien Moderator
                          last edited by

                          He's been a good pupil. Bit cranky but certainly has potential. πŸ‘

                          Download the free D'oh Book for SketchUp πŸ“–

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                          • F Offline
                            Fletch
                            last edited by

                            Very nice, thank you gentlemen!

                            Fletch
                            Twilight Render Cross-platform Plugin for SketchUp on PC or Mac

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                            • P Offline
                              Panga
                              last edited by

                              Thanks a lot for this one !!! πŸ‘

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                              • simon le bonS Offline
                                simon le bon
                                last edited by

                                Hi Rich and all,

                                Your ruby tools collection is growing very nicely (I'm using your pen tools for a little while and like it a lot πŸ˜‰ )

                                Concerning SplitUp, I am in limbo πŸ˜•
                                I know what is a displacement map but I can't figure out how SplitUp can help 😳
                                Could you give the idea ?

                                http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/Khashak-map.jpg

                                http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/Khashak-map_ball.jpg

                                http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/StoneBumpmap_Sim4.jpg

                                http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/StoneDispMap_handPainted_Ball_2b.jpg

                                Cheers,
                                Simon

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                                • massimoM Offline
                                  massimo Moderator
                                  last edited by

                                  Displacement needs subdivision of the mesh to work better since it does a real "shift" of the geometry. It's something like, for example, the Smoove tool in SU which needs subdivisions in order to work properly. The Thea mat preview is already subdivided. This plugin is useful when you have to apply displacement to a face (lets say a wall or a roof) which in SU is a single and not subdivided surface.

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                                  • simon le bonS Offline
                                    simon le bon
                                    last edited by

                                    Ah OK!

                                    The explanation is very clear and makes sense. Thank you Massimo πŸ˜‰

                                    The other tools I know which are able to subdivide are Artisan and FFD1 and FFD2

                                    http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/SplitUP_001.jpg

                                    In this occurrence, SplitUp is widely the better one πŸ‘ πŸ˜‰ thank you Rich and TIG++

                                    Simon

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                                    • N Offline
                                      notareal
                                      last edited by

                                      This is a neat little helper! Useful specially when preparing a model for rendering with displacement.

                                      Welcome to try [Thea Render](http://www.thearender.com/), Thea support | [kerkythea.net](http://www.kerkythea.net/) -team member

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                                      • J Offline
                                        JGA
                                        last edited by

                                        @massimo said:

                                        Displacement needs subdivision of the mesh to work better ...
                                        Thanks, got it now!

                                        Regards,
                                        JGA

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                                        • K Offline
                                          keyston
                                          last edited by

                                          awesome script, thanks

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                                          • N Offline
                                            nils-petter
                                            last edited by

                                            thank you so much.

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