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    [Plugin] SplitUp

    Scheduled Pinned Locked Moved Plugins
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    • N
      numerobis
      last edited by

      πŸ‘ looks VERY useful! Thanks! 😎

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      • andybotA
        andybot
        last edited by

        THANK YOU!!! I've been doing this manually for the longest time. This is perfect!!!

        http://charlottesvillearchitecturalrendering.com/

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        • J
          JGA
          last edited by

          Thanks for sharing the ruby & providing the clear video, but can I ask what this would be used for?
          I thought the mantra for SKUP was to minimise the numbers of edges & faces.

          Regards,
          JGA

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          • massimoM
            massimo Moderator
            last edited by

            From Rich's first post...

            @unknownuser said:

            Here's a tool you might find useful for displacement.

            πŸ˜„

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            • Rich O BrienR
              Rich O Brien Moderator
              last edited by

              You could also use it for crosswords or sudoku. It has a myriad of uses πŸ‘

              Download the free D'oh Book for SketchUp πŸ“–

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              • massimoM
                massimo Moderator
                last edited by

                🀣

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                • J
                  JGA
                  last edited by

                  🀣
                  Still none the wiser though...

                  Regards,
                  JGA

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                  • massimoM
                    massimo Moderator
                    last edited by

                    Well JGA it's useful if you want to subdivide a surface in order to use it in a rendering software which supports displacement. πŸ˜‰

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                    • Rich O BrienR
                      Rich O Brien Moderator
                      last edited by

                      @massimo said:

                      Well JGA it's useful if you want to subdivide a surface in order to use it in a rendering software which supports displacement. πŸ˜‰

                      ...and displacement is like bumps on steroids.

                      Download the free D'oh Book for SketchUp πŸ“–

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                      • TIGT
                        TIG Moderator
                        last edited by

                        I know nothing...
                        I was only acting on orders.
                        😲

                        TIG

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                        • massimoM
                          massimo Moderator
                          last edited by

                          πŸ˜†

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                          • Rich O BrienR
                            Rich O Brien Moderator
                            last edited by

                            He's been a good pupil. Bit cranky but certainly has potential. πŸ‘

                            Download the free D'oh Book for SketchUp πŸ“–

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                            • FletchF
                              Fletch
                              last edited by

                              Very nice, thank you gentlemen!

                              Fletch
                              3D Modeling addict. Former owner/developer of Twilight Render. sleepinggiantvisual.com

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                              • P
                                Panga
                                last edited by

                                Thanks a lot for this one !!! πŸ‘

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                                • simon le bonS
                                  simon le bon
                                  last edited by

                                  Hi Rich and all,

                                  Your ruby tools collection is growing very nicely (I'm using your pen tools for a little while and like it a lot πŸ˜‰ )

                                  Concerning SplitUp, I am in limbo πŸ˜•
                                  I know what is a displacement map but I can't figure out how SplitUp can help 😳
                                  Could you give the idea ?

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/Khashak-map.jpg

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/Khashak-map_ball.jpg

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/StoneBumpmap_Sim4.jpg

                                  http://i274.photobucket.com/albums/jj245/Spendauballet/TheaRender/StoneDispMap_handPainted_Ball_2b.jpg

                                  Cheers,
                                  Simon

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                                  • massimoM
                                    massimo Moderator
                                    last edited by

                                    Displacement needs subdivision of the mesh to work better since it does a real "shift" of the geometry. It's something like, for example, the Smoove tool in SU which needs subdivisions in order to work properly. The Thea mat preview is already subdivided. This plugin is useful when you have to apply displacement to a face (lets say a wall or a roof) which in SU is a single and not subdivided surface.

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                                    • simon le bonS
                                      simon le bon
                                      last edited by

                                      Ah OK!

                                      The explanation is very clear and makes sense. Thank you Massimo πŸ˜‰

                                      The other tools I know which are able to subdivide are Artisan and FFD1 and FFD2

                                      http://i274.photobucket.com/albums/jj245/Spendauballet/SketchUp/SplitUP_001.jpg

                                      In this occurrence, SplitUp is widely the better one πŸ‘ πŸ˜‰ thank you Rich and TIG++

                                      Simon

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                                      • N
                                        notareal
                                        last edited by

                                        This is a neat little helper! Useful specially when preparing a model for rendering with displacement.

                                        Welcome to try Thea Render, Thea support | kerkythea.net -team member

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                                        • J
                                          JGA
                                          last edited by

                                          @massimo said:

                                          Displacement needs subdivision of the mesh to work better ...
                                          Thanks, got it now!

                                          Regards,
                                          JGA

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                                          • K
                                            keyston
                                            last edited by

                                            awesome script, thanks

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