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    • T Offline
      tfdesign
      last edited by

      Chris, why is that so important/ invaluable?

      My book "Let's SketchUp!" Download from here

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      • Dave RD Offline
        Dave R
        last edited by

        Edson, the plugin Chris refers to does move all geometry whether it is loose or in a component/group to the Default layer as he wrote. It is very handy for cleaning up models. I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

        Etaoin Shrdlu

        %

        (THERE'S NO PLACE LIKE)

        G28 X0.0 Y0.0 Z0.0

        M30

        %

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        • jeff hammondJ Offline
          jeff hammond
          last edited by

          BezierSpline
          Curviloft
          ExtrudeEdges Suite
          JPP

          (weld is a given. 100% should not be a ruby)

          (Curviloft and EEbyX might seem redundant but I use lathe a lot as well as extrude vector.. I still skin with it as well in certain instances. )

          dotdotdot

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          • Dave RD Offline
            Dave R
            last edited by

            I should have added Purge All.

            Like Jeff, I find both Curviloft and EEbyX useful. Sometimes I find one will do something the other won't.

            Etaoin Shrdlu

            %

            (THERE'S NO PLACE LIKE)

            G28 X0.0 Y0.0 Z0.0

            M30

            %

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            • jeff hammondJ Offline
              jeff hammond
              last edited by

              powerhouses aside, i use these daily (if it's a drawing day πŸ˜„)

              arc: center + 2pts. (didier)
              select curve (thomthom)
              selection toys (tt)
              exploded arc centerpoint (c.fullmer)
              work plane (tig)
              cline (jimF)
              fillet.rb (ohYeahCad)
              fredoscale (fredo)
              tangent tools (tig)
              skindigo (whaat)
              slice face horizontally (via 1001bit) (goh)
              3pt rectangle (google). Recently found it but something I've always wished for:)

              and it's great to have these when needed:

              perp. face tools (c.fullmer)
              vertex tools (tt)
              mirror (tig)
              SDS (whaat)
              profile builder (whaat)
              curve maker (drawMetal.com)
              shape bender (c.fullmer)
              selection memory (jimF)
              round corner (fredo)
              tools on surface (fredo)
              unfold (jimF)
              solid inspector (tt)
              1001bit's followme (goh)

              i have double+ that amount installed but these are the ones that have floated to the top as far as my technique is concerned.

              dotdotdot

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              • EdsonE Offline
                Edson
                last edited by

                I forgot to mention good old add hidden layer, invaluable when you have many acenes already set up and decide to create a new layer.

                edson mahfuz, architect| porto alegre β€’ brasil
                http://www.mahfuz.arq.br

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                • T Offline
                  tfdesign
                  last edited by

                  My 3rd plugin may have to be Thom's UV Toolkit, which I'm still brewing the beer to give to Thom for!

                  Let's face it (face those surfaces πŸ˜‰ ), They don't and won't look right without a tool like this πŸ˜„

                  http://forums.sketchucation.com/viewtopic.php?f=323&t=18992

                  My book "Let's SketchUp!" Download from here

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    @dave r said:

                    I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                    Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                    Chris

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • Dave RD Offline
                      Dave R
                      last edited by

                      Chris, that's a good point and one I forgot about. I so rarely explode components (and don't use groups at all) in the first place and by the time I get to the stage in my modeling where I am making layers, the components are all pretty well fixed and I don't explode them at all, then. Interesting how a workflow can inadvertently bypass a behavior or is that a feature? πŸ˜„

                      Etaoin Shrdlu

                      %

                      (THERE'S NO PLACE LIKE)

                      G28 X0.0 Y0.0 Z0.0

                      M30

                      %

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                      • T Offline
                        tfdesign
                        last edited by

                        @chris fullmer said:

                        @dave r said:

                        I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                        Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                        πŸ˜† Ahh! Someone else who also feels my pain! πŸ˜†

                        So you are saying that this plug relieves that?

                        My book "Let's SketchUp!" Download from here

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                        • thomthomT Offline
                          thomthom
                          last edited by

                          That plugin ensures that all edges and faces are located on Layer0

                          Thomas Thomassen β€” SketchUp Monkey & Coding addict
                          List of my plugins and link to the CookieWare fund

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            @chris fullmer said:

                            @dave r said:

                            I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                            Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.
                            Chris

                            This http://forums.sketchucation.com/viewtopic.php?p=282640#p282640 puts exploded group's entities on the layers that they were on inside the group...

                            TIG

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                            • jason_marantoJ Offline
                              jason_maranto
                              last edited by

                              I had a hard time deciding but I set for myself the criteria of only selecting 3 free plugins that almost any user would benefit from having.

                              SketchyFFD: Massively useful and simple to free form distort geometry.
                              http://forums.sketchucation.com/viewtopic.php?f=323&t=25801&start=0

                              RoundCorner: Simple but powerful tool for rounding and beveling geometry.
                              http://forums.sketchucation.com/viewtopic.php?f=323&t=20485&hilit=Round+Corner

                              JointPushPull: Amazing upgrade to Sketchups native push/pull concept.
                              http://forums.sketchucation.com/viewtopic.php?f=323&t=6708

                              Best,
                              Jason.

                              I create video tutorial series about several 2D & 3D graphics programs.

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                              • B Offline
                                Bertier
                                last edited by

                                • Center of Gravity & it's repoter, thank you TIG

                                • Cutlist, thank you Steve

                                • Default Scene, thank you Pout

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                                • EarthMoverE Offline
                                  EarthMover
                                  last edited by

                                  I have a lot of "favorite" plugins that do really cool stuff, but if there were a tracker on my PC that logged which plugins I used most often, it would probably be -

                                  Selection Toys
                                  Joint Push Pull
                                  Edge Tools (Divide Face)

                                  Although Purge All, Weld, Make Faces and Fredo Scale are probably also in the running for top 3 most used plugins in my arsenal.

                                  3D Artist at Clearstory 3D Imaging
                                  Guide Tool at Winning With Sketchup
                                  Content Creator at Skapeup

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                                  • M Offline
                                    mozzie
                                    last edited by

                                    Put on Layer (most used)!
                                    Points cloud v6 (relocatable origin version) - merci, Didier!
                                    Curviloft (most extraordinary, and irreplaceable)

                                    Also, Tools on surface, Pipe along Path, Weld, and Cleanup are wonderful.

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                                    • urgenU Offline
                                      urgen
                                      last edited by

                                      ....Unfortunately, the three major plug-in is not enough for me ... I often use in the same proportion in the 10-12 πŸ˜’

                                      --pupil forever...------

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                                      • Bob JamesB Offline
                                        Bob James
                                        last edited by

                                        I've just downloaded "Default Layer Geometry": I really need that and it will undoubtedly become one of my frequently used plugins (I just must keep everything on layer 0 until everything is built!)

                                        I have many of the complex plugins that are indispensable when I need them (curviloft, vertex tools, Tools on Surface, Extrude Along....,etc.), but

                                        For every day general use:
                                        Nudge (Doesn't anyone use this: I'd be lost without it.)
                                        Options
                                        JSAlign
                                        Layer Tools and Layer Manager
                                        Edge Styles
                                        1001bit Tools

                                        And, somewhat less often, but still a lot:
                                        Round Corner
                                        Profile Builder
                                        BZ Toolbar
                                        Weld
                                        Extrude Lines
                                        Arc Centerpoint Finder
                                        Tube along path

                                        For final tuning:
                                        Repaint and Cleanup

                                        And, of course, when the model is ready:
                                        Thea Exporter

                                        i7-4930K 3.4Ghz, 2x GTX780 6GB, 32GB DDR3-1600 ECC, OCZ Vertex 4 500GB, WD Black 3TB, 32TB NAS, 4x 27" Monitors, SpaceMouse Pro, X-keys XK-60

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                                        • PixeroP Offline
                                          Pixero
                                          last edited by

                                          @bob james said:

                                          For every day general use:
                                          ...
                                          JSAlign
                                          ...

                                          Wow, I made it on the list. Thanks. πŸ˜„

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                                          • P Offline
                                            Prisoner
                                            last edited by

                                            For me it's

                                            • round corner (using it all the time)
                                            • Fredo Scale (dito)
                                            • 1001bit tools (they speed up so many things for me)

                                            Oh, and never go without Purge; couldn't survive without it, since I hate poly/texture size/whatever counting.

                                            A great UV toolset would instantly appear on my list... hint hint.

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