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    • K Offline
      kate-art
      last edited by

      Great feedback guys - thanks. I find it interesting how everyone likes something different. This short thread has generated a list of 30+ plugins!

      Shaderlight delivers interactive, photorealistic rendering to Google SketchUp. Download it for FREE at http://www.shaderlight.com

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      • T Offline
        tfdesign
        last edited by

        @kate-art said:

        This short thread has generated a list of 30+ plugins!

        Brilliant! Then I too will also go with these as well πŸ˜„

        My book "Let's SketchUp!" Download from here

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        • D Offline
          DIEGO-RODRIGUEZ
          last edited by

          extrusion line
          mirror
          joint push pull

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          • EdsonE Offline
            Edson
            last edited by

            mirror
            podium
            1001bit tools

            edson mahfuz, architect| porto alegre β€’ brasil
            http://www.mahfuz.arq.br

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            • H Offline
              haynesc
              last edited by

              I couldnt decide 3 so anyof the below :

              PurgeAll
              Make Faces
              Frontface
              Weld
              Default Layer Gemometry
              SceneExporter Pro
              Extrude Tools
              Curviloft
              Curvishear
              CD STANDARD & CD TOOLSET Toolbars
              Zorro
              Move to Orgin
              Remove Materials
              joint push pull
              1001 tools

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              • daleD Offline
                dale
                last edited by

                TOS
                1001 bit Tools
                Joint Pushpull.....For work

                The one I use when I am playing SDS, Fur

                Just monkeying around....like Monsanto

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                • Chris FullmerC Offline
                  Chris Fullmer
                  last edited by

                  @haynesc said:

                  Default Layer Gemometry

                  I totally agree on this one. It is invaluable to me. Move all geometry to layer 0 while keeping all groups, images, components on the layer they were on. Absolute must for clean modeling habits.

                  Lately you've been tan, suspicious for the winter.
                  All my Plugins I've written

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                  • arquitectomaracuchoA Offline
                    arquitectomaracucho
                    last edited by

                    Curviloft 😍
                    1001 bit Tools
                    joint push pull
                    tools on surface

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                    • EdsonE Offline
                      Edson
                      last edited by

                      @chris fullmer said:

                      @haynesc said:

                      Default Layer Gemometry

                      I totally agree on this one. It is invaluable to me. Move all geometry to layer 0 while keeping all groups, images, components on the layer they were on. Absolute must for clean modeling habits.

                      I gather you mean to say "move all loose geometry, that is, not grouped or turned into a component".

                      edson mahfuz, architect| porto alegre β€’ brasil
                      http://www.mahfuz.arq.br

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                      • T Offline
                        tfdesign
                        last edited by

                        Chris, why is that so important/ invaluable?

                        My book "Let's SketchUp!" Download from here

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                        • Dave RD Offline
                          Dave R
                          last edited by

                          Edson, the plugin Chris refers to does move all geometry whether it is loose or in a component/group to the Default layer as he wrote. It is very handy for cleaning up models. I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                          Etaoin Shrdlu

                          %

                          (THERE'S NO PLACE LIKE)

                          G28 X0.0 Y0.0 Z0.0

                          M30

                          %

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                          • jeff hammondJ Offline
                            jeff hammond
                            last edited by

                            BezierSpline
                            Curviloft
                            ExtrudeEdges Suite
                            JPP

                            (weld is a given. 100% should not be a ruby)

                            (Curviloft and EEbyX might seem redundant but I use lathe a lot as well as extrude vector.. I still skin with it as well in certain instances. )

                            dotdotdot

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                            • Dave RD Offline
                              Dave R
                              last edited by

                              I should have added Purge All.

                              Like Jeff, I find both Curviloft and EEbyX useful. Sometimes I find one will do something the other won't.

                              Etaoin Shrdlu

                              %

                              (THERE'S NO PLACE LIKE)

                              G28 X0.0 Y0.0 Z0.0

                              M30

                              %

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                              • jeff hammondJ Offline
                                jeff hammond
                                last edited by

                                powerhouses aside, i use these daily (if it's a drawing day πŸ˜„)

                                arc: center + 2pts. (didier)
                                select curve (thomthom)
                                selection toys (tt)
                                exploded arc centerpoint (c.fullmer)
                                work plane (tig)
                                cline (jimF)
                                fillet.rb (ohYeahCad)
                                fredoscale (fredo)
                                tangent tools (tig)
                                skindigo (whaat)
                                slice face horizontally (via 1001bit) (goh)
                                3pt rectangle (google). Recently found it but something I've always wished for:)

                                and it's great to have these when needed:

                                perp. face tools (c.fullmer)
                                vertex tools (tt)
                                mirror (tig)
                                SDS (whaat)
                                profile builder (whaat)
                                curve maker (drawMetal.com)
                                shape bender (c.fullmer)
                                selection memory (jimF)
                                round corner (fredo)
                                tools on surface (fredo)
                                unfold (jimF)
                                solid inspector (tt)
                                1001bit's followme (goh)

                                i have double+ that amount installed but these are the ones that have floated to the top as far as my technique is concerned.

                                dotdotdot

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                                • EdsonE Offline
                                  Edson
                                  last edited by

                                  I forgot to mention good old add hidden layer, invaluable when you have many acenes already set up and decide to create a new layer.

                                  edson mahfuz, architect| porto alegre β€’ brasil
                                  http://www.mahfuz.arq.br

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                                  • T Offline
                                    tfdesign
                                    last edited by

                                    My 3rd plugin may have to be Thom's UV Toolkit, which I'm still brewing the beer to give to Thom for!

                                    Let's face it (face those surfaces πŸ˜‰ ), They don't and won't look right without a tool like this πŸ˜„

                                    http://forums.sketchucation.com/viewtopic.php?f=323&t=18992

                                    My book "Let's SketchUp!" Download from here

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                                    • Chris FullmerC Offline
                                      Chris Fullmer
                                      last edited by

                                      @dave r said:

                                      I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                                      Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                                      Chris

                                      Lately you've been tan, suspicious for the winter.
                                      All my Plugins I've written

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                                      • Dave RD Offline
                                        Dave R
                                        last edited by

                                        Chris, that's a good point and one I forgot about. I so rarely explode components (and don't use groups at all) in the first place and by the time I get to the stage in my modeling where I am making layers, the components are all pretty well fixed and I don't explode them at all, then. Interesting how a workflow can inadvertently bypass a behavior or is that a feature? πŸ˜„

                                        Etaoin Shrdlu

                                        %

                                        (THERE'S NO PLACE LIKE)

                                        G28 X0.0 Y0.0 Z0.0

                                        M30

                                        %

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                                        • T Offline
                                          tfdesign
                                          last edited by

                                          @chris fullmer said:

                                          @dave r said:

                                          I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                                          Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                                          πŸ˜† Ahh! Someone else who also feels my pain! πŸ˜†

                                          So you are saying that this plug relieves that?

                                          My book "Let's SketchUp!" Download from here

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                                          • thomthomT Offline
                                            thomthom
                                            last edited by

                                            That plugin ensures that all edges and faces are located on Layer0

                                            Thomas Thomassen β€” SketchUp Monkey & Coding addict
                                            List of my plugins and link to the CookieWare fund

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