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    • pilouP Offline
      pilou
      last edited by

      The 3 more fun 😎 (for me πŸ˜’
      Grow by Tig perfect for iteration volumes with multiple size, Move, rotate
      Protrude by Jim Foltz funny automatic exotic generations
      Random Painter by Chris Fullmer for some joyous variations of colors

      3 in the same time πŸ˜„
      exo.jpg

      Frenchy Pilou
      Is beautiful that please without concept!
      My Little site :)

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      • K Offline
        kate-art
        last edited by

        Great feedback guys - thanks. I find it interesting how everyone likes something different. This short thread has generated a list of 30+ plugins!

        Shaderlight delivers interactive, photorealistic rendering to Google SketchUp. Download it for FREE at http://www.shaderlight.com

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        • T Offline
          tfdesign
          last edited by

          @kate-art said:

          This short thread has generated a list of 30+ plugins!

          Brilliant! Then I too will also go with these as well πŸ˜„

          My book "Let's SketchUp!" Download from here

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          • D Offline
            DIEGO-RODRIGUEZ
            last edited by

            extrusion line
            mirror
            joint push pull

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            • EdsonE Offline
              Edson
              last edited by

              mirror
              podium
              1001bit tools

              edson mahfuz, architect| porto alegre β€’ brasil
              http://www.mahfuz.arq.br

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              • H Offline
                haynesc
                last edited by

                I couldnt decide 3 so anyof the below :

                PurgeAll
                Make Faces
                Frontface
                Weld
                Default Layer Gemometry
                SceneExporter Pro
                Extrude Tools
                Curviloft
                Curvishear
                CD STANDARD & CD TOOLSET Toolbars
                Zorro
                Move to Orgin
                Remove Materials
                joint push pull
                1001 tools

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                • daleD Offline
                  dale
                  last edited by

                  TOS
                  1001 bit Tools
                  Joint Pushpull.....For work

                  The one I use when I am playing SDS, Fur

                  Just monkeying around....like Monsanto

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                  • Chris FullmerC Offline
                    Chris Fullmer
                    last edited by

                    @haynesc said:

                    Default Layer Gemometry

                    I totally agree on this one. It is invaluable to me. Move all geometry to layer 0 while keeping all groups, images, components on the layer they were on. Absolute must for clean modeling habits.

                    Lately you've been tan, suspicious for the winter.
                    All my Plugins I've written

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                    • arquitectomaracuchoA Offline
                      arquitectomaracucho
                      last edited by

                      Curviloft 😍
                      1001 bit Tools
                      joint push pull
                      tools on surface

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                      • EdsonE Offline
                        Edson
                        last edited by

                        @chris fullmer said:

                        @haynesc said:

                        Default Layer Gemometry

                        I totally agree on this one. It is invaluable to me. Move all geometry to layer 0 while keeping all groups, images, components on the layer they were on. Absolute must for clean modeling habits.

                        I gather you mean to say "move all loose geometry, that is, not grouped or turned into a component".

                        edson mahfuz, architect| porto alegre β€’ brasil
                        http://www.mahfuz.arq.br

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                        • T Offline
                          tfdesign
                          last edited by

                          Chris, why is that so important/ invaluable?

                          My book "Let's SketchUp!" Download from here

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                          • Dave RD Offline
                            Dave R
                            last edited by

                            Edson, the plugin Chris refers to does move all geometry whether it is loose or in a component/group to the Default layer as he wrote. It is very handy for cleaning up models. I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                            Etaoin Shrdlu

                            %

                            (THERE'S NO PLACE LIKE)

                            G28 X0.0 Y0.0 Z0.0

                            M30

                            %

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                            • jeff hammondJ Offline
                              jeff hammond
                              last edited by

                              BezierSpline
                              Curviloft
                              ExtrudeEdges Suite
                              JPP

                              (weld is a given. 100% should not be a ruby)

                              (Curviloft and EEbyX might seem redundant but I use lathe a lot as well as extrude vector.. I still skin with it as well in certain instances. )

                              dotdotdot

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                              • Dave RD Offline
                                Dave R
                                last edited by

                                I should have added Purge All.

                                Like Jeff, I find both Curviloft and EEbyX useful. Sometimes I find one will do something the other won't.

                                Etaoin Shrdlu

                                %

                                (THERE'S NO PLACE LIKE)

                                G28 X0.0 Y0.0 Z0.0

                                M30

                                %

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                                • jeff hammondJ Offline
                                  jeff hammond
                                  last edited by

                                  powerhouses aside, i use these daily (if it's a drawing day πŸ˜„)

                                  arc: center + 2pts. (didier)
                                  select curve (thomthom)
                                  selection toys (tt)
                                  exploded arc centerpoint (c.fullmer)
                                  work plane (tig)
                                  cline (jimF)
                                  fillet.rb (ohYeahCad)
                                  fredoscale (fredo)
                                  tangent tools (tig)
                                  skindigo (whaat)
                                  slice face horizontally (via 1001bit) (goh)
                                  3pt rectangle (google). Recently found it but something I've always wished for:)

                                  and it's great to have these when needed:

                                  perp. face tools (c.fullmer)
                                  vertex tools (tt)
                                  mirror (tig)
                                  SDS (whaat)
                                  profile builder (whaat)
                                  curve maker (drawMetal.com)
                                  shape bender (c.fullmer)
                                  selection memory (jimF)
                                  round corner (fredo)
                                  tools on surface (fredo)
                                  unfold (jimF)
                                  solid inspector (tt)
                                  1001bit's followme (goh)

                                  i have double+ that amount installed but these are the ones that have floated to the top as far as my technique is concerned.

                                  dotdotdot

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                                  • EdsonE Offline
                                    Edson
                                    last edited by

                                    I forgot to mention good old add hidden layer, invaluable when you have many acenes already set up and decide to create a new layer.

                                    edson mahfuz, architect| porto alegre β€’ brasil
                                    http://www.mahfuz.arq.br

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                                    • T Offline
                                      tfdesign
                                      last edited by

                                      My 3rd plugin may have to be Thom's UV Toolkit, which I'm still brewing the beer to give to Thom for!

                                      Let's face it (face those surfaces πŸ˜‰ ), They don't and won't look right without a tool like this πŸ˜„

                                      http://forums.sketchucation.com/viewtopic.php?f=323&t=18992

                                      My book "Let's SketchUp!" Download from here

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                                      • Chris FullmerC Offline
                                        Chris Fullmer
                                        last edited by

                                        @dave r said:

                                        I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                                        Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                                        Chris

                                        Lately you've been tan, suspicious for the winter.
                                        All my Plugins I've written

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                                        • Dave RD Offline
                                          Dave R
                                          last edited by

                                          Chris, that's a good point and one I forgot about. I so rarely explode components (and don't use groups at all) in the first place and by the time I get to the stage in my modeling where I am making layers, the components are all pretty well fixed and I don't explode them at all, then. Interesting how a workflow can inadvertently bypass a behavior or is that a feature? πŸ˜„

                                          Etaoin Shrdlu

                                          %

                                          (THERE'S NO PLACE LIKE)

                                          G28 X0.0 Y0.0 Z0.0

                                          M30

                                          %

                                          1 Reply Last reply Reply Quote 0
                                          • T Offline
                                            tfdesign
                                            last edited by

                                            @chris fullmer said:

                                            @dave r said:

                                            I end up using it once in awhile on models others send me but I have adopted a practice in which I never set any layer other than the default as active.

                                            Same here, but if you explode a group/component that was on a different layer, its entities will get moved onto the layer the group was on - thereby taking them off layer 0. So that has caused me some pain in the past.

                                            πŸ˜† Ahh! Someone else who also feels my pain! πŸ˜†

                                            So you are saying that this plug relieves that?

                                            My book "Let's SketchUp!" Download from here

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