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    [Plugin] Work Plane

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    • guanjinG Offline
      guanjin
      last edited by

      @tig said:

      The other two icons only appear if you also have clinesaxes.rb loading.
      Get it here http://forums.sketchucation.com/viewtopic.php?p=273671#p273671 if you need them...

      Thank you TIG, find you, always quick to solve the problem! πŸ‘ πŸ‘ πŸ‘

      I come from China, is to learn

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      • M Offline
        mmm-sued
        last edited by

        Sorry, but I can't get your plugin "Work Plane" working correct (Windows 7, Sketchup 8 - NOT Pro, only the free version). If I create a "New Plane" or a "New Disk", they always disappear, when I then try to use the pencil tool or any other drawing tool. Only the "New Protractor" works correct. What can I do?

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        • TIGT Offline
          TIG Moderator
          last edited by

          @mmm-sued said:

          Sorry, but I can't get your plugin "Work Plane" working correct (Windows 7, Sketchup 8 - NOT Pro, only the free version). If I create a "New Plane" or a "New Disk", they always disappear, when I then try to use the pencil tool or any other drawing tool. Only the "New Protractor" works correct. What can I do?
          When you make the new WorkPlane you pick points in 3d to define it, then the final prompt tells you to "press <Enter> OR to Double-click to Confirm the new WorkPlane" - otherwise you will exit without saving the change ! So you are not confirming the WorkPlane but you are selecting another tool which then skips making a WorkPlane !!! πŸ˜’

          TIG

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          • M Offline
            mmm-sued
            last edited by

            @tig said:

            @mmm-sued said:

            Sorry, but I can't get your plugin "Work Plane" working correct (Windows 7, Sketchup 8 - NOT Pro, only the free version). If I create a "New Plane" or a "New Disk", they always disappear, when I then try to use the pencil tool or any other drawing tool. Only the "New Protractor" works correct. What can I do?
            When you make the new WorkPlane you pick points in 3d to define it, then the final prompt tells you to "press <Enter> OR to Double-click to Confirm the new WorkPlane" - otherwise you will exit without saving the change ! So you are not confirming the WorkPlane but you are selecting another tool which then skips making a WorkPlane !!! πŸ˜’

            Thanks a lot! Great Tool!

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            • jim smithJ Offline
              jim smith
              last edited by

              TIg,

              just wanted to thank you for the work plane plugin. I missed seeing it in 2010 and ran across it accidently while viewing a you tube tutorial.. Very very usefull timesaver. πŸ‘

              "Out of clutter find simplicity,
              from discord find harmony,
              In the middle of difficulty lies opportunity"
              Albert Einstein

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              • JClementsJ Offline
                JClements
                last edited by

                I notice if I use the context menu on a selected working plane and choose Working Plane > Scale and then do a rescale, that the working plane becomes ungrouped.

                Is this intended?

                John | Illustrator | Beaverton, Oregon

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                • TIGT Offline
                  TIG Moderator
                  last edited by

                  @jclements said:

                  I notice if I use the context menu on a selected working plane and choose Working Plane > Scale and then do a rescale, that the working plane becomes ungrouped.

                  Is this intended?
                  Probably not πŸ˜’
                  I'll test it, if I understand you workflow correctly...

                  TIG

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                  • TIGT Offline
                    TIG Moderator
                    last edited by

                    If I use the context-menu WorkPlane > Scale, it scales the group as expected.
                    If I then use the native 'Reset Scale' item off the context-menu it resets it to its original size.
                    I assume this is the command to which you referred.
                    It does NOT ungroup [explode] the contents.
                    So, my version does it as expected, yours doesn't.
                    Do you have any third party scripts loading that might mess with this πŸ˜•

                    TIG

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                    • JClementsJ Offline
                      JClements
                      last edited by

                      Tig, the only other thing I didn't mention previously was after choosing Scale from the Context Menu, I grabbed a corner scale handle, dragged inward, and then typed a value in the VCB of .5

                      John | Illustrator | Beaverton, Oregon

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                      • TIGT Offline
                        TIG Moderator
                        last edited by

                        John

                        For me that method works just fine too.
                        So something is adrift between your setup and me [and most other users?]

                        TIG

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                        • sfto1S Offline
                          sfto1
                          last edited by

                          Hello TIG,

                          Is there a way to keep the grid from being deleted when I use the native delete guides tool?

                          I started on this path with the SU teams's "Grid" plugin, and mitcorb suggested I try your work plane plugin v2.3. Am I doing something incorrectly that the work palane guides disappear when I use that native option?

                          BTW, really cool plugin β˜€

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                          • TIGT Offline
                            TIG Moderator
                            last edited by

                            No.

                            The native guide deleter erases ALL guides everywhere !
                            Inside placed instances/groups and everywhere.
                            They cannot be protected - evened 'locked' containers etc will lose content!

                            There are alternatives to the native guide-deleter...
                            Use one of those or accept that you cannot use the native guide-deleter OR that your WorkPlanes and any other object containing guides will loose them... πŸ˜’

                            TIG

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                            • sfto1S Offline
                              sfto1
                              last edited by

                              Thanks TIG
                              Cool plugin. I'll use some alternatives to preserve when needed.

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                              • P Offline
                                paulckruger
                                last edited by

                                Perhaps my couple of weeks of playing renders me to much a newbie to understand this plugin. 😞

                                I found it when searching for a way to correct a model with two objects where in the process of building them they "went astray" of the original plane so that when I try to print them on my Printerbot they are askew.

                                How can I use this plugin to align the bottom plane of both objects so they are flat on the new plane?

                                I created a disk that lays flat on the XY axis and can clearly see the objects are not lying flat but are slightly tilted. I spend a lot of time trying to manually rotate to get things aligned on the xy axis but just cannot seem to get there.

                                Is there a simple explanation or instruction on how to select a component and then make sure it's bottom face is aligned FLAT to the new disk? Then repeat for the second object so their bottom faces are both exactly on the same plane?

                                This is a screen cap showing the edge-on of the new disk plane and the skew of the components relative to the disk.

                                Be gentle with me...I am not yet familiar enough with Sketchup for someone to just assume I already know all the functions.

                                Thanks in advance your your help guys ( and gals ) β˜€

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                                • Dave RD Offline
                                  Dave R
                                  last edited by

                                  Paul, you don't need a plugin of any sort to align the bottoms of the objects. You can do this with just the Move tool. Select the object you wish to move and get the Move tool. Grab the selection at a point along the bottom and start moving it in the blue direction. Press and hold Shift to lock the direction of the Move and then move the cursor to the bottom of the other object. You can also use the up or down cursor keys to lock the direction although I'm partial to using the Shift key because it's only one key for locking direction and it works on off axis moves, too.

                                  Etaoin Shrdlu

                                  %

                                  (THERE'S NO PLACE LIKE)

                                  G28 X0.0 Y0.0 Z0.0

                                  M30

                                  %

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                                  • mitcorbM Offline
                                    mitcorb
                                    last edited by

                                    I thought some of his components were skewed from the vertical?

                                    I take the slow, deliberate approach in my aimless wandering.

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                                    • Dave RD Offline
                                      Dave R
                                      last edited by

                                      They might be and of course that'll require other stuff. I didn't want to assmue, though.

                                      Etaoin Shrdlu

                                      %

                                      (THERE'S NO PLACE LIKE)

                                      G28 X0.0 Y0.0 Z0.0

                                      M30

                                      %

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                                      • T Offline
                                        tspco
                                        last edited by

                                        I installed this today, it might be more useful, if the units were not feet, perhaps some variables, feet, inches or feet+inches. Granted is is a simple matter to convert the units, but in the case of 16 inches, I feel 1'4" might be better that 1.33333.
                                        Just my 2Β’ worth.

                                        SU make 2017, /Twilight Render Hobby
                                        Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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                                        • BoxB Offline
                                          Box
                                          last edited by

                                          I think you will find it is using the units of the model. Try setting the model units to Fractional or whichever suits your model.

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                                          • T Offline
                                            tspco
                                            last edited by

                                            @box said:

                                            I think you will find it is using the units of the model. Try setting the model units to Fractional or whichever suits your model.

                                            I use feet and inches, I tried putting in 1'4" and got an error.

                                            SU make 2017, /Twilight Render Hobby
                                            Windows 10,64 bit,16GB ram, quad core Athlon 3.6 gHz proc. Anything else you want to know, ask me.

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