sketchucation logo sketchucation
    • 登入
    Oops, your profile's looking a bit empty! To help us tailor your experience, please fill in key details like your SketchUp version, skill level, operating system, and more. Update and save your info on your profile page today!
    🔌 Smart Spline | Fluid way to handle splines for furniture design and complex structures. Download

    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

    已排程 已置頂 已鎖定 已移動 Plugins
    1.3k 貼文 299 Posters 2.5m 瀏覽 297 Watching
    正在載入更多貼文
    • 從舊到新
    • 從新到舊
    • 最多點贊
    回覆
    • 在新貼文中回覆
    登入後回覆
    此主題已被刪除。只有擁有主題管理權限的使用者可以查看。
    • fredo6F 離線
      fredo6
      最後由 編輯

      TIG,

      The bug is simply that I used model.enntities instead of model.active_entities, which is the current working context.

      I cannot rely on edges context, because Curviloft can actually 'borrow' contours from Edges that can be within different groups or components.

      fredo

      1 條回覆 最後回覆 回覆 引用 0
      • TIGT 離線
        TIG Moderator
        最後由 編輯

        Got you...
        So just add the active_ to entities and it works !!! 😒

        Line#198 in CurviloftGeometry.rb
        @top_group = @model.**active_**entities.add_group

        TIG

        1 條回覆 最後回覆 回覆 引用 0
        • charly2008C 離線
          charly2008
          最後由 編輯

          Hi,

          some further simple constructions with Curviloft. The last image show the basi construction.

          Charly


          Fantasie.jpg


          Fantasie1.jpg


          Unbenannt1.JPG


          Unbenannt (2).JPG


          Curviloft95 Basic Construction.skp


          Unbenannt3.JPG

          He who makes no mistakes, makes nothing

          1 條回覆 最後回覆 回覆 引用 0
          • pilouP 離線
            pilou
            最後由 編輯

            Cool geometric exploration ☀

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 條回覆 最後回覆 回覆 引用 0
            • ken28875K 離線
              ken28875
              最後由 編輯

              Wow, that's pretty cool. 👍

              Who would think that Sketchup could do such a thing with a few click of the mouse.

              Follow Your Dreams.

              1 條回覆 最後回覆 回覆 引用 0
              • D 離線
                d12dozr
                最後由 編輯

                Amazing stuff, Charly 👍

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

                1 條回覆 最後回覆 回覆 引用 0
                • charly2008C 離線
                  charly2008
                  最後由 編輯

                  Hi,

                  some new curviloft objects.

                  Charly


                  Unbenannt1.JPG


                  Unbenannt2.JPG


                  Unbenannt5.JPG


                  Unbenannt6.JPG


                  Unbenannt7.JPG


                  Unbenannt8.JPG

                  He who makes no mistakes, makes nothing

                  1 條回覆 最後回覆 回覆 引用 0
                  • ken28875K 離線
                    ken28875
                    最後由 編輯

                    Wow, this is really cool. 👍

                    Could you please show the screenshots of the sketchup geos?

                    Thank you, Sir.

                    _KN

                    Follow Your Dreams.

                    1 條回覆 最後回覆 回覆 引用 0
                    • R 離線
                      robert111
                      最後由 編輯

                      charly2008
                      can you make juste one tutorial for yours nice jobs

                      1 條回覆 最後回覆 回覆 引用 0
                      • charly2008C 離線
                        charly2008
                        最後由 編輯

                        Hi Ken, hi Robert,

                        at first a few screen shots from SketchUp.


                        Unbenannt.JPG


                        Unbenannt1.JPG


                        Unbenannt2.JPG


                        Unbenannt5.JPG

                        He who makes no mistakes, makes nothing

                        1 條回覆 最後回覆 回覆 引用 0
                        • mitcorbM 離線
                          mitcorb
                          最後由 編輯

                          You have a great imagination, and I assume your knowledge is less limited than many 😄 👍 👍

                          I notice in the SKup captures that the geometry is coincident but not intersecting. I did not realize that a render app would tolerate this?

                          By the way, which render app is it?

                          I take the slow, deliberate approach in my aimless wandering.

                          1 條回覆 最後回覆 回覆 引用 0
                          • D 離線
                            dedmin
                            最後由 編輯

                            👍 👍 👍 👍

                            1 條回覆 最後回覆 回覆 引用 0
                            • charly2008C 離線
                              charly2008
                              最後由 編輯

                              Hi mitcorb,

                              I use Kerkythea. With Kerkythea I have the most experience. I consider myself still a beginner as regards to rendering. I would recommend anyone to begin with Kerkythea and to study the program thoroughly. This is a good basis for understanding other rendering programs.

                              Charly

                              He who makes no mistakes, makes nothing

                              1 條回覆 最後回覆 回覆 引用 0
                              • charly2008C 離線
                                charly2008
                                最後由 編輯

                                I usually start trying to construct a basic form. Then you can play with the spline Methods. Then make a group and copy them and connect them several times. Make it a group again and use again rotate copy. It is very easy. The result is mostly interesting geometric objects. Useless but nice to see.

                                I would be very interested in what ideas others user have. Has someone already used it for architectural purposes?

                                Charly


                                Unbenannt.JPG


                                Unbenannt1.JPG


                                Unbenannt5.JPG


                                Unbenannt6.JPG


                                Unbenannt7.JPG


                                Unbenannt8.JPG


                                Unbenannt9.JPG


                                Unbenannt91.JPG


                                Unbenannt92.JPG


                                Unbenannt93.JPG


                                Untitled.skp

                                He who makes no mistakes, makes nothing

                                1 條回覆 最後回覆 回覆 引用 0
                                • R 離線
                                  robert111
                                  最後由 編輯

                                  charly thanks for your nice tuto , but i am interresting for this objet
                                  if you can make tuto too ,


                                  Unbenannt%20%282%29.JPG

                                  1 條回覆 最後回覆 回覆 引用 0
                                  • charly2008C 離線
                                    charly2008
                                    最後由 編輯

                                    Robert,

                                    it is very easy. I used this basic construction shown in my post before. Connect the faces as you want and use spline method "junction by orthogonal Betier curves" as shown below.

                                    Charly


                                    Basic.jpg


                                    Unbenannt.JPG


                                    Unbenannt1.JPG


                                    Unbenannt2.JPG


                                    Unbenannt5.JPG


                                    Unbenannt6.JPG


                                    Unbenannt7.JPG


                                    Junction by orthogonal Bezier curves

                                    He who makes no mistakes, makes nothing

                                    1 條回覆 最後回覆 回覆 引用 0
                                    • R 離線
                                      robert111
                                      最後由 編輯

                                      charly thanks for your tuto but i havent cuved form , i dont know why??
                                      look this picture


                                      gg.JPG

                                      1 條回覆 最後回覆 回覆 引用 0
                                      • R 離線
                                        robert111
                                        最後由 編輯

                                        thanks charly , i dont have use spline in curviloft , thanks

                                        1 條回覆 最後回覆 回覆 引用 0
                                        • charly2008C 離線
                                          charly2008
                                          最後由 編輯

                                          Robert, i think you used a different Spline Method. See images below. The second image shows Junction by Orthogonal Bezier curves.

                                          Charly


                                          Unbenannt.JPG


                                          Junction by Orthogonal Bezier curves

                                          He who makes no mistakes, makes nothing

                                          1 條回覆 最後回覆 回覆 引用 0
                                          • charly2008C 離線
                                            charly2008
                                            最後由 編輯

                                            Probably there are many like me. Some features I can not understand completely.


                                            Unbenannt.JPG

                                            He who makes no mistakes, makes nothing

                                            1 條回覆 最後回覆 回覆 引用 0
                                            • 1
                                            • 2
                                            • 6
                                            • 7
                                            • 8
                                            • 9
                                            • 10
                                            • 65
                                            • 66
                                            • 8 / 66
                                            • 第一個貼文
                                              最後的貼文
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement