sketchucation logo sketchucation
    • Login
    ℹ️ Licensed Extensions | FredoBatch, ElevationProfile, FredoSketch, LayOps, MatSim and Pic2Shape will require license from Sept 1st More Info

    [Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

    Scheduled Pinned Locked Moved Plugins
    1.3k Posts 297 Posters 2.4m Views 296 Watching
    Loading More Posts
    • Oldest to Newest
    • Newest to Oldest
    • Most Votes
    Reply
    • Reply as topic
    Log in to reply
    This topic has been deleted. Only users with topic management privileges can see it.
    • TIGT Offline
      TIG Moderator
      last edited by

      Got you...
      So just add the active_ to entities and it works !!! 😒

      Line#198 in CurviloftGeometry.rb
      @top_group = @model.**active_**entities.add_group

      TIG

      1 Reply Last reply Reply Quote 0
      • charly2008C Offline
        charly2008
        last edited by

        Hi,

        some further simple constructions with Curviloft. The last image show the basi construction.

        Charly


        Fantasie.jpg


        Fantasie1.jpg


        Unbenannt1.JPG


        Unbenannt (2).JPG


        Curviloft95 Basic Construction.skp


        Unbenannt3.JPG

        He who makes no mistakes, makes nothing

        1 Reply Last reply Reply Quote 0
        • pilouP Offline
          pilou
          last edited by

          Cool geometric exploration ☀

          Frenchy Pilou
          Is beautiful that please without concept!
          My Little site :)

          1 Reply Last reply Reply Quote 0
          • ken28875K Offline
            ken28875
            last edited by

            Wow, that's pretty cool. 👍

            Who would think that Sketchup could do such a thing with a few click of the mouse.

            Follow Your Dreams.

            1 Reply Last reply Reply Quote 0
            • D Offline
              d12dozr
              last edited by

              Amazing stuff, Charly 👍

              3D Printing with SketchUp Book
              http://goo.gl/f7ooYh

              1 Reply Last reply Reply Quote 0
              • charly2008C Offline
                charly2008
                last edited by

                Hi,

                some new curviloft objects.

                Charly


                Unbenannt1.JPG


                Unbenannt2.JPG


                Unbenannt5.JPG


                Unbenannt6.JPG


                Unbenannt7.JPG


                Unbenannt8.JPG

                He who makes no mistakes, makes nothing

                1 Reply Last reply Reply Quote 0
                • ken28875K Offline
                  ken28875
                  last edited by

                  Wow, this is really cool. 👍

                  Could you please show the screenshots of the sketchup geos?

                  Thank you, Sir.

                  _KN

                  Follow Your Dreams.

                  1 Reply Last reply Reply Quote 0
                  • R Offline
                    robert111
                    last edited by

                    charly2008
                    can you make juste one tutorial for yours nice jobs

                    1 Reply Last reply Reply Quote 0
                    • charly2008C Offline
                      charly2008
                      last edited by

                      Hi Ken, hi Robert,

                      at first a few screen shots from SketchUp.


                      Unbenannt.JPG


                      Unbenannt1.JPG


                      Unbenannt2.JPG


                      Unbenannt5.JPG

                      He who makes no mistakes, makes nothing

                      1 Reply Last reply Reply Quote 0
                      • mitcorbM Offline
                        mitcorb
                        last edited by

                        You have a great imagination, and I assume your knowledge is less limited than many 😄 👍 👍

                        I notice in the SKup captures that the geometry is coincident but not intersecting. I did not realize that a render app would tolerate this?

                        By the way, which render app is it?

                        I take the slow, deliberate approach in my aimless wandering.

                        1 Reply Last reply Reply Quote 0
                        • D Offline
                          dedmin
                          last edited by

                          👍 👍 👍 👍

                          1 Reply Last reply Reply Quote 0
                          • charly2008C Offline
                            charly2008
                            last edited by

                            Hi mitcorb,

                            I use Kerkythea. With Kerkythea I have the most experience. I consider myself still a beginner as regards to rendering. I would recommend anyone to begin with Kerkythea and to study the program thoroughly. This is a good basis for understanding other rendering programs.

                            Charly

                            He who makes no mistakes, makes nothing

                            1 Reply Last reply Reply Quote 0
                            • charly2008C Offline
                              charly2008
                              last edited by

                              I usually start trying to construct a basic form. Then you can play with the spline Methods. Then make a group and copy them and connect them several times. Make it a group again and use again rotate copy. It is very easy. The result is mostly interesting geometric objects. Useless but nice to see.

                              I would be very interested in what ideas others user have. Has someone already used it for architectural purposes?

                              Charly


                              Unbenannt.JPG


                              Unbenannt1.JPG


                              Unbenannt5.JPG


                              Unbenannt6.JPG


                              Unbenannt7.JPG


                              Unbenannt8.JPG


                              Unbenannt9.JPG


                              Unbenannt91.JPG


                              Unbenannt92.JPG


                              Unbenannt93.JPG


                              Untitled.skp

                              He who makes no mistakes, makes nothing

                              1 Reply Last reply Reply Quote 0
                              • R Offline
                                robert111
                                last edited by

                                charly thanks for your nice tuto , but i am interresting for this objet
                                if you can make tuto too ,


                                Unbenannt%20%282%29.JPG

                                1 Reply Last reply Reply Quote 0
                                • charly2008C Offline
                                  charly2008
                                  last edited by

                                  Robert,

                                  it is very easy. I used this basic construction shown in my post before. Connect the faces as you want and use spline method "junction by orthogonal Betier curves" as shown below.

                                  Charly


                                  Basic.jpg


                                  Unbenannt.JPG


                                  Unbenannt1.JPG


                                  Unbenannt2.JPG


                                  Unbenannt5.JPG


                                  Unbenannt6.JPG


                                  Unbenannt7.JPG


                                  Junction by orthogonal Bezier curves

                                  He who makes no mistakes, makes nothing

                                  1 Reply Last reply Reply Quote 0
                                  • R Offline
                                    robert111
                                    last edited by

                                    charly thanks for your tuto but i havent cuved form , i dont know why??
                                    look this picture


                                    gg.JPG

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      robert111
                                      last edited by

                                      thanks charly , i dont have use spline in curviloft , thanks

                                      1 Reply Last reply Reply Quote 0
                                      • charly2008C Offline
                                        charly2008
                                        last edited by

                                        Robert, i think you used a different Spline Method. See images below. The second image shows Junction by Orthogonal Bezier curves.

                                        Charly


                                        Unbenannt.JPG


                                        Junction by Orthogonal Bezier curves

                                        He who makes no mistakes, makes nothing

                                        1 Reply Last reply Reply Quote 0
                                        • charly2008C Offline
                                          charly2008
                                          last edited by

                                          Probably there are many like me. Some features I can not understand completely.


                                          Unbenannt.JPG

                                          He who makes no mistakes, makes nothing

                                          1 Reply Last reply Reply Quote 0
                                          • fredo6F Offline
                                            fredo6
                                            last edited by

                                            @charly2008 said:

                                            Probably there are many like me. Some features I can not understand completely.

                                            Charly,

                                            There are many ways to do Loft, and this is why there are many options (and there should probably be more).

                                            1. The Spline methods on the left side:
                                            • one if simply to link contours by straight lines
                                            • the second is a junction by Bezier curves with mean slope. In many cases where contours are aligned this is almost a straight line too. But in other situations, it gives a curved shape.
                                            1. The two icons in the middle are for Cubic Bezier and Catmull Splines. In most cases they give a very similar shape, though Cubic Bezier is usually nicer in the rounding. Catmull, in contrast, is more similar to what you get in Subdivide & Smooth methods.

                                            2. The two icons on the right side of the Spline method palette: These 2 methods only apply when you have more than 2 contours. The principle is that they link the two extreme contours by B-Spline or F-Spline, using the intermediate ones as a guide for shaping. The generated surface passes through the extreme contours but not thorugh the intermediate ones

                                            3. The vertex matching palette is about how to match vertices from one contour to the next one. I am still experimenting and will try to improve in this area. The matching can be based on:

                                            • match vertex to vertex when there are the same numbers (first default)
                                            • match along the curvilinear distance (second default)
                                            • match along Cubic or Bezier profiles. The principle is that the spacing between matching vertices is function of the curvature of the contour. I found theoritical cases where this is the correct solution, but in the real world, this may be another story.
                                            1. The geometry palette is used for 2 purposes currently:
                                            • generate only the junctions as lines (i.e. no surface)
                                            • make the junction as SU curves. This allows deforming the shape in a continuous way by moving the contours.
                                              I plan to add the possibility to construct any part of the mesh (i.e. triangles, quads, junctions only, etc....)

                                            The best is to play with the options on a given model and see what it gives.

                                            I agree that this is not straightforward, but keep in mind that there is unfortunately not a single solution to all lofting situations.

                                            Fredo

                                            PS: by the way, extremely nice models you designed!! 😒

                                            1 Reply Last reply Reply Quote 0
                                            • 1
                                            • 2
                                            • 14
                                            • 15
                                            • 16
                                            • 17
                                            • 18
                                            • 65
                                            • 66
                                            • 16 / 66
                                            • First post
                                              Last post
                                            Buy SketchPlus
                                            Buy SUbD
                                            Buy WrapR
                                            Buy eBook
                                            Buy Modelur
                                            Buy Vertex Tools
                                            Buy SketchCuisine
                                            Buy FormFonts

                                            Advertisement