• Login
sketchucation logo sketchucation
  • Login
πŸ€‘ SketchPlus 1.3 | 44 Tools for $15 until June 20th Buy Now

[Plugin][$] Curviloft 2.0a - 31 Mar 24 (Loft & Skinning)

Scheduled Pinned Locked Moved Plugins
1.3k Posts 297 Posters 2.4m Views 296 Watching
Loading More Posts
  • Oldest to Newest
  • Newest to Oldest
  • Most Votes
Reply
  • Reply as topic
Log in to reply
This topic has been deleted. Only users with topic management privileges can see it.
  • T Offline
    TIG Moderator
    last edited by 16 Sept 2010, 10:24

    It's quite straightforward to make your new mesh-group in the same 'context' as the selected curve edge[0], in the form entities=edge.parent.entities group=entities.add_group()
    Then the 'group' for the new mesh will be in the same 'context' as the curve's 'edge'... πŸ€“

    TIG

    1 Reply Last reply Reply Quote 0
    • F Offline
      fredo6
      last edited by 16 Sept 2010, 10:30

      TIG,

      The bug is simply that I used model.enntities instead of model.active_entities, which is the current working context.

      I cannot rely on edges context, because Curviloft can actually 'borrow' contours from Edges that can be within different groups or components.

      fredo

      1 Reply Last reply Reply Quote 0
      • T Offline
        TIG Moderator
        last edited by 16 Sept 2010, 12:43

        Got you...
        So just add the active_ to entities and it works !!! πŸ˜’

        Line#198 in CurviloftGeometry.rb
        @top_group = @model.**active_**entities.add_group

        TIG

        1 Reply Last reply Reply Quote 0
        • C Offline
          charly2008
          last edited by 17 Sept 2010, 15:33

          Hi,

          some further simple constructions with Curviloft. The last image show the basi construction.

          Charly


          Fantasie.jpg


          Fantasie1.jpg


          Unbenannt1.JPG


          Unbenannt (2).JPG


          Curviloft95 Basic Construction.skp


          Unbenannt3.JPG

          He who makes no mistakes, makes nothing

          1 Reply Last reply Reply Quote 0
          • P Offline
            pilou
            last edited by 17 Sept 2010, 15:48

            Cool geometric exploration β˜€

            Frenchy Pilou
            Is beautiful that please without concept!
            My Little site :)

            1 Reply Last reply Reply Quote 0
            • K Offline
              ken28875
              last edited by 17 Sept 2010, 15:57

              Wow, that's pretty cool. πŸ‘

              Who would think that Sketchup could do such a thing with a few click of the mouse.

              Follow Your Dreams.

              1 Reply Last reply Reply Quote 0
              • D Offline
                d12dozr
                last edited by 17 Sept 2010, 15:59

                Amazing stuff, Charly πŸ‘

                3D Printing with SketchUp Book
                http://goo.gl/f7ooYh

                1 Reply Last reply Reply Quote 0
                • C Offline
                  charly2008
                  last edited by 28 Sept 2010, 22:26

                  Hi,

                  some new curviloft objects.

                  Charly


                  Unbenannt1.JPG


                  Unbenannt2.JPG


                  Unbenannt5.JPG


                  Unbenannt6.JPG


                  Unbenannt7.JPG


                  Unbenannt8.JPG

                  He who makes no mistakes, makes nothing

                  1 Reply Last reply Reply Quote 0
                  • K Offline
                    ken28875
                    last edited by 28 Sept 2010, 22:53

                    Wow, this is really cool. πŸ‘

                    Could you please show the screenshots of the sketchup geos?

                    Thank you, Sir.

                    _KN

                    Follow Your Dreams.

                    1 Reply Last reply Reply Quote 0
                    • R Offline
                      robert111
                      last edited by 29 Sept 2010, 00:05

                      charly2008
                      can you make juste one tutorial for yours nice jobs

                      1 Reply Last reply Reply Quote 0
                      • C Offline
                        charly2008
                        last edited by 29 Sept 2010, 11:02

                        Hi Ken, hi Robert,

                        at first a few screen shots from SketchUp.


                        Unbenannt.JPG


                        Unbenannt1.JPG


                        Unbenannt2.JPG


                        Unbenannt5.JPG

                        He who makes no mistakes, makes nothing

                        1 Reply Last reply Reply Quote 0
                        • mitcorbM Offline
                          mitcorb
                          last edited by 29 Sept 2010, 11:11

                          You have a great imagination, and I assume your knowledge is less limited than many πŸ˜„ πŸ‘ πŸ‘

                          I notice in the SKup captures that the geometry is coincident but not intersecting. I did not realize that a render app would tolerate this?

                          By the way, which render app is it?

                          I take the slow, deliberate approach in my aimless wandering.

                          1 Reply Last reply Reply Quote 0
                          • D Offline
                            dedmin
                            last edited by 29 Sept 2010, 11:56

                            πŸ‘ πŸ‘ πŸ‘ πŸ‘

                            1 Reply Last reply Reply Quote 0
                            • C Offline
                              charly2008
                              last edited by 29 Sept 2010, 11:56

                              Hi mitcorb,

                              I use Kerkythea. With Kerkythea I have the most experience. I consider myself still a beginner as regards to rendering. I would recommend anyone to begin with Kerkythea and to study the program thoroughly. This is a good basis for understanding other rendering programs.

                              Charly

                              He who makes no mistakes, makes nothing

                              1 Reply Last reply Reply Quote 0
                              • C Offline
                                charly2008
                                last edited by 29 Sept 2010, 12:04

                                I usually start trying to construct a basic form. Then you can play with the spline Methods. Then make a group and copy them and connect them several times. Make it a group again and use again rotate copy. It is very easy. The result is mostly interesting geometric objects. Useless but nice to see.

                                I would be very interested in what ideas others user have. Has someone already used it for architectural purposes?

                                Charly


                                Unbenannt.JPG


                                Unbenannt1.JPG


                                Unbenannt5.JPG


                                Unbenannt6.JPG


                                Unbenannt7.JPG


                                Unbenannt8.JPG


                                Unbenannt9.JPG


                                Unbenannt91.JPG


                                Unbenannt92.JPG


                                Unbenannt93.JPG


                                Untitled.skp

                                He who makes no mistakes, makes nothing

                                1 Reply Last reply Reply Quote 0
                                • R Offline
                                  robert111
                                  last edited by 29 Sept 2010, 12:48

                                  charly thanks for your nice tuto , but i am interresting for this objet
                                  if you can make tuto too ,


                                  Unbenannt%20%282%29.JPG

                                  1 Reply Last reply Reply Quote 0
                                  • C Offline
                                    charly2008
                                    last edited by 29 Sept 2010, 13:16

                                    Robert,

                                    it is very easy. I used this basic construction shown in my post before. Connect the faces as you want and use spline method "junction by orthogonal Betier curves" as shown below.

                                    Charly


                                    Basic.jpg


                                    Unbenannt.JPG


                                    Unbenannt1.JPG


                                    Unbenannt2.JPG


                                    Unbenannt5.JPG


                                    Unbenannt6.JPG


                                    Unbenannt7.JPG


                                    Junction by orthogonal Bezier curves

                                    He who makes no mistakes, makes nothing

                                    1 Reply Last reply Reply Quote 0
                                    • R Offline
                                      robert111
                                      last edited by 29 Sept 2010, 13:29

                                      charly thanks for your tuto but i havent cuved form , i dont know why??
                                      look this picture


                                      gg.JPG

                                      1 Reply Last reply Reply Quote 0
                                      • R Offline
                                        robert111
                                        last edited by 29 Sept 2010, 13:38

                                        thanks charly , i dont have use spline in curviloft , thanks

                                        1 Reply Last reply Reply Quote 0
                                        • C Offline
                                          charly2008
                                          last edited by 29 Sept 2010, 13:38

                                          Robert, i think you used a different Spline Method. See images below. The second image shows Junction by Orthogonal Bezier curves.

                                          Charly


                                          Unbenannt.JPG


                                          Junction by Orthogonal Bezier curves

                                          He who makes no mistakes, makes nothing

                                          1 Reply Last reply Reply Quote 0
                                          • 1
                                          • 2
                                          • 14
                                          • 15
                                          • 16
                                          • 17
                                          • 18
                                          • 65
                                          • 66
                                          • 16 / 66
                                          • First post
                                            Last post
                                          Buy SketchPlus
                                          Buy SUbD
                                          Buy WrapR
                                          Buy eBook
                                          Buy Modelur
                                          Buy Vertex Tools
                                          Buy SketchCuisine
                                          Buy FormFonts

                                          Advertisement